Player Matchup

Serqet
Serqet
A Lil Uni
Serqet
Level 158
God Stats
3W - 4L
1,792 SR
Queue Stats
14W - 30L
1,369 Elo+
Party 2
Ymir
Ymir
Burnt Torillass
Ymir
Level 143
God Stats
1W - 8L
1,351 SR
Queue Stats
253W - 296L
1,428 Elo+
Party 2
Shiva
Shiva
FreakiW00
Shiva
Level 97
God Stats
4W - 2L
1,722 SR
Queue Stats
76W - 92L
1,472 Elo+
Party 2
Hachiman
Hachiman
Obsolete_Prodigy
Hachiman
Level 157
God Stats
2W - 3L
1,557 SR
Queue Stats
105W - 102L
1,524 Elo+
Solo
Raijin
Raijin
XHiTech
Raijin
Level 110
God Stats
11W - 13L
1,594 SR
Queue Stats
294W - 241L
1,584 Elo+
Solo
Team Averages
Level 133
1,603 SR
1,475 Elo+

VS

Team Averages
Level 135
1,601 SR
1,465 Elo+
Hou Yi
Hou Yi
DangMigOG
Hou Yi
Level 127
God Stats
2W - 0L
1,706 SR
Queue Stats
59W - 50L
1,437 Elo+
Solo
Xing Tian
Xing Tian
EliudVII
Xing Tian
Level 145
God Stats
1W - 1L
1,705 SR
Queue Stats
49W - 41L
1,446 Elo+
Solo
Mulan
Mulan
RagnarIX45
Mulan
Level 158
God Stats
5W - 2L
1,616 SR
Queue Stats
417W - 416L
1,556 Elo+
Party 1
Ymir
Ymir
kennethg36
Ymir
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 189L
1,422 Elo+
Solo
Discordia
Discordia
off_thieves
Discordia
Level 93
God Stats
24W - 22L
1,476 SR
Queue Stats
436W - 437L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
A Lil Uni
Serqet
12
2 / 6 / 4
6,882
492
4,824
13,558
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
6,247
446
5,725
12,182
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
FreakiW00
Shiva
10
0 / 9 / 0
5,953
425
3,041
14,407
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 6 / 1
6,928
495
5,611
12,304
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
XHiTech
Raijin
13
4 / 1 / 2
7,788
556
9,604
7,123
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DangMigOG
Hou Yi
13
4 / 2 / 2
8,262
590
8,726
9,819
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
EliudVII
Xing Tian
11
0 / 2 / 10
7,608
543
6,173
12,215
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Mulan
16
14 / 0 / 4
10,499
750
16,627
11,957
6,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 1
7,875
563
7,393
10,680
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
off_thieves
Discordia
12
3 / 4 / 3
7,362
526
6,481
6,009
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
25
25
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
A Lil Uni
Serqet
2
6
4
0.67
L
1
3
1
0.5
W
Hou Yi
DangMigOG
Hou Yi
4
2
2
2.5
W
Xing Tian
EliudVII
Xing Tian
0
2
10
2.5
L
Shiva
FreakiW00
Shiva
0
9
0
0
L
3
6
1
0.58
W
Mulan
14
0
4
16
L
Raijin
XHiTech
Raijin
4
1
2
5
W
4
2
1
2.25
W
Discordia
off_thieves
Discordia
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,805
Damage
45,400
59,574
Taken
50,680
28,292
Mitigated
25,660
6,869
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
A Lil Uni
Serqet
4,824
1,053
0
1,266
13,558
4,811
0
4,124
9,358
0
45,044
L
5,725
969
0
1,375
12,182
7,702
0
5,366
6,677
19,999
762
W
Hou Yi
DangMigOG
Hou Yi
8,726
4,812
0
5,485
9,819
3,497
379
3,325
6,223
0
61,204
W
Xing Tian
EliudVII
Xing Tian
6,173
587
0
2,089
12,215
9,155
0
4,148
7,612
21,548
2,806
L
Shiva
FreakiW00
Shiva
3,041
433
56
598
14,407
10,230
0
1,509
12,868
0
25,103
L
5,611
3,285
0
2,892
12,304
3,259
0
3,719
8,449
0
41,160
W
Mulan
16,627
1,755
0
7,432
11,957
6,952
56
1,677
9,790
0
82,738
L
Raijin
XHiTech
Raijin
9,604
975
0
682
7,123
2,290
0
4,353
2,486
47,799
395
W
7,393
1,538
0
4,495
10,680
4,369
0
3,135
7,165
60,537
0
W
Discordia
off_thieves
Discordia
6,481
427
0
710
6,009
1,687
473
2,077
3,700
40,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
41,606
323
Minions Killed
421
0
Camps Cleared
0
1,348,806
Distance Traveled
1,478,283
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,882
492
75
5
0
278,557
0
L
Ymir
6,247
446
31
2
0
275,063
2
W
Hou Yi
8,262
590
109
8
0
257,099
1
W
Xing Tian
7,608
543
28
2
0
313,773
3
L
Shiva
5,953
425
44
3
0
256,632
0
L
Hachiman
6,928
495
63
5
0
265,362
0
W
Mulan
10,499
750
117
8
0
296,188
0
L
Raijin
7,788
556
110
8
0
273,192
0
W
Ymir
7,875
563
96
7
0
308,057
0
W
Discordia
7,362
526
71
5
0
303,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role