Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
StrategicXs_bar
Horus
Level 62
God Stats
1W - 4L
1,425 SR
Queue Stats
5W - 10L
1,465 Elo+
Party 1
Thanatos
Thanatos
agusaloy_yt
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Ymir
Ymir
emii__fernandezz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Scylla
Scylla
nicolasnaiky07
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Team Averages
Level 57
1,485 SR
1,336 Elo+

VS

Team Averages
Level 105
1,503 SR
1,484 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MorgadoLz
Kumbhakarna
Level 87
God Stats
7W - 2L
1,640 SR
Queue Stats
95W - 96L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
VeJgGAME
Zhong Kui
Level 129
God Stats
1W - 1L
1,822 SR
Queue Stats
307W - 308L
1,546 Elo+
Solo
Loki
Loki
augrusch
Loki
Level 91
God Stats
2W - 2L
1,414 SR
Queue Stats
8W - 13L
1,373 Elo+
Solo
Neith
Neith
gui-Shadowzika
Neith
Level 88
God Stats
1W - 2L
1,140 SR
Queue Stats
98W - 90L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
2 / 1 / 0
4,199
420
2,159
3,201
749
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
3 / 4 / 0
6,086
609
3,895
7,560
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
agusaloy_yt
Thanatos
5
0 / 5 / 0
3,879
388
486
6,712
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 5 / 3
4,846
485
1,540
8,714
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 0
4,626
463
1,299
4,535
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 2 / 0
7,072
707
3,346
6,836
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MorgadoLz
Kumbhakarna
10
1 / 1 / 9
5,635
564
2,549
8,640
6,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
VeJgGAME
Zhong Kui
10
3 / 1 / 5
6,026
603
5,671
3,769
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
6 / 0 / 4
5,948
595
4,199
6,157
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 2
6,369
637
3,234
3,126
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
19
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
0
2
W
Chaac
 
Chaac
3
2
0
1.5
W
Kumbhakarna
MorgadoLz
Kumbhakarna
1
1
9
5.5
L
3
4
0
0.75
W
Zhong Kui
VeJgGAME
Zhong Kui
3
1
5
5.5
L
Thanatos
agusaloy_yt
Thanatos
0
5
0
0
W
Loki
6
0
4
8
L
0
5
3
0.3
W
5
1
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,379
Damage
18,999
30,722
Taken
28,528
11,394
Mitigated
14,497
6,981
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,159
1,800
0
1,347
3,201
749
0
517
2,684
0
15,578
W
Chaac
 
Chaac
3,346
634
0
1,984
6,836
3,131
0
0
6,836
0
49,909
W
Kumbhakarna
MorgadoLz
Kumbhakarna
2,549
450
0
815
8,640
6,192
0
926
7,714
17,832
159
L
3,895
2,021
80
2,180
7,560
3,171
0
414
7,146
0
28,858
W
Zhong Kui
VeJgGAME
Zhong Kui
5,671
1,047
0
862
3,769
2,690
179
1,251
2,518
29,226
1,607
L
Thanatos
agusaloy_yt
Thanatos
486
218
0
1,794
6,712
1,853
0
943
5,769
0
16,307
W
Loki
4,199
1,233
0
3,697
6,157
1,670
0
298
5,859
0
39,625
L
1,540
535
0
670
8,714
4,479
0
3,444
5,270
11,806
0
W
3,234
854
0
885
3,126
814
637
364
2,762
0
38,133
L
1,299
245
0
910
4,535
1,142
0
2,663
1,872
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
31,050
159
Minions Killed
333
0
Camps Cleared
0
847,920
Distance Traveled
961,160
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,199
420
28
3
0
80,949
0
W
Chaac
7,072
707
100
10
0
162,873
0
W
Kumbhakarna
5,635
564
29
3
0
192,538
0
L
Horus
6,086
609
47
5
0
194,596
2
W
Zhong Kui
6,026
603
55
6
0
185,799
0
L
Thanatos
3,879
388
25
3
0
202,479
1
W
Loki
5,948
595
75
8
0
228,054
0
L
Ymir
4,846
485
13
1
0
194,498
0
W
Neith
6,369
637
74
7
0
191,896
0
L
Scylla
4,626
463
46
5
0
175,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role