Player Matchup

Cernunnos
Cernunnos
Ngunyeez
Cernunnos
Level 66
God Stats
5W - 3L
1,451 SR
Queue Stats
133W - 174L
1,446 Elo+
Solo
Hera
Hera
Syko300
Hera
Level 145
God Stats
24W - 8L
1,644 SR
Queue Stats
1,031W - 826L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
lllFurylll
Ah Puch
Level 276
God Stats
40W - 14L
1,822 SR
Queue Stats
1,366W - 1,306L
1,598 Elo+
Party 2
Yu Huang
Yu Huang
rippenx
Yu Huang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 178L
1,412 Elo+
Solo
Hou Yi
Hou Yi
ŠÙRTR
Hou Yi
Level 183
God Stats
4W - 0L
1,510 SR
Queue Stats
500W - 322L
1,541 Elo+
Party 2
Team Averages
Level 151
1,585 SR
1,510 Elo+

VS

Team Averages
Level 132
1,533 SR
1,515 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gantar786
Odin
Level 60
God Stats
1W - 1L
1,391 SR
Queue Stats
111W - 124L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Nimbleen
Jormungandr
Level 134
God Stats
5W - 3L
1,869 SR
Queue Stats
126W - 119L
1,548 Elo+
Party 1
Scylla
Scylla
Quarxs
Scylla
Level 181
God Stats
12W - 18L
1,424 SR
Queue Stats
1,092W - 1,185L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ebashiun
Morgan Le Fay
Level 126
God Stats
16W - 16L
1,480 SR
Queue Stats
1,089W - 1,067L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ngunyeez
Cernunnos
14
2 / 2 / 7
8,769
797
4,391
5,285
1,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
Syko300
Hera
17
8 / 3 / 13
10,679
971
14,197
9,524
3,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
lllFurylll
Ah Puch
17
3 / 4 / 19
10,131
921
13,319
14,396
11,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
rippenx
Yu Huang
15
5 / 4 / 10
9,299
845
9,517
10,050
4,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ŠÙRTR
Hou Yi
18
10 / 3 / 15
10,877
989
14,069
11,193
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 7 / 4
9,878
898
8,404
11,507
3,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
5 / 6 / 5
9,263
842
7,632
14,601
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Nimbleen
Jormungandr
14
2 / 7 / 8
8,884
808
8,073
17,861
15,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Quarxs
Scylla
10
0 / 4 / 3
6,933
630
2,617
4,519
1,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ebashiun
Morgan Le Fay
18
4 / 4 / 4
9,689
881
10,995
12,003
4,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
28
Kills
16
16
Deaths
28
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
7
4
1
L
Odin
5
6
5
1.25
W
Cernunnos
Ngunyeez
Cernunnos
2
2
7
2.75
L
Jormungandr
Nimbleen
Jormungandr
2
7
8
0.86
L
Scylla
Quarxs
Scylla
0
4
3
0.38
W
Hera
Syko300
Hera
8
3
13
4.83
L
Morgan Le Fay
ebashiun
Morgan Le Fay
4
4
4
1.5
W
Ah Puch
lllFurylll
Ah Puch
3
4
19
3.13
W
Yu Huang
rippenx
Yu Huang
5
4
10
2.5
W
Hou Yi
ŠÙRTR
Hou Yi
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,493
Damage
37,721
50,448
Taken
60,491
30,238
Mitigated
40,450
13,601
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,404
1,034
510
1,884
11,507
3,991
1,395
7,940
3,098
0
19,699
L
Odin
7,632
889
377
1,628
14,601
14,515
0
7,522
6,523
3,598
8,362
W
Cernunnos
Ngunyeez
Cernunnos
4,391
2,042
419
1,209
5,285
1,955
1,959
3,042
2,143
0
12,103
L
Jormungandr
Nimbleen
Jormungandr
8,073
1,053
513
2,562
17,861
15,639
216
9,901
7,321
14,873
661
L
Scylla
Quarxs
Scylla
2,617
0
56
118
4,519
1,308
0
2,635
1,566
7,036
0
W
Hera
Syko300
Hera
14,197
1,664
22
1,843
9,524
3,719
1,061
3,496
5,889
26,155
380
L
Morgan Le Fay
ebashiun
Morgan Le Fay
10,995
840
193
3,528
12,003
4,997
977
6,921
4,322
28,402
536
W
Ah Puch
lllFurylll
Ah Puch
13,319
710
178
4,426
14,396
11,278
463
5,126
9,043
26,002
329
W
Yu Huang
rippenx
Yu Huang
9,517
828
646
1,031
10,050
4,081
1,211
5,340
4,524
20,237
0
W
Hou Yi
ŠÙRTR
Hou Yi
14,069
4,933
942
2,885
11,193
9,205
1,697
5,257
5,709
0
24,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
44,647
131
Minions Killed
98
0
Camps Cleared
0
972,348
Distance Traveled
898,009
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,878
898
18
2
0
183,313
2
L
Odin
9,263
842
5
0
0
182,560
0
W
Cernunnos
8,769
797
20
2
0
175,295
0
L
Jormungandr
8,884
808
13
1
0
204,054
0
L
Scylla
6,933
630
15
1
0
123,821
0
W
Hera
10,679
971
33
3
0
187,524
0
L
Morgan Le Fay
9,689
881
47
4
0
204,261
0
W
Ah Puch
10,131
921
35
3
0
201,742
0
W
Yu Huang
9,299
845
15
1
0
218,628
0
W
Hou Yi
10,877
989
28
3
0
189,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role