Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
GlitchMaster82
Yu Huang
Level 89
God Stats
13W - 9L
1,621 SR
Queue Stats
42W - 34L
1,603 Elo+
Party 2
Nemesis
Nemesis
Mucsu20956
Nemesis
Level 66
God Stats
7W - 2L
1,850 SR
Queue Stats
101W - 93L
1,569 Elo+
Party 2
Medusa
Medusa
UnbanMeTrashrez
Medusa
Level 79
God Stats
5W - 3L
1,657 SR
Queue Stats
73W - 73L
1,546 Elo+
Party 2
Izanami
Izanami
aust1321
Izanami
Level 107
God Stats
2W - 0L
1,712 SR
Queue Stats
18W - 16L
1,617 Elo+
Party 2
Team Averages
Level 85
1,668 SR
1,567 Elo+

VS

Team Averages
Level 121
1,612 SR
1,578 Elo+
Cerberus
Cerberus
Ewhvre
Cerberus
Level 126
God Stats
2W - 3L
1,656 SR
Queue Stats
237W - 234L
1,551 Elo+
Party 1
Martichoras
Martichoras
Fearing130Ping
Martichoras
Level 140
God Stats
6W - 2L
1,785 SR
Queue Stats
386W - 121L
1,708 Elo+
Solo
Cthulhu
Cthulhu
Plouxto
Cthulhu
Level 124
God Stats
2W - 6L
1,600 SR
Queue Stats
185W - 183L
1,557 Elo+
Party 1
Khepri
Khepri
Takodachi
Khepri
Level 104
God Stats
3W - 8L
1,220 SR
Queue Stats
111W - 113L
1,480 Elo+
Solo
Ymir
Ymir
Too Stizzy
Ymir
Level 109
God Stats
4W - 2L
1,796 SR
Queue Stats
172W - 156L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 5
5,477
498
3,158
12,333
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
12
3 / 1 / 6
6,965
633
7,124
4,785
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Mucsu20956
Nemesis
11
5 / 2 / 1
6,598
600
3,774
8,555
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 2 / 4
8,889
808
9,835
8,701
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
aust1321
Izanami
10
2 / 4 / 1
5,988
544
4,547
7,167
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ewhvre
Cerberus
10
1 / 3 / 3
5,579
507
4,151
9,406
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
Fearing130Ping
Martichoras
13
10 / 2 / 2
8,416
765
11,433
8,431
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Plouxto
Cthulhu
10
1 / 5 / 1
5,784
526
5,696
8,124
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Takodachi
Khepri
8
0 / 3 / 1
4,595
418
1,586
5,372
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 9
6,838
622
4,691
8,983
6,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
16
Kills
14
14
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
5
5
0.5
L
Cerberus
Ewhvre
Cerberus
1
3
3
0.83
L
Martichoras
Fearing130Ping
Martichoras
10
2
2
5.5
W
Yu Huang
3
1
6
6
W
Nemesis
Mucsu20956
Nemesis
5
2
1
2.75
L
Cthulhu
Plouxto
Cthulhu
1
5
1
0.3
L
Khepri
Takodachi
Khepri
0
3
1
0.17
L
2
3
9
2.17
W
6
2
4
4
W
Izanami
aust1321
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
27,557
41,541
Taken
40,316
15,088
Mitigated
17,497
10,196
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,158
942
0
1,310
12,333
6,676
0
3,899
8,284
14,404
0
L
Cerberus
Ewhvre
Cerberus
4,151
239
0
4,482
9,406
3,167
0
397
8,959
36,431
0
L
Martichoras
Fearing130Ping
Martichoras
11,433
6,825
0
3,358
8,431
2,838
420
1,080
7,311
0
48,854
W
Yu Huang
7,124
440
0
614
4,785
1,319
0
2,884
1,663
36,803
2,182
W
Nemesis
Mucsu20956
Nemesis
3,774
1,718
0
4,242
8,555
2,360
0
2,783
5,732
0
38,077
L
Cthulhu
Plouxto
Cthulhu
5,696
786
27
0
8,124
2,776
0
3,499
4,191
36,557
0
L
Khepri
Takodachi
Khepri
1,586
165
0
490
5,372
2,258
0
1,071
4,253
8,817
217
L
4,691
1,893
0
1,767
8,983
6,458
106
3,149
5,738
15,200
1,660
W
9,835
4,473
0
3,170
8,701
3,102
988
3,364
5,211
0
72,588
W
Izanami
aust1321
Izanami
4,547
2,677
0
860
7,167
1,631
336
2,425
4,600
0
30,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
31,212
358
Minions Killed
294
0
Camps Cleared
0
1,059,056
Distance Traveled
976,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,477
498
22
2
0
197,932
0
L
Cerberus
5,579
507
108
10
0
242,020
0
L
Martichoras
8,416
765
71
6
0
194,025
0
W
Yu Huang
6,965
633
85
8
0
213,748
0
W
Nemesis
6,598
600
65
6
0
236,334
0
L
Cthulhu
5,784
526
79
7
0
229,949
0
L
Khepri
4,595
418
13
1
0
114,259
0
L
Ymir
6,838
622
23
2
0
195,839
0
W
Medusa
8,889
808
129
12
0
187,866
0
W
Izanami
5,988
544
57
5
0
223,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role