Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold II
AshenElaina
King Arthur
Gold II
Level 108
God Stats
5W - 5L
1,506 SR
Queue Stats
60W - 49L
1,585 MMR
Party 1
Cerberus
Cerberus
Gold I
GaelBMF
Cerberus
Gold I
Level 105
God Stats
18W - 8L
1,612 SR
Queue Stats
243W - 234L
1,596 MMR
Party 1
Ra
Ra
Platinum III
MetalblaydX8
Ra
Platinum III
Level 186
God Stats
58W - 46L
1,614 SR
Queue Stats
85W - 71L
1,765 MMR
Party 2
Ravana
Ravana
Gold II
Romeish
Ravana
Gold II
Level 104
God Stats
4W - 3L
1,492 SR
Queue Stats
53W - 52L
1,611 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,545 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,474 SR
1,603 MMR
Poseidon
Poseidon
Platinum V
Dufmack
Poseidon
Platinum V
Level 102
God Stats
1W - 6L
1,348 SR
Queue Stats
301W - 297L
1,611 MMR
Solo
Odin
Odin
Gold V
Goetzman19
Odin
Gold V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,604 MMR
Solo
Da Ji
Da Ji
Platinum V
LordGriffinOG
Da Ji
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 141L
1,619 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
WAV1
Gilgamesh
Gold II
Level 120
God Stats
5W - 7L
1,557 SR
Queue Stats
131W - 130L
1,595 MMR
Solo
Neith
Neith
Silver I
YeriFN
Neith
Silver I
Level 149
God Stats
1W - 2L
1,464 SR
Queue Stats
10W - 9L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 1 / 2
9,168
611
5,457
8,561
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
AshenElaina
King Arthur
17
5 / 2 / 4
10,662
711
10,359
17,345
16,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
GaelBMF
Cerberus
14
3 / 1 / 5
8,667
578
7,226
9,887
6,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
2 / 3 / 3
9,757
650
4,663
5,547
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Romeish
Ravana
15
6 / 2 / 3
9,094
606
5,403
7,744
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
UllrChang'eArtioHun Batz

VS

Bans
AthenaThorCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dufmack
Poseidon
15
1 / 3 / 1
8,014
534
4,725
6,574
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 2
6,750
450
3,211
10,558
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 3 / 1
9,669
645
11,423
11,807
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
WAV1
Gilgamesh
11
0 / 3 / 3
6,975
465
4,102
11,463
7,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
YeriFN
Neith
14
0 / 2 / 0
7,960
531
7,169
8,799
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
9
9
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
W
King Arthur
AshenElaina
King Arthur
5
2
4
3.5
L
Poseidon
Dufmack
Poseidon
1
3
1
0.5
W
Cerberus
GaelBMF
Cerberus
3
1
5
5.5
L
0
6
2
0.17
L
8
3
1
2.83
W
2
3
3
1.17
W
Ravana
Romeish
Ravana
6
2
3
3.75
L
Gilgamesh
WAV1
Gilgamesh
0
3
3
0.5
L
Neith
YeriFN
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
30,630
49,084
Taken
49,201
31,705
Mitigated
21,671
16,927
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,457
3,938
0
4,510
8,561
3,221
931
0
8,561
0
82,537
W
King Arthur
AshenElaina
King Arthur
10,359
1,107
0
4,130
17,345
16,410
9
224
16,555
0
74,875
L
Poseidon
Dufmack
Poseidon
4,725
397
0
484
6,574
1,522
0
3,298
2,948
64,909
0
W
Cerberus
GaelBMF
Cerberus
7,226
335
0
2,720
9,887
6,823
0
1,850
7,748
28,189
2,443
L
3,211
578
0
3,461
10,558
4,806
0
1,611
8,947
0
28,739
L
11,423
3,772
0
1,318
11,807
5,390
0
1,728
9,987
0
67,388
W
4,663
172
1,347
1,608
5,547
1,993
114
1,599
3,688
79,177
0
W
Ravana
Romeish
Ravana
5,403
1,259
0
2,612
7,744
3,258
0
704
7,017
0
69,393
L
Gilgamesh
WAV1
Gilgamesh
4,102
735
0
2,504
11,463
7,603
0
3,821
7,508
0
20,042
L
Neith
YeriFN
Neith
7,169
2,496
0
2,612
8,799
2,350
0
791
8,008
0
72,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
39,368
597
Minions Killed
491
0
Camps Cleared
0
1,579,376
Distance Traveled
1,494,709
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,168
611
144
10
0
273,644
2
W
King Arthur
10,662
711
119
8
0
283,139
0
L
Poseidon
8,014
534
148
10
0
323,976
3
W
Cerberus
8,667
578
69
5
0
320,101
4
L
Odin
6,750
450
61
4
0
212,737
2
L
Da Ji
9,669
645
106
7
0
358,132
0
W
Ra
9,757
650
153
10
0
348,022
8
W
Ravana
9,094
606
112
7
0
354,470
0
L
Gilgamesh
6,975
465
37
2
0
307,924
2
L
Neith
7,960
531
139
9
0
291,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role