Player Matchup

Danzaburou
Danzaburou
KC GucciGang
Danzaburou
Level 105
God Stats
12W - 6L
1,592 SR
Queue Stats
336W - 341L
1,416 Elo+
Party 1
Nemesis
Nemesis
KC ToGu
Nemesis
Level 59
God Stats
2W - 1L
1,391 SR
Queue Stats
349W - 373L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Sahid182
Kukulkan
Level 129
God Stats
4W - 4L
1,473 SR
Queue Stats
194W - 207L
1,436 Elo+
Solo
Xing Tian
Xing Tian
TackyPanther
Xing Tian
Level 63
God Stats
2W - 2L
1,257 SR
Queue Stats
11W - 10L
1,223 Elo+
Solo
Bacchus
Bacchus
willygallrdo
Bacchus
Level 138
God Stats
53W - 43L
1,484 SR
Queue Stats
75W - 91L
1,374 Elo+
Solo
Team Averages
Level 99
1,440 SR
1,368 Elo+

VS

Team Averages
Level 102
1,500 SR
1,372 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ASAP Stoneyy
Mulan
Level 65
God Stats
9W - 12L
1,500 SR
Queue Stats
137W - 140L
1,380 Elo+
Solo
Ymir
Ymir
XHumbleChaosX
Ymir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,398 Elo+
Party 3
Nox
Nox
johnnyTheLenghty
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 39L
1,260 Elo+
Party 2
Hachiman
Hachiman
xLadyRoyal
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KC GucciGang
Danzaburou
11
4 / 1 / 3
7,207
601
9,171
7,055
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
KC ToGu
Nemesis
13
0 / 2 / 3
6,162
514
3,656
7,298
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sahid182
Kukulkan
12
2 / 0 / 0
7,039
587
2,980
2,816
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TackyPanther
Xing Tian
11
1 / 0 / 0
6,329
527
3,108
5,031
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
willygallrdo
Bacchus
9
3 / 0 / 2
5,718
477
3,581
3,921
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 2 / 1
4,843
404
2,717
7,481
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,854
488
3,170
9,203
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 3 / 2
5,338
445
2,303
8,418
5,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 1 / 0
5,307
442
38
3,981
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
xLadyRoyal
Hachiman
10
2 / 3 / 1
5,385
449
5,010
9,155
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
L
0
2
0
0
W
Danzaburou
KC GucciGang
Danzaburou
4
1
3
5.5
W
Nemesis
KC ToGu
Nemesis
0
2
3
0.75
W
Kukulkan
Sahid182
Kukulkan
2
0
0
2
W
Xing Tian
TackyPanther
Xing Tian
1
0
0
1
L
1
3
2
0.67
L
0
1
0
0
W
Bacchus
willygallrdo
Bacchus
3
0
2
4
L
Hachiman
xLadyRoyal
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
13,238
26,121
Taken
38,238
11,494
Mitigated
16,159
6,097
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,717
465
0
3,212
7,481
1,893
0
699
6,694
0
21,282
L
3,170
349
0
1,011
9,203
4,947
0
3,014
5,726
0
32,739
W
Danzaburou
KC GucciGang
Danzaburou
9,171
4,664
0
3,403
7,055
2,541
727
1,147
5,908
0
49,775
W
Nemesis
KC ToGu
Nemesis
3,656
1,516
0
495
7,298
2,855
0
740
6,558
0
50,921
W
Kukulkan
Sahid182
Kukulkan
2,980
176
0
370
2,816
982
0
38
2,778
41,287
412
W
Xing Tian
TackyPanther
Xing Tian
3,108
340
0
480
5,031
2,102
669
0
5,031
28,209
1,731
L
2,303
349
266
1,200
8,418
5,591
0
1,293
6,955
15,096
0
L
38
0
0
308
3,981
1,212
0
1,862
1,821
27,165
0
W
Bacchus
willygallrdo
Bacchus
3,581
306
282
1,067
3,921
3,014
352
416
3,505
10,342
134
L
Hachiman
xLadyRoyal
Hachiman
5,010
2,535
0
3,208
9,155
2,516
0
1,502
7,504
0
29,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
26,727
313
Minions Killed
245
0
Camps Cleared
0
1,164,334
Distance Traveled
1,082,769
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,843
404
51
4
0
241,515
0
L
Mulan
5,854
488
72
6
0
177,515
0
W
Danzaburou
7,207
601
74
6
0
193,193
0
W
Nemesis
6,162
514
87
7
0
259,995
0
W
Kukulkan
7,039
587
85
7
0
224,513
5
W
Xing Tian
6,329
527
50
4
0
241,629
2
L
Ymir
5,338
445
28
2
0
227,212
1
L
Nox
5,307
442
44
4
0
236,516
0
W
Bacchus
5,718
477
17
1
0
245,004
0
L
Hachiman
5,385
449
50
4
0
200,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role