Player Matchup

Skadi
Skadi
Gold I
Broseidon27
Skadi
Gold I
Level 157
God Stats
2W - 4L
1,445 SR
Queue Stats
270W - 265L
1,673 MMR
Party 2
Ymir
Ymir
Platinum V
DesmondThePlayer
Ymir
Platinum V
Level 139
God Stats
1W - 1L
1,354 SR
Queue Stats
278W - 259L
1,784 MMR
Solo
Mercury
Mercury
Platinum III
NotFatty
Mercury
Platinum III
Level 223
God Stats
4W - 2L
1,509 SR
Queue Stats
76W - 62L
1,790 MMR
Solo
Chang'e
Chang'e
Platinum III
RawGrizzly
Chang'e
Platinum III
Level 127
God Stats
6W - 0L
1,848 SR
Queue Stats
223W - 231L
1,807 MMR
Solo
Achilles
Achilles
Platinum II
mrnuma
Achilles
Platinum II
Level 131
God Stats
7W - 12L
1,524 SR
Queue Stats
223W - 212L
1,939 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,536 SR
1,799 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,620 SR
1,743 MMR
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
FallJoeT
Geb
Platinum V
Level 233
God Stats
3W - 4L
1,752 SR
Queue Stats
346W - 333L
1,765 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
PinkPickle3
Morgan Le Fay
Platinum II
Level 81
God Stats
58W - 38L
1,677 SR
Queue Stats
394W - 382L
1,852 MMR
Party 1
Hercules
Hercules
Gold II
deadcase1
Hercules
Gold II
Level 86
God Stats
7W - 8L
1,672 SR
Queue Stats
71W - 64L
1,824 MMR
Party 1
Artemis
Artemis
Platinum IV
diegocf
Artemis
Platinum IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,499
650
3,852
3,834
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 2
5,218
522
3,004
10,380
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
NotFatty
Mercury
11
1 / 2 / 2
5,874
587
2,774
6,645
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RawGrizzly
Chang'e
11
3 / 1 / 0
6,529
653
4,134
5,296
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
mrnuma
Achilles
11
1 / 2 / 2
5,655
566
3,028
7,859
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Cu ChulainnKing ArthurLancelotMedusa

VS

Bans
FreyaThanatosAwilixMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 1 / 3
5,567
557
2,350
4,940
1,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 5
5,991
599
2,830
6,386
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
PinkPickle3
Morgan Le Fay
12
5 / 3 / 2
6,736
674
9,387
5,982
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
deadcase1
Hercules
6
2 / 1 / 1
4,724
472
1,863
4,093
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
diegocf
Artemis
12
2 / 1 / 1
6,685
669
4,507
6,199
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
10
10
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
3
1.5
W
1
2
1
0.75
W
0
3
2
0.33
L
1
0
5
3.5
W
Mercury
NotFatty
Mercury
1
2
2
1
L
Morgan Le Fay
PinkPickle3
Morgan Le Fay
5
3
2
2
W
Chang'e
RawGrizzly
Chang'e
3
1
0
3
L
Hercules
deadcase1
Hercules
2
1
1
2.5
L
Artemis
diegocf
Artemis
2
1
1
2.5
W
Achilles
mrnuma
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
20,937
34,014
Taken
27,600
15,301
Mitigated
10,877
8,869
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,350
883
0
2,408
4,940
1,357
0
481
4,459
0
35,159
W
3,852
1,566
0
130
3,834
1,092
0
831
3,003
0
47,783
W
3,004
810
0
1,007
10,380
5,591
0
4,984
5,396
14,175
1,888
L
2,830
278
0
2,261
6,386
4,224
0
2,877
3,209
13,290
467
W
Mercury
NotFatty
Mercury
2,774
1,332
0
1,627
6,645
1,917
0
2,338
4,307
0
48,752
L
Morgan Le Fay
PinkPickle3
Morgan Le Fay
9,387
148
0
1,307
5,982
2,114
0
1,738
4,043
49,571
152
W
Chang'e
RawGrizzly
Chang'e
4,134
219
1,145
2,704
5,296
1,273
0
3,017
2,279
31,698
0
L
Hercules
deadcase1
Hercules
1,863
583
0
2,200
4,093
1,339
0
1,222
2,659
0
13,969
L
Artemis
diegocf
Artemis
4,507
1,280
0
1,849
6,199
1,843
0
0
5,866
0
47,021
W
Achilles
mrnuma
Achilles
3,028
409
0
2,256
7,859
5,428
0
959
6,900
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
29,703
338
Minions Killed
303
0
Camps Cleared
0
1,106,200
Distance Traveled
961,106
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,567
557
78
8
0
206,251
3
W
Skadi
6,499
650
88
9
0
191,072
3
W
Ymir
5,218
522
19
2
0
203,224
0
L
Geb
5,991
599
24
2
0
222,477
2
W
Mercury
5,874
587
81
8
0
261,526
0
L
Morgan Le Fay
6,736
674
81
8
0
226,248
1
W
Chang'e
6,529
653
92
9
0
250,123
1
L
Hercules
4,724
472
35
4
0
113,160
0
L
Artemis
6,685
669
85
9
0
192,970
3
W
Achilles
5,655
566
58
6
0
200,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role