Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LilSchmegBigCity
Yemoja
Level 75
God Stats
0W - 4L
1,255 SR
Queue Stats
70W - 65L
1,520 Elo+
Party 1
Anubis
Anubis
PlushyBear
Anubis
Level 97
God Stats
30W - 27L
1,584 SR
Queue Stats
445W - 435L
1,548 Elo+
Party 1
Ullr
Ullr
SortaSaucy
Ullr
Level 100
God Stats
11W - 6L
1,790 SR
Queue Stats
524W - 493L
1,523 Elo+
Party 1
Ravana
Ravana
Teijii
Ravana
Level 85
God Stats
5W - 14L
1,340 SR
Queue Stats
393W - 382L
1,556 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,529 Elo+

VS

Team Averages
Level 96
1,603 SR
1,526 Elo+
Nemesis
Nemesis
IDKStar
Nemesis
Level 105
God Stats
1W - 3L
1,145 SR
Queue Stats
42W - 32L
1,506 Elo+
Party 2
Izanami
Izanami
UnluckyBozo
Izanami
Level 5
God Stats
3W - 0L
1,716 SR
Queue Stats
6W - 2L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
lil__COSBY
Gilgamesh
Level 159
God Stats
12W - 6L
1,757 SR
Queue Stats
446W - 433L
1,527 Elo+
Solo
Ganesha
Ganesha
peeclown
Ganesha
Level 88
God Stats
8W - 5L
1,752 SR
Queue Stats
39W - 37L
1,532 Elo+
Party 3
Persephone
Persephone
shvqiri
Persephone
Level 124
God Stats
2W - 1L
1,646 SR
Queue Stats
50W - 42L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 3 / 0
7,104
546
2,633
10,184
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 2 / 4
7,065
543
8,187
10,320
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
PlushyBear
Anubis
13
3 / 2 / 2
7,525
579
6,175
8,520
2,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,376
490
3,957
9,954
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Teijii
Ravana
11
1 / 7 / 0
6,505
500
5,572
12,691
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IDKStar
Nemesis
14
3 / 2 / 2
7,817
601
5,511
8,325
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
UnluckyBozo
Izanami
14
3 / 1 / 1
8,582
660
7,593
6,864
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
lil__COSBY
Gilgamesh
15
10 / 1 / 1
10,126
779
12,554
16,791
13,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
peeclown
Ganesha
12
0 / 2 / 6
7,485
576
4,540
10,432
5,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
shvqiri
Persephone
13
2 / 1 / 2
8,126
625
6,402
5,585
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
18
18
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
0
0.67
W
Nemesis
IDKStar
Nemesis
3
2
2
2
L
1
2
4
1.5
L
Anubis
PlushyBear
Anubis
3
2
2
2
L
0
4
0
0
L
Ravana
Teijii
Ravana
1
7
0
0.14
W
Izanami
UnluckyBozo
Izanami
3
1
1
3.5
W
Gilgamesh
lil__COSBY
Gilgamesh
10
1
1
10.5
W
Ganesha
peeclown
Ganesha
0
2
6
1.5
W
Persephone
shvqiri
Persephone
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
36,600
51,669
Taken
47,997
21,547
Mitigated
24,883
22,033
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,633
1,128
0
10,091
10,184
3,325
0
1,481
8,703
0
50,921
W
Nemesis
IDKStar
Nemesis
5,511
2,073
0
1,377
8,325
2,393
0
2,631
5,694
0
61,980
L
8,187
2,055
1,070
3,330
10,320
5,234
0
3,128
6,944
27,359
413
L
Anubis
PlushyBear
Anubis
6,175
210
0
4,054
8,520
2,925
0
5,110
3,078
65,844
0
L
3,957
1,128
0
1,274
9,954
2,596
79
671
9,283
0
47,686
L
Ravana
Teijii
Ravana
5,572
2,228
0
2,214
12,691
7,467
0
561
11,511
0
36,552
W
Izanami
UnluckyBozo
Izanami
7,593
5,567
0
1,662
6,864
2,248
2,534
1,316
5,548
0
66,222
W
Gilgamesh
lil__COSBY
Gilgamesh
12,554
5,122
0
4,088
16,791
13,468
504
1,318
15,473
1,407
67,472
W
Ganesha
peeclown
Ganesha
4,540
743
2,462
2,658
10,432
5,565
0
5,619
4,813
14,197
671
W
Persephone
shvqiri
Persephone
6,402
560
0
1,055
5,585
1,209
576
3,313
2,270
50,203
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
42,136
416
Minions Killed
471
0
Camps Cleared
0
1,287,098
Distance Traveled
1,377,119
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,104
546
98
8
0
309,397
0
W
Nemesis
7,817
601
101
8
0
325,391
0
L
Yemoja
7,065
543
25
2
0
254,046
1
L
Anubis
7,525
579
137
11
0
265,753
1
L
Ullr
6,376
490
89
7
0
239,312
0
L
Ravana
6,505
500
67
5
0
218,590
0
W
Izanami
8,582
660
137
11
0
239,277
2
W
Gilgamesh
10,126
779
118
9
0
258,181
0
W
Ganesha
7,485
576
2
0
0
288,148
4
W
Persephone
8,126
625
113
9
0
266,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role