Player Matchup

Achilles
Achilles
Comegetsum7641
Achilles
Level 43
God Stats
3W - 7L
1,222 SR
Queue Stats
27W - 54L
1,352 Elo+
Solo
Loki
Loki
GamerAwesome13
Loki
Level 109
God Stats
1W - 1L
1,196 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 1
Rama
Rama
K4rrot2Bozz0
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 1
Maui
Maui
sirZer
Maui
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,189 Elo+
Party 1
Nox
Nox
xScopesx
Nox
Level 121
God Stats
1W - 0L
1,537 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 1
Team Averages
Level 86
1,391 SR
1,288 Elo+

VS

Team Averages
Level 117
1,535 SR
1,438 Elo+
Hercules
Hercules
DIORIVE10
Hercules
Level 135
God Stats
4W - 2L
1,776 SR
Queue Stats
110W - 110L
1,555 Elo+
Solo
Freya
Freya
JaviMilel
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,333 Elo+
Party 2
Guan Yu
Guan Yu
MarcosValquinta
Guan Yu
Level 212
God Stats
0W - 1L
1,346 SR
Queue Stats
145W - 162L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
timbs_are_my_wor
Morgan Le Fay
Level 97
God Stats
0W - 3L
1,536 SR
Queue Stats
165W - 143L
1,488 Elo+
Solo
Arachne
Arachne
youngbloodx15
Arachne
Level 126
God Stats
11W - 9L
1,518 SR
Queue Stats
36W - 50L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 0 / 1
6,134
682
2,082
5,196
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
0 / 1 / 0
4,842
538
330
5,800
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,904
545
2,500
5,453
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
sirZer
Maui
7
1 / 2 / 0
4,612
512
952
3,538
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 0
5,232
581
1,067
4,205
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DIORIVE10
Hercules
1
0 / 0 / 0
3,161
351
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Freya
JaviMilel
Freya
3
1 / 0 / 0
3,722
414
788
787
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 2
5,646
627
4,761
5,991
4,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
timbs_are_my_wor
Morgan Le Fay
10
5 / 1 / 1
5,995
666
4,490
4,423
1,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
10
1 / 0 / 0
4,717
524
792
5,355
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
9
9
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
0
1
0.5
L
Hercules
DIORIVE10
Hercules
0
0
0
0
W
0
1
0
0
L
Freya
JaviMilel
Freya
1
0
0
1
W
0
2
1
0.25
L
2
1
2
3
W
Maui
sirZer
Maui
1
2
0
0.5
L
Morgan Le Fay
timbs_are_my_wor
Morgan Le Fay
5
1
1
5.5
W
1
4
0
0.25
L
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,931
Damage
10,831
24,192
Taken
16,556
8,946
Mitigated
7,437
7,479
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,082
386
0
1,787
5,196
3,911
165
750
4,446
364
41,484
L
Hercules
DIORIVE10
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
330
66
0
3,566
5,800
1,304
0
479
5,321
0
29,586
L
Freya
JaviMilel
Freya
788
315
0
480
787
142
0
79
708
4,535
0
W
2,500
1,842
126
1,291
5,453
980
0
163
5,270
0
23,961
L
4,761
970
68
2,057
5,991
4,169
0
873
5,118
0
15,511
W
Maui
sirZer
Maui
952
392
0
388
3,538
1,785
0
936
2,522
5,711
0
L
Morgan Le Fay
timbs_are_my_wor
Morgan Le Fay
4,490
487
0
1,836
4,423
1,477
287
997
3,426
33,367
1,643
W
1,067
45
0
321
4,205
966
0
2,836
1,369
23,121
0
L
Arachne
792
572
0
2,420
5,355
1,649
0
331
5,024
0
32,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
23,241
244
Minions Killed
141
0
Camps Cleared
0
780,979
Distance Traveled
596,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,134
682
78
9
0
159,265
0
L
Hercules
3,161
351
0
0
0
9,085
0
W
Loki
4,842
538
62
7
0
152,999
0
L
Freya
3,722
414
3
0
0
39,388
0
W
Rama
4,904
545
50
6
0
161,143
1
L
Guan Yu
5,646
627
22
2
0
196,874
2
W
Maui
4,612
512
7
1
0
148,056
0
L
Morgan Le Fay
5,995
666
56
6
0
167,177
0
W
Nox
5,232
581
47
5
0
159,516
0
L
Arachne
4,717
524
60
7
0
184,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role