Player Matchup

Janus
Janus
Aimbotilux
Janus
Level 123
God Stats
13W - 9L
1,696 SR
Queue Stats
165W - 169L
1,515 Elo+
Party 2
Thanatos
Thanatos
Q_SNIPEX
Thanatos
Level 55
God Stats
0W - 1L
1,066 SR
Queue Stats
8W - 15L
1,382 Elo+
Party 2
Apollo
Apollo
StronG-007pty
Apollo
Level 100
God Stats
46W - 60L
1,510 SR
Queue Stats
967W - 983L
1,476 Elo+
Solo
Surtr
Surtr
XxNicolBolasxX
Surtr
Level 143
God Stats
3W - 5L
1,252 SR
Queue Stats
178W - 176L
1,614 Elo+
Party 2
Ymir
Ymir
mvggys
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 145L
1,549 Elo+
Solo
Team Averages
Level 110
1,405 SR
1,507 Elo+

VS

Team Averages
Level 103
1,536 SR
1,486 Elo+
Ix Chel
Ix Chel
Catthulhu
Ix Chel
Level 66
God Stats
3W - 2L
1,633 SR
Queue Stats
223W - 195L
1,448 Elo+
Party 1
Mulan
Mulan
FaZeJakejackson
Mulan
Level 78
God Stats
26W - 17L
1,714 SR
Queue Stats
27W - 21L
1,543 Elo+
Solo
Apollo
Apollo
Tommy2Turnt
Apollo
Level 80
God Stats
1W - 1L
1,333 SR
Queue Stats
256W - 224L
1,471 Elo+
Party 1
Geb
Geb
drian28
Geb
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 210L
1,500 Elo+
Solo
Chiron
Chiron
vPushiinP
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 6 / 0
7,766
555
9,711
9,815
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Q_SNIPEX
Thanatos
12
3 / 6 / 2
7,949
568
5,775
12,354
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 1
7,106
508
1,995
8,118
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 4 / 0
8,939
639
12,557
17,254
12,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ymir
mvggys
Ymir
11
0 / 2 / 3
6,873
491
5,240
12,049
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Catthulhu
Ix Chel
13
0 / 3 / 5
7,695
550
6,249
7,618
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
12 / 1 / 4
9,206
658
12,438
14,082
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
16
7 / 1 / 2
9,612
687
10,014
8,259
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
12
1 / 3 / 10
7,480
534
4,704
11,425
8,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
vPushiinP
Chiron
13
2 / 6 / 3
7,630
545
7,947
13,612
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
14
Kills
22
22
Deaths
14
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
5
6
0
0.83
W
Ix Chel
Catthulhu
Ix Chel
0
3
5
0.83
W
12
1
4
14
L
Thanatos
Q_SNIPEX
Thanatos
3
6
2
0.67
L
0
4
1
0.13
W
Apollo
7
1
2
8
L
6
4
0
1.5
W
Geb
1
3
10
2
L
Ymir
mvggys
Ymir
0
2
3
0.75
W
Chiron
vPushiinP
Chiron
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,278
Damage
41,352
59,590
Taken
54,996
30,429
Mitigated
25,570
14,451
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,711
445
0
1,460
9,815
2,438
0
3,294
6,279
50,108
1,064
W
Ix Chel
Catthulhu
Ix Chel
6,249
1,032
294
2,031
7,618
2,311
0
3,242
3,986
46,817
988
W
12,438
1,729
0
6,876
14,082
7,697
0
4,534
9,224
0
63,575
L
Thanatos
Q_SNIPEX
Thanatos
5,775
1,446
0
4,248
12,354
4,122
0
3,079
9,087
0
27,697
L
1,995
1,088
0
1,908
8,118
2,306
0
1,439
6,587
0
49,079
W
Apollo
10,014
6,072
0
4,523
8,259
2,995
485
2,231
5,948
0
79,626
L
12,557
4,551
0
5,215
17,254
12,819
0
0
17,254
3,028
66,937
W
Geb
4,704
1,224
0
1,432
11,425
8,279
0
3,819
7,418
17,674
0
L
Ymir
mvggys
Ymir
5,240
813
0
1,620
12,049
8,744
0
2,595
9,430
32,096
0
W
Chiron
vPushiinP
Chiron
7,947
1,912
112
3,559
13,612
4,288
0
1,338
12,240
0
52,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
41,623
376
Minions Killed
454
0
Camps Cleared
0
1,361,399
Distance Traveled
1,460,112
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,766
555
84
6
0
271,746
0
W
Ix Chel
7,695
550
105
8
0
266,506
0
W
Mulan
9,206
658
97
7
0
333,740
2
L
Thanatos
7,949
568
41
3
0
283,486
0
L
Apollo
7,106
508
94
7
0
260,416
3
W
Apollo
9,612
687
151
11
0
291,192
1
L
Surtr
8,939
639
112
8
0
256,760
4
W
Geb
7,480
534
16
1
0
314,081
6
L
Ymir
6,873
491
45
3
0
288,991
2
W
Chiron
7,630
545
85
6
0
254,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role