Player Matchup

Fafnir
Fafnir
Gold III
Luvdmon
Fafnir
Gold III
Level 126
God Stats
16W - 13L
1,552 SR
Queue Stats
50W - 59L
1,515 MMR
Solo
Charybdis
Charybdis
Bronze III
Mic11Mack11
Charybdis
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,475 MMR
Solo
Hera
Hera
Gold V
Nooby-Neeb
Hera
Gold V
Level 129
God Stats
2W - 2L
1,535 SR
Queue Stats
96W - 117L
1,536 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,529 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,562 SR
1,502 MMR
Artemis
Artemis
Gold V
AresWarird
Artemis
Gold V
Level 121
God Stats
8W - 7L
1,585 SR
Queue Stats
37W - 45L
1,466 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Reverser8630
Aphrodite
Platinum V
Level 148
God Stats
76W - 69L
1,600 SR
Queue Stats
508W - 495L
1,592 MMR
Solo
Hercules
Hercules
Bronze III
brance95
Hercules
Bronze III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Luvdmon
Fafnir
15
0 / 3 / 0
9,163
705
6,853
12,023
14,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Mic11Mack11
Charybdis
15
0 / 2 / 0
8,919
686
8,609
12,448
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
0 / 2 / 0
9,139
703
12,210
7,924
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAchillesMulanCerberusShiva

VS

Bans
CthulhuKuzenboOdinBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AresWarird
Artemis
15
0 / 0 / 5
9,193
707
11,166
7,811
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Reverser8630
Aphrodite
18
5 / 0 / 2
11,277
867
11,054
13,039
7,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
brance95
Hercules
17
2 / 0 / 4
9,760
751
5,826
16,582
10,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
AresWarird
Artemis
0
0
5
2.5
L
Fafnir
Luvdmon
Fafnir
0
3
0
0
L
Charybdis
Mic11Mack11
Charybdis
0
2
0
0
L
0
2
0
0
W
Aphrodite
Reverser8630
Aphrodite
5
0
2
6
W
Hercules
brance95
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
28,046
32,395
Taken
37,432
23,317
Mitigated
20,549
8,846
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AresWarird
Artemis
11,166
701
0
0
7,811
2,507
216
5,195
2,439
0
44,225
L
Fafnir
Luvdmon
Fafnir
6,853
511
86
3,228
12,023
14,944
0
2,700
9,323
16,041
1,834
L
Charybdis
Mic11Mack11
Charybdis
8,609
3,929
0
3,707
12,448
4,334
0
4,516
7,932
0
39,647
L
12,210
2,027
0
1,825
7,924
4,039
0
3,638
4,286
50,285
0
W
Aphrodite
Reverser8630
Aphrodite
11,054
1,629
4,052
7,883
13,039
7,520
560
5,856
6,615
50,114
903
W
Hercules
brance95
Hercules
5,826
793
224
5,415
16,582
10,522
462
6,542
9,572
0
16,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
30,230
171
Minions Killed
168
0
Camps Cleared
0
703,549
Distance Traveled
703,350
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,193
707
57
4
0
231,174
5
L
Fafnir
9,163
705
34
3
0
238,045
0
L
Charybdis
8,919
686
57
4
0
231,970
0
L
Hera
9,139
703
80
6
0
233,534
0
W
Aphrodite
11,277
867
86
7
0
232,896
0
W
Hercules
9,760
751
25
2
0
239,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role