Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ExpParadise
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,338 Elo+
Solo
Ymir
Ymir
Matheu_Kiaba
Ymir
Level 127
God Stats
3W - 3L
1,481 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 1
Ullr
Ullr
YoungPliskers
Ullr
Level 128
God Stats
1W - 0L
1,445 SR
Queue Stats
187W - 179L
1,554 Elo+
Party 1
Da Ji
Da Ji
lPurplexcityl
Da Ji
Level 100
God Stats
2W - 0L
1,692 SR
Queue Stats
109W - 93L
1,548 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,495 Elo+

VS

Team Averages
Level 142
1,553 SR
1,528 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Antique_Serpent
Vulcan
Level 159
God Stats
142W - 84L
1,552 SR
Queue Stats
569W - 564L
1,498 Elo+
Solo
Zeus
Zeus
CheekinWing4325
Zeus
Level 149
God Stats
9W - 5L
1,591 SR
Queue Stats
92W - 88L
1,562 Elo+
Solo
Thor
Thor
ExpensiveMango
Thor
Level 148
God Stats
0W - 1L
1,628 SR
Queue Stats
82W - 80L
1,535 Elo+
Solo
Cerberus
Cerberus
chupacabras72
Cerberus
Level 108
God Stats
79W - 79L
1,495 SR
Queue Stats
484W - 435L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 1 / 1
5,587
559
2,670
5,343
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ExpParadise
Cu Chulainn
11
1 / 1 / 1
6,418
642
3,231
7,721
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,739
574
373
7,504
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
7 / 5 / 3
7,134
713
6,309
9,935
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 5
7,068
707
5,360
9,298
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 3
5,993
599
4,931
7,909
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,255
426
3,538
3,138
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 7 / 1
6,774
677
6,920
7,434
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 1
6,000
600
3,791
5,728
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cerberus
chupacabras72
Cerberus
8
0 / 2 / 0
4,102
410
273
3,076
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
9
10
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
L
Fenrir
 
Fenrir
3
3
3
1.5
L
0
1
0
0
L
4
7
1
0.64
W
Cu Chulainn
ExpParadise
Cu Chulainn
1
1
1
1.5
L
2
1
1
2.5
W
0
1
1
0.5
W
7
5
3
1.7
L
Cerberus
chupacabras72
Cerberus
0
2
0
0
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
19,453
39,801
Taken
27,285
15,259
Mitigated
11,338
8,599
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,670
507
0
647
5,343
1,607
2,476
1,295
4,048
0
43,749
L
Fenrir
 
Fenrir
4,931
1,309
0
1,123
7,909
3,136
0
31
7,878
0
34,159
L
3,538
0
0
0
3,138
876
0
0
3,138
25,831
485
L
6,920
658
0
1,070
7,434
1,870
0
37
7,397
32,717
1,708
W
Cu Chulainn
ExpParadise
Cu Chulainn
3,231
380
0
1,867
7,721
3,891
0
0
7,466
0
37,917
L
3,791
160
0
2,131
5,728
4,044
0
39
5,689
0
31,673
W
373
70
0
1,083
7,504
3,463
518
2,926
4,469
18,171
2,444
W
6,309
1,551
0
690
9,935
3,232
0
4,031
5,511
0
38,516
L
Cerberus
chupacabras72
Cerberus
273
0
21
38
3,076
1,412
0
266
2,810
3,832
74
W
5,360
770
0
4,312
9,298
3,066
0
1,711
7,393
0
49,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
27,124
327
Minions Killed
238
0
Camps Cleared
0
1,050,502
Distance Traveled
967,077
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,587
559
78
8
0
182,841
0
L
Fenrir
5,993
599
53
5
0
258,333
0
L
Vulcan
4,255
426
44
4
0
197,975
8
L
Zeus
6,774
677
72
7
0
192,495
0
W
Cu Chulainn
6,418
642
72
7
0
217,517
3
L
Thor
6,000
600
61
6
0
191,801
0
W
Ymir
5,739
574
39
4
0
204,784
0
W
Ullr
7,134
713
50
5
0
205,491
0
L
Cerberus
4,102
410
8
1
0
126,473
0
W
Da Ji
7,068
707
88
9
0
239,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role