Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Indigoinsect432
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,433 Elo+
Solo
Zeus
Zeus
MATTKILLAH
Zeus
Level 216
God Stats
1W - 4L
1,421 SR
Queue Stats
216W - 214L
1,438 Elo+
Solo
Tyr
Tyr
RaluisRoco
Tyr
Level 124
God Stats
3W - 10L
1,295 SR
Queue Stats
285W - 290L
1,492 Elo+
Solo
Ullr
Ullr
prone_domer
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,389 Elo+
Solo
Team Averages
Level 124
1,443 SR
1,450 Elo+

VS

Team Averages
Level 126
1,434 SR
1,430 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FatShackFlub
Arachne
Level 162
God Stats
4W - 7L
1,493 SR
Queue Stats
275W - 275L
1,443 Elo+
Solo
Aphrodite
Aphrodite
bllackpink
Aphrodite
Level 105
God Stats
29W - 31L
1,282 SR
Queue Stats
29W - 31L
1,264 Elo+
Solo
Cerberus
Cerberus
gabriel-wayo
Cerberus
Level 66
God Stats
72W - 78L
1,393 SR
Queue Stats
462W - 482L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 0
3,489
698
422
3,062
1,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
7
0 / 1 / 1
3,553
711
1,815
4,625
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
3,770
754
1,208
2,174
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,017
603
1,103
3,045
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,325
665
1,167
2,842
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 0 / 1
4,371
874
2,160
3,841
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
7
0 / 0 / 1
3,662
732
1,898
1,527
319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
FatShackFlub
Arachne
7
2 / 1 / 0
4,015
803
1,432
4,210
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
bllackpink
Aphrodite
7
0 / 0 / 2
4,307
861
1,057
2,102
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gabriel-wayo
Cerberus
6
2 / 0 / 0
3,648
730
1,477
2,256
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Achilles
 
Achilles
2
0
1
2.5
W
Skadi
 
Skadi
0
0
1
0.5
W
Arachne
FatShackFlub
Arachne
2
1
0
2
L
Cliodhna
0
1
1
0.5
L
1
2
0
0.5
L
0
2
0
0
W
Aphrodite
bllackpink
Aphrodite
0
0
2
1
W
Cerberus
gabriel-wayo
Cerberus
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,715
Damage
8,024
15,748
Taken
13,936
5,128
Mitigated
5,185
5,277
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
422
0
0
1,307
3,062
1,775
0
337
2,645
3,823
0
W
Achilles
 
Achilles
2,160
816
0
1,245
3,841
2,071
0
0
3,841
0
20,112
W
Skadi
 
Skadi
1,898
599
0
704
1,527
319
0
160
1,367
0
15,992
W
Arachne
FatShackFlub
Arachne
1,432
1,079
0
2,445
4,210
1,147
0
48
4,162
0
23,551
L
Cliodhna
1,815
633
0
2,381
4,625
1,156
0
127
4,498
0
17,598
L
1,208
123
0
406
2,174
496
0
1,057
1,077
16,107
381
L
1,103
236
0
615
3,045
1,090
0
0
3,045
0
8,222
W
Aphrodite
bllackpink
Aphrodite
1,057
39
0
1,686
2,102
647
0
1,100
1,002
22,667
459
W
Cerberus
gabriel-wayo
Cerberus
1,477
0
0
823
2,256
1,001
0
262
1,994
8,067
1,919
L
1,167
558
0
568
2,842
611
0
629
2,073
0
19,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,154
Gold Earned
20,003
133
Minions Killed
177
0
Camps Cleared
0
545,724
Distance Traveled
553,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,489
698
8
2
0
127,531
0
W
Achilles
4,371
874
32
6
0
107,626
0
W
Skadi
3,662
732
40
8
0
110,045
0
W
Arachne
4,015
803
45
9
0
124,758
0
L
Cliodhna
3,553
711
40
8
0
144,942
0
L
Zeus
3,770
754
39
8
0
97,282
0
L
Tyr
3,017
603
10
2
0
65,998
0
W
Aphrodite
4,307
861
34
7
0
81,873
0
W
Cerberus
3,648
730
26
5
0
128,759
0
L
Ullr
3,325
665
36
7
0
109,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role