Player Matchup

Chaac
Chaac
Gold I
Dat Noble
Chaac
Gold I
Level 159
God Stats
5W - 2L
1,641 SR
Queue Stats
94W - 101L
1,662 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
DrFox16
Ne Zha
Gold IV
Level 64
God Stats
11W - 12L
1,779 SR
Queue Stats
73W - 71L
1,634 MMR
Solo
Nut
Nut
Gold V
GoneGhostMode
Nut
Gold V
Level 83
God Stats
1W - 3L
1,332 SR
Queue Stats
8W - 6L
1,674 MMR
Solo
Poseidon
Poseidon
Gold II
SniperDude55
Poseidon
Gold II
Level 156
God Stats
5W - 7L
1,622 SR
Queue Stats
142W - 142L
1,667 MMR
Solo
Awilix
Awilix
Gold II
TonyMizon
Awilix
Gold II
Level 147
God Stats
4W - 3L
1,591 SR
Queue Stats
219W - 222L
1,610 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,593 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,542 SR
1,618 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Rokern
Zhong Kui
Gold I
Level 159
God Stats
3W - 3L
1,301 SR
Queue Stats
117W - 116L
1,659 MMR
Solo
Izanami
Izanami
Gold III
belonapower
Izanami
Gold III
Level 148
God Stats
2W - 4L
1,505 SR
Queue Stats
62W - 62L
1,602 MMR
Solo
Hun Batz
Hun Batz
Gold II
clytonxu167
Hun Batz
Gold II
Level 168
God Stats
3W - 3L
1,662 SR
Queue Stats
399W - 413L
1,675 MMR
Solo
Odin
Odin
Gold II
the_Mnl
Odin
Gold II
Level 87
God Stats
3W - 2L
1,742 SR
Queue Stats
46W - 51L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dat Noble
Chaac
8
0 / 0 / 0
4,366
728
4,248
6,595
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
DrFox16
Ne Zha
7
1 / 1 / 5
4,703
784
2,195
5,042
1,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
6 / 0 / 2
5,355
893
5,098
4,558
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SniperDude55
Poseidon
9
2 / 1 / 0
4,861
810
3,637
2,293
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
TonyMizon
Awilix
8
4 / 0 / 0
4,375
729
2,596
3,792
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresArachneSusanoAnhur

VS

Bans
JanusThanatosAgniFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 0
3,928
655
3,868
6,647
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
Rokern
Zhong Kui
7
1 / 2 / 0
4,077
680
1,715
3,863
2,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
belonapower
Izanami
6
0 / 4 / 1
3,764
627
2,123
3,540
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
clytonxu167
Hun Batz
5
0 / 4 / 0
3,229
538
979
4,814
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
the_Mnl
Odin
6
1 / 3 / 1
4,096
683
2,339
6,576
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
2
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Chaac
Dat Noble
Chaac
0
0
0
0
W
Ne Zha
DrFox16
Ne Zha
1
1
5
3.5
W
6
0
2
7
L
Zhong Kui
Rokern
Zhong Kui
1
2
0
0.5
W
Poseidon
SniperDude55
Poseidon
2
1
0
2
W
Awilix
TonyMizon
Awilix
4
0
0
4
L
Izanami
belonapower
Izanami
0
4
1
0.13
L
Hun Batz
clytonxu167
Hun Batz
0
4
0
0
L
Odin
the_Mnl
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
11,024
22,280
Taken
25,440
7,758
Mitigated
9,975
10,308
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,868
1,395
0
2,838
6,647
3,583
0
0
6,647
16,789
2,007
W
Chaac
Dat Noble
Chaac
4,248
983
0
2,633
6,595
3,001
0
3,327
2,896
0
26,513
W
Ne Zha
DrFox16
Ne Zha
2,195
802
0
1,760
5,042
1,889
0
287
4,755
0
11,668
W
5,098
3,583
0
2,678
4,558
1,216
0
350
4,208
0
37,285
L
Zhong Kui
Rokern
Zhong Kui
1,715
317
0
1,728
3,863
2,366
0
1,931
1,698
21,827
530
W
Poseidon
SniperDude55
Poseidon
3,637
620
0
500
2,293
630
513
1,278
1,015
26,269
689
W
Awilix
TonyMizon
Awilix
2,596
1,409
0
2,737
3,792
1,022
0
432
3,360
0
22,941
L
Izanami
belonapower
Izanami
2,123
1,661
0
330
3,540
645
0
0
3,540
0
16,345
L
Hun Batz
clytonxu167
Hun Batz
979
597
0
1,112
4,814
1,111
0
0
4,814
0
13,043
L
Odin
the_Mnl
Odin
2,339
545
0
1,439
6,576
2,270
0
1,179
5,291
0
6,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
19,094
218
Minions Killed
150
0
Camps Cleared
0
659,195
Distance Traveled
641,901
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,928
655
35
6
0
126,376
0
W
Chaac
4,366
728
45
8
0
123,161
0
W
Ne Zha
4,703
784
7
1
0
134,882
0
W
Nut
5,355
893
63
11
0
125,036
0
L
Zhong Kui
4,077
680
46
8
0
127,164
0
W
Poseidon
4,861
810
55
9
0
114,452
1
W
Awilix
4,375
729
48
8
0
161,664
0
L
Izanami
3,764
627
42
7
0
129,095
0
L
Hun Batz
3,229
538
22
4
0
117,680
0
L
Odin
4,096
683
5
1
0
141,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role