Player Matchup

Thor
Thor
Exposer2090
Thor
Level 146
God Stats
3W - 3L
1,543 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pickelchip
Tsukuyomi
Level 108
God Stats
4W - 4L
1,272 SR
Queue Stats
74W - 73L
1,486 Elo+
Solo
Rama
Rama
Popeyethewelder
Rama
Level 102
God Stats
7W - 11L
1,483 SR
Queue Stats
423W - 419L
1,455 Elo+
Solo
Janus
Janus
TheJiggster35
Janus
Level 129
God Stats
23W - 24L
1,338 SR
Queue Stats
457W - 440L
1,456 Elo+
Solo
Ravana
Ravana
dexicjin
Ravana
Level 105
God Stats
3W - 0L
1,634 SR
Queue Stats
14W - 14L
1,457 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,472 Elo+

VS

Team Averages
Level 132
1,442 SR
1,473 Elo+
Lancelot
Lancelot
Ailoviu12
Lancelot
Level 140
God Stats
1W - 2L
1,739 SR
Queue Stats
225W - 213L
1,552 Elo+
Party 3
Rama
Rama
Kumies
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 99L
1,434 Elo+
Party 1
Hel
Hel
Maeka
Hel
Level 79
God Stats
0W - 1L
1,297 SR
Queue Stats
105W - 107L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
MrscoutSv
Ah Puch
Level 133
God Stats
0W - 4L
1,306 SR
Queue Stats
187W - 169L
1,550 Elo+
Party 3
Mulan
Mulan
Plainglobe815
Mulan
Level 179
God Stats
4W - 6L
1,367 SR
Queue Stats
212W - 204L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,874
625
5,228
7,642
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Pickelchip
Tsukuyomi
10
1 / 2 / 2
5,375
489
4,513
7,432
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 1 / 0
5,766
524
3,576
4,655
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 4
5,997
545
2,577
5,540
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
dexicjin
Ravana
12
6 / 0 / 0
7,182
653
6,474
4,964
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ailoviu12
Lancelot
10
2 / 2 / 1
5,319
484
3,450
7,846
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Kumies
Rama
11
1 / 1 / 1
5,719
520
2,868
6,107
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Maeka
Hel
9
1 / 1 / 2
5,501
500
1,847
6,327
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
MrscoutSv
Ah Puch
11
1 / 1 / 2
5,885
535
5,238
4,543
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
5,267
479
2,706
10,572
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ailoviu12
Lancelot
2
2
1
1.25
W
3
1
2
4
L
Rama
Kumies
Rama
1
1
1
1.5
L
Hel
Maeka
Hel
1
1
2
2
L
Ah Puch
MrscoutSv
Ah Puch
1
1
2
2
W
Tsukuyomi
Pickelchip
Tsukuyomi
1
2
2
1
L
0
6
0
0
W
0
1
0
0
W
1
1
4
3
W
Ravana
dexicjin
Ravana
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
16,109
30,233
Taken
35,395
13,629
Mitigated
13,074
8,584
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ailoviu12
Lancelot
3,450
633
0
681
7,846
2,984
0
1,110
6,571
0
28,150
W
5,228
1,056
0
849
7,642
2,903
0
1,293
6,067
0
51,450
L
Rama
Kumies
Rama
2,868
2,218
0
2,947
6,107
1,679
0
181
5,886
0
43,215
L
Hel
Maeka
Hel
1,847
174
1,623
3,139
6,327
3,094
0
0
6,327
15,851
0
L
Ah Puch
MrscoutSv
Ah Puch
5,238
266
0
1,394
4,543
1,286
0
807
3,550
29,729
558
W
Tsukuyomi
Pickelchip
Tsukuyomi
4,513
855
0
2,231
7,432
4,930
0
1,396
5,986
0
24,957
L
2,706
464
0
1,638
10,572
4,031
0
0
10,147
0
28,321
W
3,576
2,813
0
2,286
4,655
1,522
901
531
4,124
0
45,718
W
2,577
41
0
970
5,540
1,552
0
2,895
2,225
28,562
653
W
Ravana
dexicjin
Ravana
6,474
2,032
0
2,248
4,964
2,722
0
148
4,816
0
43,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
27,691
346
Minions Killed
276
0
Camps Cleared
0
1,126,183
Distance Traveled
1,075,477
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,319
484
49
4
0
279,173
0
W
Thor
6,874
625
88
8
0
233,741
0
L
Rama
5,719
520
92
8
0
204,327
0
L
Hel
5,501
500
17
2
0
221,826
4
L
Ah Puch
5,885
535
63
6
0
212,047
0
W
Tsukuyomi
5,375
489
46
4
0
246,948
4
L
Mulan
5,267
479
55
5
0
158,104
0
W
Rama
5,766
524
74
7
0
206,011
1
W
Janus
5,997
545
65
6
0
246,468
2
W
Ravana
7,182
653
73
7
0
193,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role