Player Matchup

Erlang Shen
Erlang Shen
Bashlock2
Erlang Shen
Level 128
God Stats
15W - 15L
1,508 SR
Queue Stats
256W - 224L
1,495 Elo+
Solo
Janus
Janus
Csmoothy22
Janus
Level 158
God Stats
2W - 5L
1,450 SR
Queue Stats
16W - 16L
1,531 Elo+
Party 2
Susano
Susano
Grungycoder21
Susano
Level 142
God Stats
8W - 8L
1,500 SR
Queue Stats
58W - 59L
1,313 Elo+
Solo
Chang'e
Chang'e
RizenRemains
Chang'e
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,534 Elo+
Party 2
Ullr
Ullr
tuo2905
Ullr
Level 142
God Stats
9W - 15L
1,485 SR
Queue Stats
54W - 49L
1,517 Elo+
Solo
Team Averages
Level 152
1,489 SR
1,478 Elo+

VS

Team Averages
Level 132
1,676 SR
1,488 Elo+
Baron Samedi
Baron Samedi
Got No Daddy
Baron Samedi
Level 157
God Stats
2W - 2L
1,588 SR
Queue Stats
99W - 104L
1,494 Elo+
Solo
Thanatos
Thanatos
MXRIoO
Thanatos
Level 153
God Stats
6W - 4L
1,828 SR
Queue Stats
44W - 61L
1,438 Elo+
Party 1
Janus
Janus
MellowBubbles50
Janus
Level 159
God Stats
5W - 3L
1,635 SR
Queue Stats
289W - 259L
1,558 Elo+
Solo
Artemis
Artemis
OneUmbrella9058
Artemis
Level 64
God Stats
2W - 3L
1,640 SR
Queue Stats
23W - 34L
1,447 Elo+
Party 1
Hercules
Hercules
i_vRocket
Hercules
Level 127
God Stats
3W - 1L
1,688 SR
Queue Stats
135W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bashlock2
Erlang Shen
13
2 / 3 / 0
7,144
550
5,048
16,448
12,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Janus
13
1 / 1 / 0
7,179
552
7,109
5,330
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,282
406
758
7,818
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RizenRemains
Chang'e
8
1 / 7 / 2
5,681
437
7,368
11,171
3,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
tuo2905
Ullr
11
1 / 7 / 0
6,119
471
4,211
10,728
2,957
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Got No Daddy
Baron Samedi
14
3 / 1 / 2
8,424
648
9,344
9,061
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MXRIoO
Thanatos
13
2 / 1 / 3
7,217
555
5,623
9,343
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 0 / 2
8,515
655
6,635
6,548
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 6
7,245
557
4,112
7,548
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
i_vRocket
Hercules
11
4 / 1 / 7
7,740
595
6,054
12,988
8,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
21
22
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bashlock2
Erlang Shen
2
3
0
0.67
L
Janus
1
1
0
1
W
Baron Samedi
Got No Daddy
Baron Samedi
3
1
2
4
L
0
4
0
0
W
Thanatos
MXRIoO
Thanatos
2
1
3
3.5
W
9
0
2
10
W
3
2
6
3
L
Chang'e
RizenRemains
Chang'e
1
7
2
0.29
W
Hercules
i_vRocket
Hercules
4
1
7
7.5
L
Ullr
tuo2905
Ullr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
31,768
51,495
Taken
45,488
22,201
Mitigated
20,603
13,990
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bashlock2
Erlang Shen
5,048
1,248
0
5,439
16,448
12,086
0
8,684
7,764
3,198
44,649
L
Janus
7,109
308
0
643
5,330
1,286
0
2,379
2,785
57,313
0
W
Baron Samedi
Got No Daddy
Baron Samedi
9,344
1,449
79
3,588
9,061
3,963
112
991
8,070
58,231
0
L
758
184
0
2,907
7,818
1,960
0
1,970
5,770
0
20,159
W
Thanatos
MXRIoO
Thanatos
5,623
838
0
10,239
9,343
3,252
0
362
8,981
0
55,992
W
6,635
153
0
1,799
6,548
2,020
1,222
4,180
2,030
58,499
1,264
W
4,112
1,987
0
2,300
7,548
2,459
832
4,308
3,180
0
28,304
L
Chang'e
RizenRemains
Chang'e
7,368
307
352
2,692
11,171
3,912
0
1,846
9,187
21,388
0
W
Hercules
i_vRocket
Hercules
6,054
1,623
0
4,514
12,988
8,909
76
5,179
7,569
0
26,812
L
Ullr
tuo2905
Ullr
4,211
1,487
0
1,957
10,728
2,957
0
665
10,063
0
34,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
39,141
337
Minions Killed
402
0
Camps Cleared
0
1,264,807
Distance Traveled
1,381,937
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,144
550
81
6
0
248,476
1
L
Janus
7,179
552
119
9
0
265,183
3
W
Baron Samedi
8,424
648
94
7
0
236,125
3
L
Susano
5,282
406
40
3
0
257,132
0
W
Thanatos
7,217
555
96
7
0
328,709
2
W
Janus
8,515
655
121
9
0
310,114
2
W
Artemis
7,245
557
49
4
0
235,923
4
L
Chang'e
5,681
437
32
2
0
247,580
0
W
Hercules
7,740
595
42
3
0
271,066
0
L
Ullr
6,119
471
65
5
0
246,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role