Player Matchup

Janus
Janus
Carlitrus84
Janus
Level 132
God Stats
27W - 22L
1,505 SR
Queue Stats
489W - 484L
1,531 Elo+
Solo
Horus
Horus
Detraxus
Horus
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 17L
1,534 Elo+
Solo
Nemesis
Nemesis
OceanicSpace
Nemesis
Level 138
God Stats
5W - 7L
1,502 SR
Queue Stats
161W - 165L
1,451 Elo+
Solo
Tyr
Tyr
brooklyn99269
Tyr
Level 133
God Stats
39W - 38L
1,523 SR
Queue Stats
219W - 212L
1,489 Elo+
Solo
Cernunnos
Cernunnos
sokurblack
Cernunnos
Level 138
God Stats
42W - 35L
1,549 SR
Queue Stats
188W - 175L
1,498 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,501 Elo+

VS

Team Averages
Level 109
1,479 SR
1,489 Elo+
Charon
Charon
Adamastor170
Charon
Level 122
God Stats
11W - 14L
1,500 SR
Queue Stats
119W - 116L
1,522 Elo+
Solo
Medusa
Medusa
TrippyClass
Medusa
Level 79
God Stats
47W - 38L
1,549 SR
Queue Stats
253W - 238L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Zethak03
Guan Yu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,447 Elo+
Solo
Hades
Hades
o Ethxn o
Hades
Level 138
God Stats
12W - 17L
1,318 SR
Queue Stats
309W - 308L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
pasadeeeeeeena
Ao Kuang
Level 128
God Stats
5W - 7L
1,527 SR
Queue Stats
102W - 97L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 1
10,093
531
8,013
11,008
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Detraxus
Horus
15
3 / 2 / 6
10,235
539
4,222
12,736
10,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
OceanicSpace
Nemesis
16
1 / 5 / 3
9,100
479
3,613
17,584
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 2
10,278
541
9,130
15,184
10,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
sokurblack
Cernunnos
18
4 / 3 / 3
11,053
582
10,373
10,798
4,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 3 / 6
9,778
515
6,996
12,065
10,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
1 / 5 / 2
9,332
491
5,862
9,729
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Zethak03
Guan Yu
9
0 / 1 / 2
6,908
364
3,805
6,238
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
o Ethxn o
Hades
16
4 / 3 / 5
9,826
517
9,877
10,423
4,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
18
9 / 1 / 3
10,686
562
14,566
15,598
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
16
16
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
2
3
6
1.67
W
3
4
1
0.88
W
Horus
Detraxus
Horus
3
2
6
3
W
Nemesis
OceanicSpace
Nemesis
1
5
3
0.5
L
Medusa
1
5
2
0.4
L
Guan Yu
Zethak03
Guan Yu
0
1
2
1
W
2
2
2
1.5
L
Hades
o Ethxn o
Hades
4
3
5
2.17
L
Ao Kuang
9
1
3
10.5
W
Cernunnos
sokurblack
Cernunnos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
41,106
67,310
Taken
54,053
34,589
Mitigated
27,103
28,244
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,996
1,134
0
1,359
12,065
10,217
0
1,857
9,892
30,296
1,747
W
8,013
357
0
2,281
11,008
4,005
204
5,170
5,809
93,782
556
W
Horus
Detraxus
Horus
4,222
1,661
3,943
3,287
12,736
10,146
0
5,285
7,451
0
20,153
W
Nemesis
OceanicSpace
Nemesis
3,613
1,198
0
7,328
17,584
5,430
0
8,300
9,221
0
50,260
L
Medusa
5,862
2,019
0
3,247
9,729
2,453
471
520
9,169
0
78,936
L
Guan Yu
Zethak03
Guan Yu
3,805
444
120
2,576
6,238
3,909
0
172
6,062
0
20,194
W
9,130
1,907
0
6,902
15,184
10,949
0
6,769
8,066
0
77,284
L
Hades
o Ethxn o
Hades
9,877
239
176
4,043
10,423
4,813
0
3,038
7,163
60,127
1,424
L
Ao Kuang
14,566
3,131
0
8,403
15,598
5,711
857
1,836
13,684
82,641
1,070
W
Cernunnos
sokurblack
Cernunnos
10,373
5,632
0
4,503
10,798
4,059
3,574
4,693
6,105
0
101,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,759
Gold Earned
46,530
571
Minions Killed
469
0
Camps Cleared
0
1,841,224
Distance Traveled
1,756,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,778
515
43
2
0
367,426
4
W
Janus
10,093
531
153
8
0
378,699
3
W
Horus
10,235
539
28
1
0
390,731
4
W
Nemesis
9,100
479
80
4
0
393,561
0
L
Medusa
9,332
491
133
7
0
384,113
0
L
Guan Yu
6,908
364
37
2
0
185,910
0
W
Tyr
10,278
541
129
7
0
362,132
0
L
Hades
9,826
517
113
6
0
378,640
0
L
Ao Kuang
10,686
562
143
8
0
440,609
0
W
Cernunnos
11,053
582
181
10
0
316,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role