Player Matchup

Discordia
Discordia
AkCookies
Discordia
Level 36
God Stats
2W - 1L
1,446 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 1
Cliodhna
Cliodhna
BonzoBuddy
Cliodhna
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 121L
1,463 Elo+
Solo
Mulan
Mulan
ChaoticCre5cent
Mulan
Level 39
God Stats
1W - 3L
1,222 SR
Queue Stats
202W - 222L
1,446 Elo+
Solo
Cabrakan
Cabrakan
M0L1Na49
Cabrakan
Level 48
God Stats
38W - 16L
1,742 SR
Queue Stats
198W - 126L
1,575 Elo+
Party 1
Odin
Odin
One-PunchKill
Odin
Level 100
God Stats
4W - 3L
1,472 SR
Queue Stats
202W - 127L
1,591 Elo+
Party 1
Team Averages
Level 55
1,476 SR
1,493 Elo+

VS

Team Averages
Level 60
1,490 SR
1,503 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MMlp12
Olorun
Level 49
God Stats
1W - 6L
1,347 SR
Queue Stats
31W - 36L
1,488 Elo+
Solo
The Morrigan
The Morrigan
Velaaa
The Morrigan
Level 54
God Stats
2W - 4L
1,434 SR
Queue Stats
41W - 47L
1,507 Elo+
Party 2
Ganesha
Ganesha
t8rbug
Ganesha
Level 48
God Stats
19W - 13L
1,668 SR
Queue Stats
28W - 33L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkCookies
Discordia
12
1 / 1 / 5
7,254
1,209
4,398
1,972
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
BonzoBuddy
Cliodhna
12
3 / 1 / 3
7,799
1,300
2,981
6,455
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 5
6,936
1,156
4,213
6,393
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
M0L1Na49
Cabrakan
12
2 / 0 / 6
7,809
1,302
3,826
5,396
7,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 0 / 7
6,882
1,147
3,968
3,714
3,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

356

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 1
6,668
1,111
1,601
3,599
2,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
11
0 / 1 / 3
6,595
1,099
5,845
2,993
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MMlp12
Olorun
12
2 / 3 / 1
7,304
1,217
2,618
5,968
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
Velaaa
The Morrigan
12
0 / 0 / 3
6,673
1,112
7,234
1,949
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
t8rbug
Ganesha
12
0 / 2 / 3
7,231
1,205
3,411
6,827
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
8
Kills
3
3
Deaths
8
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Discordia
AkCookies
Discordia
1
1
5
3.5
W
Cliodhna
BonzoBuddy
Cliodhna
3
1
3
4.5
W
1
1
5
3.5
W
Cabrakan
M0L1Na49
Cabrakan
2
0
6
5
L
Olorun
MMlp12
Olorun
2
3
1
0.83
W
1
0
7
4.5
L
The Morrigan
Velaaa
The Morrigan
0
0
3
1.5
L
Ganesha
t8rbug
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
20,709
23,930
Taken
21,336
19,126
Mitigated
13,648
2,456
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,601
137
0
477
3,599
2,644
0
1,236
2,363
0
4,381
L
Nu Wa
 
Nu Wa
5,845
1,514
0
140
2,993
1,026
0
1,692
1,301
18,293
0
W
Discordia
AkCookies
Discordia
4,398
263
0
250
1,972
795
0
1,536
436
31,783
63
W
Cliodhna
BonzoBuddy
Cliodhna
2,981
846
0
884
6,455
2,255
0
4,735
1,720
0
22,391
W
4,213
840
0
413
6,393
4,720
0
5,198
1,195
0
16,210
W
Cabrakan
M0L1Na49
Cabrakan
3,826
764
0
226
5,396
7,408
0
4,307
1,089
7,916
788
L
Olorun
MMlp12
Olorun
2,618
1,665
60
290
5,968
2,488
0
2,404
3,564
17,759
0
W
3,968
954
0
683
3,714
3,948
0
3,191
523
0
9,091
L
The Morrigan
Velaaa
The Morrigan
7,234
592
0
0
1,949
938
0
182
1,767
14,867
953
L
Ganesha
t8rbug
Ganesha
3,411
332
0
473
6,827
6,552
0
2,204
4,623
13,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
34,471
148
Minions Killed
115
7
Camps Cleared
5
600,124
Distance Traveled
538,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,668
1,111
5
1
0
51,559
0
L
Nu Wa
6,595
1,099
26
4
0
108,429
0
W
Discordia
7,254
1,209
62
10
0
114,049
0
W
Cliodhna
7,799
1,300
40
7
6
137,455
0
W
Mulan
6,936
1,156
27
5
0
124,033
0
W
Cabrakan
7,809
1,302
5
1
0
99,567
0
L
Olorun
7,304
1,217
47
8
4
118,006
0
W
Odin
6,882
1,147
14
2
1
125,020
0
L
The Morrigan
6,673
1,112
33
6
1
128,603
0
L
Ganesha
7,231
1,205
4
1
0
131,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role