Player Matchup

Nemesis
Nemesis
NotLamo
Nemesis
Level 124
God Stats
3W - 1L
1,685 SR
Queue Stats
253W - 223L
1,537 Elo+
Solo
Izanami
Izanami
Stomp408
Izanami
Level 125
God Stats
10W - 3L
1,750 SR
Queue Stats
437W - 377L
1,585 Elo+
Party 2
Zeus
Zeus
WheresM4Btw
Zeus
Level 89
God Stats
9W - 5L
1,619 SR
Queue Stats
267W - 193L
1,563 Elo+
Party 3
Nike
Nike
WheresWelzo
Nike
Level 147
God Stats
1W - 2L
1,249 SR
Queue Stats
109W - 82L
1,542 Elo+
Party 3
Bacchus
Bacchus
xKaii05
Bacchus
Level 117
God Stats
11W - 2L
1,713 SR
Queue Stats
269W - 246L
1,519 Elo+
Party 2
Team Averages
Level 120
1,603 SR
1,549 Elo+

VS

Team Averages
Level 153
1,557 SR
1,557 Elo+
Athena
Athena
Cheese-Hotpot
Athena
Level 205
God Stats
3W - 7L
1,437 SR
Queue Stats
284W - 275L
1,511 Elo+
Solo
Anubis
Anubis
Exletalis
Anubis
Level 148
God Stats
126W - 108L
1,604 SR
Queue Stats
348W - 372L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
FlashExe
Xbalanque
Level 156
God Stats
9W - 10L
1,612 SR
Queue Stats
19W - 16L
1,607 Elo+
Party 4
Thanatos
Thanatos
daddymogi
Thanatos
Level 111
God Stats
14W - 15L
1,559 SR
Queue Stats
516W - 546L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
fireballmt
Baron Samedi
Level 143
God Stats
2W - 1L
1,573 SR
Queue Stats
20W - 17L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NotLamo
Nemesis
14
5 / 2 / 6
8,333
641
9,308
10,585
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Stomp408
Izanami
15
1 / 2 / 3
8,405
647
4,930
9,457
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 4 / 3
9,075
698
11,766
6,382
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 1
8,355
643
2,665
9,591
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
xKaii05
Bacchus
12
1 / 1 / 4
7,287
561
5,626
9,592
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
7,120
548
4,728
6,039
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Exletalis
Anubis
15
3 / 6 / 2
8,564
659
7,524
9,107
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
FlashExe
Xbalanque
12
0 / 3 / 4
6,577
506
7,770
10,015
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
daddymogi
Thanatos
12
6 / 4 / 1
7,742
596
6,003
12,575
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
fireballmt
Baron Samedi
12
0 / 6 / 3
6,672
513
2,566
10,666
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
12
12
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Anubis
Exletalis
Anubis
3
6
2
0.67
L
Xbalanque
FlashExe
Xbalanque
0
3
4
0.67
W
Nemesis
NotLamo
Nemesis
5
2
6
4
W
Izanami
Stomp408
Izanami
1
2
3
1.25
W
8
4
3
2.38
W
4
3
1
1.5
L
Thanatos
daddymogi
Thanatos
6
4
1
1.63
L
Baron Samedi
fireballmt
Baron Samedi
0
6
3
0.25
W
Bacchus
xKaii05
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
28,591
45,607
Taken
48,402
19,827
Mitigated
18,201
16,649
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,728
932
0
2,904
6,039
5,105
0
2,038
4,001
23,668
830
L
Anubis
Exletalis
Anubis
7,524
217
0
3,027
9,107
3,393
0
1,528
7,422
62,684
130
L
Xbalanque
FlashExe
Xbalanque
7,770
1,811
0
3,691
10,015
2,446
0
1,857
8,113
0
48,638
W
Nemesis
NotLamo
Nemesis
9,308
3,320
0
4,819
10,585
2,907
0
3,824
6,761
0
57,845
W
Izanami
Stomp408
Izanami
4,930
2,997
0
5,272
9,457
2,825
56
1,665
7,792
0
89,116
W
11,766
2,124
0
1,152
6,382
1,544
253
3,221
3,161
54,982
308
W
2,665
83
0
1,742
9,591
4,101
0
3,725
5,866
0
53,221
L
Thanatos
daddymogi
Thanatos
6,003
757
0
8,164
12,575
3,350
0
4,251
8,250
0
30,262
L
Baron Samedi
fireballmt
Baron Samedi
2,566
125
19
1,920
10,666
3,907
0
7,437
3,229
39,866
0
W
Bacchus
xKaii05
Bacchus
5,626
611
0
3,664
9,592
8,450
0
2,554
7,038
18,237
2,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
36,675
460
Minions Killed
383
0
Camps Cleared
0
1,410,181
Distance Traveled
1,310,527
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,120
548
40
3
0
264,782
3
L
Anubis
8,564
659
124
10
0
232,948
1
L
Xbalanque
6,577
506
90
7
0
255,016
3
W
Nemesis
8,333
641
94
7
0
322,051
0
W
Izanami
8,405
647
158
12
0
261,545
2
W
Zeus
9,075
698
88
7
0
279,605
4
W
Nike
8,355
643
97
7
0
253,882
4
L
Thanatos
7,742
596
52
4
0
300,167
2
L
Baron Samedi
6,672
513
77
6
0
257,614
5
W
Bacchus
7,287
561
23
2
0
293,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role