Player Matchup

Ra
Ra
Platinum I
HeavyDragoon20
Ra
Platinum I
Level 231
God Stats
52W - 57L
1,589 SR
Queue Stats
756W - 768L
2,015 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
OhHampton
Baron Samedi
Platinum III
Level 157
God Stats
5W - 0L
1,921 SR
Queue Stats
157W - 148L
1,856 MMR
Solo
Izanami
Izanami
Platinum V
Pavolia
Izanami
Platinum V
Level 153
God Stats
1W - 0L
1,851 SR
Queue Stats
43W - 30L
1,860 MMR
Solo
Bacchus
Bacchus
Platinum I
TheBoziest
Bacchus
Platinum I
Level 184
God Stats
7W - 4L
1,573 SR
Queue Stats
467W - 436L
1,941 MMR
Solo
Camazotz
Camazotz
Platinum I
TridentPepsi
Camazotz
Platinum I
Level 157
God Stats
12W - 8L
1,658 SR
Queue Stats
67W - 50L
2,003 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,718 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,595 SR
1,845 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum I
Aasblaster
Mulan
Platinum I
Level 137
God Stats
9W - 11L
1,604 SR
Queue Stats
112W - 113L
1,930 MMR
Solo
Artio
Artio
Platinum III
Abiotic98
Artio
Platinum III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,897 MMR
Solo
Ganesha
Ganesha
Platinum I
HuaMulan69
Ganesha
Platinum I
Level 68
God Stats
1W - 3L
1,598 SR
Queue Stats
49W - 37L
1,848 MMR
Solo
Nut
Nut
Diamond IV
Jaynuke79
Nut
Diamond IV
Level 141
God Stats
15W - 7L
1,773 SR
Queue Stats
174W - 154L
2,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,685
743
3,429
4,431
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OhHampton
Baron Samedi
9
1 / 4 / 0
5,535
615
3,269
6,932
2,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Pavolia
Izanami
11
5 / 0 / 0
6,082
676
5,040
5,461
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheBoziest
Bacchus
10
4 / 1 / 5
6,012
668
3,407
7,974
6,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
TridentPepsi
Camazotz
11
3 / 0 / 3
5,734
637
3,868
7,436
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThorJormungandrChang'e

VS

Bans
Cu ChulainnNu WaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 1
5,165
574
4,178
4,813
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
4 / 3 / 0
5,759
640
5,125
8,440
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
Abiotic98
Artio
5
0 / 4 / 0
3,961
440
681
5,796
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
HuaMulan69
Ganesha
9
0 / 3 / 2
5,012
557
2,403
5,029
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 3 / 0
4,770
530
2,827
4,902
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
L
Mulan
4
3
0
1.33
L
Artio
Abiotic98
Artio
0
4
0
0
W
2
0
2
3
L
Ganesha
HuaMulan69
Ganesha
0
3
2
0.33
L
1
3
0
0.33
W
Baron Samedi
OhHampton
Baron Samedi
1
4
0
0.25
W
Izanami
Pavolia
Izanami
5
0
0
5
W
Bacchus
TheBoziest
Bacchus
4
1
5
6.5
W
Camazotz
TridentPepsi
Camazotz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
15,214
32,234
Taken
28,980
13,767
Mitigated
11,561
17,402
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,178
490
0
1,191
4,813
1,406
0
2,019
2,686
37,194
0
L
Mulan
5,125
708
0
1,853
8,440
3,753
0
3,462
4,978
0
24,451
L
Artio
Abiotic98
Artio
681
61
40
1,394
5,796
3,090
0
2,130
3,666
5,942
0
W
3,429
430
543
2,703
4,431
1,530
0
3,039
1,392
57,124
889
L
Ganesha
HuaMulan69
Ganesha
2,403
494
0
135
5,029
2,126
0
968
4,061
28,531
300
L
2,827
1,748
0
658
4,902
1,186
0
1,228
3,674
0
22,932
W
Baron Samedi
OhHampton
Baron Samedi
3,269
0
0
2,488
6,932
2,159
0
775
6,157
31,330
0
W
Izanami
Pavolia
Izanami
5,040
3,222
0
3,296
5,461
1,599
32
858
4,603
0
52,740
W
Bacchus
TheBoziest
Bacchus
3,407
561
0
2,824
7,974
6,343
0
1,002
6,972
11,748
1,253
W
Camazotz
TridentPepsi
Camazotz
3,868
1,586
0
5,548
7,436
2,136
0
1,578
5,858
0
35,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
24,667
359
Minions Killed
224
0
Camps Cleared
0
939,459
Distance Traveled
909,657
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,165
574
79
9
0
185,748
0
L
Mulan
5,759
640
46
5
0
186,996
0
L
Artio
3,961
440
7
1
0
156,927
0
W
Ra
6,685
743
115
13
0
196,304
0
L
Ganesha
5,012
557
47
5
0
202,349
0
L
Nut
4,770
530
45
5
0
177,637
0
W
Baron Samedi
5,535
615
58
6
0
138,678
0
W
Izanami
6,082
676
98
11
0
192,047
2
W
Bacchus
6,012
668
19
2
0
192,222
5
W
Camazotz
5,734
637
69
8
0
220,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role