Player Matchup

Chaac
Chaac
Gurranq
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,429 Elo+
Party 1
Ra
Ra
nazkam
Ra
Level 40
God Stats
1W - 1L
1,756 SR
Queue Stats
15W - 26L
1,334 Elo+
Party 1
Charybdis
Charybdis
vpwisp
Charybdis
Level 26
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 9L
1,218 Elo+
Party 1
Team Averages
Level 31
1,667 SR
1,327 Elo+

VS

Team Averages
Level 128
1,520 SR
1,588 Elo+
Odin
Odin
Jetstardust54
Odin
Level 120
God Stats
1W - 0L
1,470 SR
Queue Stats
22W - 21L
1,584 Elo+
Solo
Ne Zha
Ne Zha
TemHa9IMArI9I
Ne Zha
Level 155
God Stats
18W - 8L
1,471 SR
Queue Stats
181W - 90L
1,697 Elo+
Solo
Rama
Rama
Vanarian
Rama
Level 109
God Stats
10W - 4L
1,617 SR
Queue Stats
583W - 590L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gurranq
Chaac
11
1 / 7 / 0
6,488
721
8,111
11,305
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ra
11
0 / 7 / 2
6,530
726
3,762
7,696
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
vpwisp
Charybdis
10
0 / 6 / 1
6,040
671
1,873
8,522
2,546
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
9,563
1,063
6,422
9,541
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
10 / 0 / 9
9,775
1,086
12,652
8,555
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
14
5 / 1 / 9
9,168
1,019
6,341
5,505
2,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
20
20
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gurranq
Chaac
1
7
0
0.14
W
5
1
13
11.5
W
10
0
9
14.5
W
Rama
5
1
9
9.5
L
Ra
0
7
2
0.14
L
Charybdis
vpwisp
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
25,415
27,523
Taken
23,601
17,752
Mitigated
14,210
2,085
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gurranq
Chaac
8,111
974
0
427
11,305
12,782
0
2
10,698
0
16,868
W
6,422
1,064
240
3,135
9,541
7,898
176
1,796
6,894
0
23,167
W
12,652
3,651
0
5,310
8,555
4,292
157
741
7,527
0
42,953
W
Rama
6,341
4,850
0
918
5,505
2,020
2,817
647
4,681
0
33,756
L
Ra
3,762
783
332
456
7,696
2,424
0
0
7,245
11,947
0
L
Charybdis
vpwisp
Charybdis
1,873
1,420
0
870
8,522
2,546
0
0
8,010
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,058
Gold Earned
28,506
59
Minions Killed
144
0
Camps Cleared
0
419,264
Distance Traveled
564,301
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,488
721
19
2
0
153,440
0
W
Odin
9,563
1,063
38
4
0
195,965
0
W
Ne Zha
9,775
1,086
51
6
0
202,731
1
W
Rama
9,168
1,019
55
6
0
165,605
0
L
Ra
6,530
726
26
3
0
134,300
0
L
Charybdis
6,040
671
14
2
0
131,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role