Player Matchup

Athena
Athena
Bulvox drums
Athena
Level 186
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 271L
1,470 Elo+
Solo
Ishtar
Ishtar
Giraud
Ishtar
Level 156
God Stats
1W - 3L
1,328 SR
Queue Stats
372W - 347L
1,489 Elo+
Party 1
Cerberus
Cerberus
SMYLE9280
Cerberus
Level 48
God Stats
1W - 8L
1,500 SR
Queue Stats
212W - 205L
1,426 Elo+
Solo
Nike
Nike
ashura28
Nike
Level 129
God Stats
9W - 11L
1,488 SR
Queue Stats
448W - 420L
1,493 Elo+
Party 1
Olorun
Olorun
el_av
Olorun
Level 158
God Stats
2W - 7L
1,302 SR
Queue Stats
461W - 459L
1,456 Elo+
Party 1
Team Averages
Level 135
1,423 SR
1,466 Elo+

VS

Team Averages
Level 117
1,562 SR
1,446 Elo+
Baron Samedi
Baron Samedi
LEARNSxFROMxPAIN
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,479 Elo+
Solo
Bacchus
Bacchus
LeroyJenkins223
Bacchus
Level 117
God Stats
3W - 1L
1,728 SR
Queue Stats
114W - 133L
1,399 Elo+
Solo
Cernunnos
Cernunnos
WoOwThatsFuzzy
Cernunnos
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,478 Elo+
Solo
Chiron
Chiron
XvX JoKeR VxV
Chiron
Level 116
God Stats
5W - 3L
1,585 SR
Queue Stats
203W - 201L
1,451 Elo+
Solo
Nu Wa
Nu Wa
foolishdemigod9
Nu Wa
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 164L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 6 / 8
8,749
729
6,305
23,171
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Giraud
Ishtar
16
4 / 4 / 5
9,824
819
12,901
13,188
4,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SMYLE9280
Cerberus
15
2 / 5 / 5
8,971
748
7,506
16,992
16,787
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
15
3 / 6 / 6
9,247
771
11,011
15,086
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
el_av
Olorun
15
3 / 7 / 5
8,924
744
11,465
13,312
4,650
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LEARNSxFROMxPAIN
Baron Samedi
16
7 / 5 / 14
10,380
865
14,073
12,806
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 2 / 22
10,287
857
8,808
18,131
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
WoOwThatsFuzzy
Cernunnos
16
4 / 2 / 14
9,636
803
12,121
11,632
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 3 / 12
10,792
899
15,818
14,064
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 2 / 18
10,768
897
23,969
9,124
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
13
Kills
28
28
Deaths
14
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Athena
1
6
8
0.83
L
Ishtar
Giraud
Ishtar
4
4
5
1.63
W
Baron Samedi
LEARNSxFROMxPAIN
Baron Samedi
7
5
14
2.8
W
1
2
22
6
L
Cerberus
SMYLE9280
Cerberus
2
5
5
0.9
W
Cernunnos
WoOwThatsFuzzy
Cernunnos
4
2
14
5.5
W
9
3
12
5
L
Nike
3
6
6
1
L
Olorun
el_av
Olorun
3
7
5
0.79
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
74,789
81,749
Taken
65,757
54,249
Mitigated
51,609
23,623
Healing
27,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,305
1,217
75
5,630
23,171
17,478
0
11,658
11,513
17,806
0
L
Ishtar
Giraud
Ishtar
12,901
6,426
1,339
3,757
13,188
4,166
0
9,703
3,485
0
40,335
W
Baron Samedi
LEARNSxFROMxPAIN
Baron Samedi
14,073
825
3,158
2,629
12,806
7,200
814
3,618
9,188
27,318
623
W
8,808
519
1,571
5,216
18,131
24,825
450
7,093
11,038
14,421
0
L
Cerberus
SMYLE9280
Cerberus
7,506
281
1,252
3,612
16,992
16,787
0
8,659
8,333
25,983
0
W
Cernunnos
WoOwThatsFuzzy
Cernunnos
12,121
4,772
1,682
3,191
11,632
5,829
1,435
3,953
7,679
0
21,259
W
15,818
5,116
3,006
3,841
14,064
6,918
2,304
6,489
7,575
0
38,100
L
Nike
11,011
285
408
701
15,086
11,168
0
7,903
7,183
0
31,130
L
Olorun
el_av
Olorun
11,465
4,340
3,898
2,951
13,312
4,650
0
8,601
4,711
29,261
3,632
W
23,969
10,706
1,906
1,115
9,124
6,837
1,125
3,343
5,781
40,706
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
51,863
210
Minions Killed
130
0
Camps Cleared
0
1,029,166
Distance Traveled
1,156,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,749
729
19
2
0
209,407
0
L
Ishtar
9,824
819
52
4
0
235,669
0
W
Baron Samedi
10,380
865
23
2
0
220,088
0
W
Bacchus
10,287
857
7
1
0
256,510
0
L
Cerberus
8,971
748
51
4
0
204,433
0
W
Cernunnos
9,636
803
16
1
0
239,488
0
W
Chiron
10,792
899
37
3
0
211,693
0
L
Nike
9,247
771
43
4
0
196,344
0
L
Olorun
8,924
744
45
4
0
183,313
0
W
Nu Wa
10,768
897
47
4
0
228,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role