Player Matchup

Poseidon
Poseidon
ParchedScarab27
Poseidon
Level 116
God Stats
0W - 1L
1,772 SR
Queue Stats
11W - 18L
1,517 Elo+
Party 1
Geb
Geb
Raikcardo
Geb
Level 102
God Stats
1W - 5L
1,496 SR
Queue Stats
9W - 23L
1,398 Elo+
Party 1
Cabrakan
Cabrakan
Rivten77
Cabrakan
Level 147
God Stats
1W - 4L
1,342 SR
Queue Stats
26W - 38L
1,470 Elo+
Party 1
Achilles
Achilles
Royala2099
Achilles
Level 94
God Stats
2W - 5L
1,328 SR
Queue Stats
15W - 26L
1,474 Elo+
Party 1
Neith
Neith
Tavo2070
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Team Averages
Level 115
1,487 SR
1,517 Elo+

VS

Team Averages
Level 124
1,578 SR
1,531 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DeathsToil
Hercules
Level 48
God Stats
2W - 2L
1,712 SR
Queue Stats
33W - 20L
1,585 Elo+
Solo
Nu Wa
Nu Wa
Dolyem
Nu Wa
Level 128
God Stats
55W - 29L
1,810 SR
Queue Stats
87W - 65L
1,629 Elo+
Solo
Apollo
Apollo
ElChapposLazyEye
Apollo
Level 155
God Stats
5W - 6L
1,428 SR
Queue Stats
255W - 243L
1,482 Elo+
Solo
Awilix
Awilix
PhysicianAke
Awilix
Level 129
God Stats
3W - 4L
1,437 SR
Queue Stats
90W - 77L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 3 / 1
7,027
541
3,292
7,216
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
6,113
470
3,985
7,591
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Rivten77
Cabrakan
12
2 / 3 / 2
6,528
502
4,473
9,876
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Royala2099
Achilles
11
0 / 3 / 1
6,140
472
4,993
11,689
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Tavo2070
Neith
9
1 / 3 / 0
5,525
425
3,324
6,406
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 1
7,916
609
2,604
8,635
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
DeathsToil
Hercules
15
4 / 1 / 1
9,263
713
9,415
11,114
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Dolyem
Nu Wa
14
2 / 1 / 2
8,117
624
7,294
4,503
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
7,283
560
6,283
7,098
2,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
14
3 / 2 / 3
7,686
591
4,314
9,879
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
12
12
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
1
1.5
W
Hercules
DeathsToil
Hercules
4
1
1
4.5
W
Nu Wa
Dolyem
Nu Wa
2
1
2
3
W
2
1
1
2.5
L
Poseidon
1
3
1
0.5
W
Awilix
3
2
3
2.25
L
0
0
1
0.5
L
Cabrakan
Rivten77
Cabrakan
2
3
2
1
L
Achilles
Royala2099
Achilles
0
3
1
0.17
L
Neith
Tavo2070
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
29,910
42,778
Taken
41,229
23,755
Mitigated
23,459
9,618
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,604
721
260
3,908
8,635
8,793
100
3,100
5,535
20,077
1,770
W
Hercules
DeathsToil
Hercules
9,415
4,095
0
5,008
11,114
7,386
757
271
10,843
0
65,526
W
Nu Wa
Dolyem
Nu Wa
7,294
1,267
32
1,480
4,503
1,369
837
3,634
869
54,423
358
W
6,283
4,331
0
2,895
7,098
2,680
0
2,154
4,944
0
71,873
L
Poseidon
3,292
613
0
801
7,216
2,252
0
4,470
2,746
59,617
340
W
Awilix
4,314
1,050
0
6,094
9,879
3,231
757
2,358
7,521
0
66,999
L
3,985
392
0
2,468
7,591
4,797
0
1,241
6,350
22,583
894
L
Cabrakan
Rivten77
Cabrakan
4,473
587
0
1,149
9,876
7,085
0
2,010
7,866
44,851
0
L
Achilles
Royala2099
Achilles
4,993
1,442
0
3,388
11,689
7,793
0
568
11,121
0
35,825
L
Neith
Tavo2070
Neith
3,324
1,238
0
1,812
6,406
1,828
45
1,570
4,836
0
27,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
40,265
337
Minions Killed
479
0
Camps Cleared
0
1,253,516
Distance Traveled
1,372,503
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,916
609
23
2
0
273,654
0
W
Hercules
9,263
713
115
9
0
274,893
0
W
Nu Wa
8,117
624
103
8
0
263,624
7
W
Apollo
7,283
560
129
10
0
242,272
2
L
Poseidon
7,027
541
118
9
0
232,674
6
W
Awilix
7,686
591
109
8
0
318,060
0
L
Geb
6,113
470
26
2
0
270,804
2
L
Cabrakan
6,528
502
78
6
0
258,795
1
L
Achilles
6,140
472
60
5
0
258,733
0
L
Neith
5,525
425
55
4
0
232,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role