Player Matchup

Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Narjay1420
Hera
Level 64
God Stats
4W - 2L
1,536 SR
Queue Stats
123W - 135L
1,448 Elo+
Party 2
Nemesis
Nemesis
SGTxRICEBALL
Nemesis
Level 148
God Stats
8W - 6L
1,504 SR
Queue Stats
216W - 220L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Shaggy_Bread
Gilgamesh
Level 89
God Stats
1W - 2L
1,246 SR
Queue Stats
49W - 55L
1,460 Elo+
Solo
Nox
Nox
smoodies
Nox
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 14L
1,793 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,542 Elo+

VS

Team Averages
Level 80
1,521 SR
1,430 Elo+
Kuzenbo
Kuzenbo
Cordtwo
Kuzenbo
Level 3
God Stats
0W - 4L
1,248 SR
Queue Stats
2W - 9L
1,220 Elo+
Party 3
Ne Zha
Ne Zha
Prettykitten122
Ne Zha
Level 109
God Stats
2W - 3L
1,803 SR
Queue Stats
32W - 39L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
QueenZoey40677
Gilgamesh
Level 34
God Stats
0W - 2L
1,520 SR
Queue Stats
11W - 14L
1,351 Elo+
Party 3
Discordia
Discordia
WishedAlarm8115
Discordia
Level 132
God Stats
0W - 1L
1,534 SR
Queue Stats
51W - 65L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
flommox
Tsukuyomi
Level 123
God Stats
0W - 1L
1,498 SR
Queue Stats
7W - 3L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 0 / 11
9,970
1,246
9,867
9,374
8,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 10
8,276
1,035
7,172
5,780
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
SGTxRICEBALL
Nemesis
15
9 / 4 / 11
10,737
1,342
15,627
10,601
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Shaggy_Bread
Gilgamesh
15
4 / 1 / 10
9,533
1,192
6,050
9,489
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 0 / 13
9,693
1,212
9,379
3,831
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

327

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cordtwo
Kuzenbo
14
0 / 3 / 6
8,073
1,009
6,620
11,262
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 8 / 4
9,462
1,183
11,549
16,360
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
QueenZoey40677
Gilgamesh
14
1 / 7 / 6
8,550
1,069
6,689
14,328
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
WishedAlarm8115
Discordia
14
3 / 4 / 4
9,051
1,131
9,756
9,689
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
flommox
Tsukuyomi
11
0 / 0 / 0
5,412
677
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
22
Kills
9
9
Deaths
22
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
11
10.5
L
Kuzenbo
Cordtwo
Kuzenbo
0
3
6
1
W
1
4
10
1.5
L
5
8
4
0.88
L
Gilgamesh
QueenZoey40677
Gilgamesh
1
7
6
0.57
W
Nemesis
SGTxRICEBALL
Nemesis
9
4
11
3.63
W
Gilgamesh
Shaggy_Bread
Gilgamesh
4
1
10
9
L
Discordia
WishedAlarm8115
Discordia
3
4
4
1.25
L
Tsukuyomi
flommox
Tsukuyomi
0
0
0
0
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
34,614
39,075
Taken
51,639
22,070
Mitigated
35,459
7,432
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,867
3,607
0
3,079
9,374
8,420
0
3,904
4,435
18,061
0
L
Kuzenbo
Cordtwo
Kuzenbo
6,620
2,516
0
852
11,262
13,103
0
6,408
4,559
10,210
0
W
7,172
1,372
0
0
5,780
1,362
0
1,287
4,194
15,234
0
L
11,549
1,935
0
1,737
16,360
6,054
0
7,250
8,958
0
26,277
L
Gilgamesh
QueenZoey40677
Gilgamesh
6,689
1,866
0
416
14,328
13,107
0
7,542
6,533
0
14,449
W
Nemesis
SGTxRICEBALL
Nemesis
15,627
5,041
0
1,959
10,601
4,420
0
3,874
6,245
0
26,303
W
Gilgamesh
Shaggy_Bread
Gilgamesh
6,050
2,340
51
1,506
9,489
6,716
0
3,146
5,788
0
20,980
L
Discordia
WishedAlarm8115
Discordia
9,756
113
0
523
9,689
3,195
0
4,327
5,362
34,115
0
L
Tsukuyomi
flommox
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
9,379
1,009
0
837
3,831
1,152
0
1,844
1,507
27,354
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
40,548
151
Minions Killed
116
9
Camps Cleared
3
751,017
Distance Traveled
615,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,970
1,246
18
2
1
180,042
0
L
Kuzenbo
8,073
1,009
6
1
1
162,631
0
W
Hera
8,276
1,035
20
3
0
140,241
0
L
Ne Zha
9,462
1,183
26
3
2
148,311
0
L
Gilgamesh
8,550
1,069
21
3
0
148,402
0
W
Nemesis
10,737
1,342
26
3
1
131,617
0
W
Gilgamesh
9,533
1,192
25
3
6
147,445
0
L
Discordia
9,051
1,131
63
8
0
156,595
0
L
Tsukuyomi
5,412
677
0
0
0
0
0
W
Nox
9,693
1,212
62
8
1
151,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role