Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Basey61
Janus
Level 118
God Stats
2W - 4L
1,444 SR
Queue Stats
182W - 222L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
BigManWedge
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 241L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
SaMaR0uZ
Xbalanque
Level 147
God Stats
1W - 3L
1,381 SR
Queue Stats
99W - 135L
1,420 Elo+
Party 1
Merlin
Merlin
XavierSt33l
Merlin
Level 96
God Stats
6W - 11L
1,461 SR
Queue Stats
43W - 46L
1,439 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,448 Elo+

VS

Team Averages
Level 122
1,562 SR
1,487 Elo+
Hun Batz
Hun Batz
Eitanst
Hun Batz
Level 124
God Stats
3W - 7L
1,574 SR
Queue Stats
43W - 50L
1,451 Elo+
Party 2
Vulcan
Vulcan
Gimpreza
Vulcan
Level 120
God Stats
4W - 3L
1,560 SR
Queue Stats
16W - 19L
1,417 Elo+
Solo
Jing Wei
Jing Wei
KinoAishi
Jing Wei
Level 119
God Stats
15W - 15L
1,519 SR
Queue Stats
38W - 45L
1,427 Elo+
Party 2
Eset
Eset
NonSaQu
Eset
Level 159
God Stats
17W - 14L
1,560 SR
Queue Stats
451W - 436L
1,488 Elo+
Solo
Cthulhu
Cthulhu
callbargain
Cthulhu
Level 87
God Stats
3W - 3L
1,596 SR
Queue Stats
21W - 25L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 0
8,150
815
3,636
10,861
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Basey61
Janus
14
1 / 3 / 0
8,329
833
4,452
8,225
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BigManWedge
Kuzenbo
13
0 / 4 / 2
7,893
789
6,606
11,526
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
SaMaR0uZ
Xbalanque
15
0 / 1 / 1
8,646
865
5,221
5,764
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
0 / 3 / 0
8,159
816
3,722
9,010
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eitanst
Hun Batz
14
2 / 0 / 5
8,730
873
7,135
4,833
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Gimpreza
Vulcan
15
4 / 1 / 5
9,293
929
11,539
4,026
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
KinoAishi
Jing Wei
16
0 / 0 / 0
9,457
946
2,495
7,043
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Eset
NonSaQu
Eset
16
5 / 0 / 5
9,768
977
10,865
6,218
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
callbargain
Cthulhu
14
0 / 1 / 6
8,510
851
8,594
9,693
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Janus
Basey61
Janus
1
3
0
0.33
L
Kuzenbo
BigManWedge
Kuzenbo
0
4
2
0.25
W
Hun Batz
Eitanst
Hun Batz
2
0
5
4.5
W
Vulcan
Gimpreza
Vulcan
4
1
5
6.5
W
Jing Wei
KinoAishi
Jing Wei
0
0
0
0
W
Eset
NonSaQu
Eset
5
0
5
7.5
L
Xbalanque
SaMaR0uZ
Xbalanque
0
1
1
0.5
L
Merlin
0
3
0
0
W
Cthulhu
callbargain
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
40,628
45,386
Taken
31,813
26,053
Mitigated
16,485
10,778
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,636
165
550
5,745
10,861
9,212
0
7,187
3,445
0
9,113
L
Janus
Basey61
Janus
4,452
38
0
750
8,225
1,906
0
5,515
2,633
24,998
0
L
Kuzenbo
BigManWedge
Kuzenbo
6,606
1,921
296
844
11,526
10,375
0
8,405
2,795
12,014
1,501
W
Hun Batz
Eitanst
Hun Batz
7,135
508
0
0
4,833
2,241
0
1,835
2,878
0
17,890
W
Vulcan
Gimpreza
Vulcan
11,539
189
0
500
4,026
1,446
171
2,840
1,157
31,226
524
W
Jing Wei
KinoAishi
Jing Wei
2,495
1,511
0
2,486
7,043
2,581
1,336
1,539
5,407
0
41,745
W
Eset
NonSaQu
Eset
10,865
494
521
1,665
6,218
2,100
112
3,338
2,621
39,571
0
L
Xbalanque
SaMaR0uZ
Xbalanque
5,221
2,460
0
1,780
5,764
1,805
0
3,441
2,193
0
30,764
L
Merlin
3,722
75
0
813
9,010
2,755
0
5,326
3,608
30,446
0
W
Cthulhu
callbargain
Cthulhu
8,594
525
426
1,133
9,693
8,117
84
4,339
5,094
21,029
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
45,758
223
Minions Killed
281
0
Camps Cleared
0
1,089,179
Distance Traveled
1,166,170
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,150
815
10
1
0
242,246
1
L
Janus
8,329
833
56
6
0
217,661
0
L
Kuzenbo
7,893
789
20
2
0
218,485
0
W
Hun Batz
8,730
873
25
3
0
227,702
0
W
Vulcan
9,293
929
60
6
0
226,104
0
W
Jing Wei
9,457
946
86
9
0
256,194
5
W
Eset
9,768
977
69
7
0
217,163
0
L
Xbalanque
8,646
865
74
7
0
211,843
2
L
Merlin
8,159
816
63
6
0
198,944
0
W
Cthulhu
8,510
851
41
4
0
239,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role