Player Matchup

Hachiman
Hachiman
DominicG710
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 60L
1,154 Elo+
Party 1
Yu Huang
Yu Huang
STEAMxPUNK-
Yu Huang
Level 76
God Stats
8W - 6L
1,711 SR
Queue Stats
60W - 62L
1,461 Elo+
Party 1
Surtr
Surtr
WildMutt-3
Surtr
Level 45
God Stats
3W - 11L
1,119 SR
Queue Stats
20W - 64L
1,170 Elo+
Party 1
Bakasura
Bakasura
balldecker
Bakasura
Level 17
God Stats
3W - 14L
1,500 SR
Queue Stats
11W - 54L
992 Elo+
Party 1
Cthulhu
Cthulhu
pizzaman4360
Cthulhu
Level 27
God Stats
1W - 10L
1,328 SR
Queue Stats
7W - 27L
1,177 Elo+
Party 1
Team Averages
Level 42
1,432 SR
1,191 Elo+

VS

Team Averages
Level 82
1,555 SR
1,480 Elo+
Ix Chel
Ix Chel
Da Jak3st3r
Ix Chel
Level 129
God Stats
1W - 1L
1,531 SR
Queue Stats
11W - 9L
1,458 Elo+
Solo
Da Ji
Da Ji
ERAxMEGALODON
Da Ji
Level 65
God Stats
125W - 144L
1,517 SR
Queue Stats
125W - 144L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Nevexito
Zhong Kui
Level 49
God Stats
19W - 18L
1,550 SR
Queue Stats
27W - 28L
1,486 Elo+
Solo
Medusa
Medusa
Silver_1318
Medusa
Level 86
God Stats
22W - 7L
1,645 SR
Queue Stats
302W - 301L
1,496 Elo+
Solo
Hercules
Hercules
mmaddo11
Hercules
Level 82
God Stats
7W - 5L
1,532 SR
Queue Stats
116W - 119L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DominicG710
Hachiman
7
0 / 7 / 0
4,257
426
1,824
7,044
1,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
STEAMxPUNK-
Yu Huang
10
0 / 1 / 1
5,476
548
3,133
3,902
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
8
0 / 3 / 0
4,576
458
2,762
7,692
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
balldecker
Bakasura
7
1 / 3 / 0
4,305
431
1,543
6,541
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
pizzaman4360
Cthulhu
7
0 / 4 / 0
4,291
429
4,273
9,067
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Da Jak3st3r
Ix Chel
11
2 / 1 / 1
6,184
618
2,578
3,809
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 0 / 1
5,658
566
2,732
5,279
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Nevexito
Zhong Kui
11
3 / 0 / 5
7,041
704
5,588
5,053
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
11
5 / 0 / 6
6,878
688
4,950
4,103
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
mmaddo11
Hercules
10
6 / 0 / 9
7,081
708
5,294
8,661
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
18
18
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Da Jak3st3r
Ix Chel
2
1
1
2.5
L
Hachiman
DominicG710
Hachiman
0
7
0
0
W
2
0
1
2.5
W
Zhong Kui
Nevexito
Zhong Kui
3
0
5
5.5
L
Yu Huang
STEAMxPUNK-
Yu Huang
0
1
1
0.5
W
Medusa
5
0
6
8
L
Surtr
0
3
0
0
L
Bakasura
balldecker
Bakasura
1
3
0
0.33
W
Hercules
mmaddo11
Hercules
6
0
9
10.5
L
Cthulhu
pizzaman4360
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,535
Damage
21,142
34,246
Taken
26,905
14,592
Mitigated
13,700
7,178
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Da Jak3st3r
Ix Chel
2,578
236
378
1,841
3,809
974
0
1,425
2,031
35,926
335
L
Hachiman
DominicG710
Hachiman
1,824
1,426
76
959
7,044
1,732
0
1,027
5,927
0
14,486
W
2,732
322
0
3,254
5,279
1,576
0
590
4,536
0
40,000
W
Zhong Kui
Nevexito
Zhong Kui
5,588
598
0
2,031
5,053
3,349
198
651
4,141
38,348
1,664
L
Yu Huang
STEAMxPUNK-
Yu Huang
3,133
347
0
420
3,902
1,261
0
587
3,315
34,736
310
W
Medusa
4,950
2,025
0
1,819
4,103
1,452
1,391
1,271
2,764
0
42,360
L
Surtr
2,762
994
0
1,833
7,692
3,640
0
3,398
3,984
704
21,513
L
Bakasura
balldecker
Bakasura
1,543
1,374
0
936
6,541
2,343
0
2,018
4,461
0
13,883
W
Hercules
mmaddo11
Hercules
5,294
1,331
0
1,528
8,661
6,349
0
2,637
5,582
2,566
19,097
L
Cthulhu
pizzaman4360
Cthulhu
4,273
241
120
2,834
9,067
5,616
0
634
8,396
19,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
32,842
206
Minions Killed
355
0
Camps Cleared
0
948,751
Distance Traveled
993,903
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,184
618
79
8
0
193,675
0
L
Hachiman
4,257
426
26
3
0
178,388
1
W
Da Ji
5,658
566
72
7
0
246,659
1
W
Zhong Kui
7,041
704
93
9
0
151,363
0
L
Yu Huang
5,476
548
80
8
0
185,575
0
W
Medusa
6,878
688
73
7
0
195,726
0
L
Surtr
4,576
458
36
4
0
185,267
0
L
Bakasura
4,305
431
38
4
0
201,951
0
W
Hercules
7,081
708
38
4
0
206,480
0
L
Cthulhu
4,291
429
26
3
0
197,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role