Player Matchup

Osiris
Osiris
Cuddy3000
Osiris
Level 86
God Stats
16W - 11L
1,462 SR
Queue Stats
112W - 107L
1,442 Elo+
Party 2
Atlas
Atlas
Linkensteinn
Atlas
Level 104
God Stats
9W - 6L
1,513 SR
Queue Stats
214W - 226L
1,418 Elo+
Party 2
Hachiman
Hachiman
OHH GUNTHER
Hachiman
Level 66
God Stats
58W - 63L
1,424 SR
Queue Stats
223W - 231L
1,377 Elo+
Party 2
Team Averages
Level 85
1,466 SR
1,412 Elo+

VS

Team Averages
Level 63
1,488 SR
1,366 Elo+
Nox
Nox
KrisXx23
Nox
Level 87
God Stats
0W - 2L
1,482 SR
Queue Stats
386W - 388L
1,410 Elo+
Party 1
Ymir
Ymir
Ueyyyyyy23
Ymir
Level 34
God Stats
84W - 104L
1,451 SR
Queue Stats
90W - 122L
1,307 Elo+
Party 1
Jing Wei
Jing Wei
wavymarkoo
Jing Wei
Level 68
God Stats
4W - 4L
1,532 SR
Queue Stats
257W - 278L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cuddy3000
Osiris
15
3 / 2 / 13
10,007
910
5,260
9,791
7,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 16
9,822
893
7,443
11,420
9,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
OHH GUNTHER
Hachiman
17
15 / 2 / 5
11,769
1,070
17,730
11,593
3,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,824
711
7,894
8,922
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 3
7,608
692
4,086
15,497
14,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
wavymarkoo
Jing Wei
13
2 / 6 / 2
8,484
771
6,955
11,858
4,060
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
2
5
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cuddy3000
Osiris
3
2
13
4.75
L
0
7
1
0.07
W
2
1
16
10
W
Hachiman
OHH GUNTHER
Hachiman
15
2
5
8.75
L
0
7
3
0.21
L
Jing Wei
wavymarkoo
Jing Wei
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
18,935
32,804
Taken
36,277
21,217
Mitigated
22,396
11,494
Healing
481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cuddy3000
Osiris
5,260
1,750
0
2,745
9,791
7,612
791
2,609
7,117
0
23,361
L
7,894
370
0
0
8,922
3,466
32
1,782
7,122
25,729
0
W
7,443
3,007
0
3,406
11,420
9,862
1,320
4,078
7,115
27,833
0
W
Hachiman
OHH GUNTHER
Hachiman
17,730
13,513
0
5,343
11,593
3,743
2,342
5,084
6,322
0
49,924
L
4,086
282
0
481
15,497
14,870
112
2,563
12,891
13,017
134
L
Jing Wei
wavymarkoo
Jing Wei
6,955
5,169
0
0
11,858
4,060
0
3,126
8,718
0
19,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
23,916
119
Minions Killed
66
0
Camps Cleared
0
594,416
Distance Traveled
515,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,007
910
36
3
0
195,439
0
L
Nox
7,824
711
44
4
0
152,255
0
W
Atlas
9,822
893
32
3
0
210,042
0
W
Hachiman
11,769
1,070
51
5
0
188,935
1
L
Ymir
7,608
692
5
0
0
156,728
0
L
Jing Wei
8,484
771
17
2
0
206,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role