Player Matchup

Bellona
Bellona
Gholper
Bellona
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
46W - 51L
1,477 Elo+
Party 1
Cerberus
Cerberus
Plasma3448
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,306 Elo+
Party 1
Nemesis
Nemesis
jellysussy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
luxxaii
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,465 Elo+
Party 1
Anhur
Anhur
pogmanispog
Anhur
Level 18
God Stats
0W - 2L
1,331 SR
Queue Stats
6W - 20L
1,154 Elo+
Party 1
Team Averages
Level 27
1,423 SR
1,374 Elo+

VS

Team Averages
Level 88
1,637 SR
1,450 Elo+
Ganesha
Ganesha
ClappAttack
Ganesha
Level 113
God Stats
35W - 23L
1,547 SR
Queue Stats
66W - 65L
1,525 Elo+
Solo
Cupid
Cupid
Pegonn_
Cupid
Level 88
God Stats
6W - 2L
1,852 SR
Queue Stats
64W - 67L
1,429 Elo+
Solo
Arachne
Arachne
RAVENGER11011
Arachne
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 2
Mulan
Mulan
WisemanBros2
Mulan
Level 86
God Stats
5W - 3L
1,620 SR
Queue Stats
19W - 26L
1,501 Elo+
Party 2
Hera
Hera
YaB0iMario
Hera
Level 122
God Stats
14W - 9L
1,667 SR
Queue Stats
51W - 56L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gholper
Bellona
13
2 / 2 / 0
7,738
595
9,817
12,777
11,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Plasma3448
Cerberus
8
0 / 4 / 1
5,703
439
3,005
11,653
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
jellysussy
Nemesis
9
1 / 3 / 0
5,791
445
5,236
8,030
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
luxxaii
Nu Wa
9
0 / 3 / 1
5,822
448
1,676
3,495
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 5 / 0
6,314
486
3,785
9,516
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClappAttack
Ganesha
12
0 / 0 / 13
7,595
584
4,576
9,157
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Pegonn_
Cupid
12
8 / 1 / 2
7,513
578
11,886
7,390
2,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
12
2 / 1 / 2
6,489
499
3,012
8,647
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,884
530
7,306
12,678
10,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 3
7,829
602
5,853
3,737
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
17
17
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ClappAttack
Ganesha
0
0
13
6.5
L
Bellona
Gholper
Bellona
2
2
0
1
W
Cupid
Pegonn_
Cupid
8
1
2
9
L
Cerberus
Plasma3448
Cerberus
0
4
1
0.13
W
Arachne
2
1
2
3
W
1
2
0
0.5
W
6
1
3
7.5
L
Nemesis
jellysussy
Nemesis
1
3
0
0.33
L
Nu Wa
luxxaii
Nu Wa
0
3
1
0.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
32,633
45,471
Taken
41,609
24,915
Mitigated
23,374
11,764
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ClappAttack
Ganesha
4,576
272
167
3,868
9,157
7,097
128
1,403
7,754
29,972
757
L
Bellona
Gholper
Bellona
9,817
3,227
0
4,308
12,777
11,776
0
1,344
11,433
0
53,122
W
Cupid
Pegonn_
Cupid
11,886
7,871
340
3,882
7,390
2,020
240
1,613
5,777
0
50,781
L
Cerberus
Plasma3448
Cerberus
3,005
578
0
3,617
11,653
7,077
0
1,791
9,862
16,259
0
W
Arachne
3,012
2,608
0
2,231
8,647
3,228
0
336
8,311
0
46,016
W
7,306
1,175
0
2,976
12,678
10,004
0
0
12,678
0
40,077
W
5,853
1,185
0
501
3,737
1,025
753
1,329
2,408
44,856
0
L
Nemesis
jellysussy
Nemesis
5,236
1,936
0
1,723
8,030
2,696
0
3,190
4,840
0
34,141
L
Nu Wa
luxxaii
Nu Wa
1,676
502
0
99
3,495
983
0
2,015
1,480
18,174
0
L
3,785
1,830
0
2,017
9,516
2,383
0
1,953
7,563
0
38,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
36,310
295
Minions Killed
330
0
Camps Cleared
0
1,292,392
Distance Traveled
1,274,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,595
584
17
1
0
251,711
0
L
Bellona
7,738
595
103
8
0
255,683
0
W
Cupid
7,513
578
88
7
0
234,564
0
L
Cerberus
5,703
439
37
3
0
253,471
0
W
Arachne
6,489
499
82
6
0
291,685
0
W
Mulan
6,884
530
63
5
0
227,839
0
W
Hera
7,829
602
80
6
0
269,031
0
L
Nemesis
5,791
445
59
5
0
323,195
0
L
Nu Wa
5,822
448
33
3
0
207,974
0
L
Anhur
6,314
486
63
5
0
252,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role