Player Matchup

Baba Yaga
Baba Yaga
BarryDaGhost
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,422 Elo+
Solo
He Bo
He Bo
Chaosgoblin5657
He Bo
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 157L
1,516 Elo+
Solo
Chernobog
Chernobog
Enstone1337
Chernobog
Level 148
God Stats
0W - 4L
1,079 SR
Queue Stats
332W - 345L
1,529 Elo+
Solo
Discordia
Discordia
bagheera_dn
Discordia
Level 95
God Stats
19W - 4L
1,806 SR
Queue Stats
708W - 707L
1,519 Elo+
Solo
Hercules
Hercules
fcperuano_33
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,454 Elo+

VS

Team Averages
Level 108
1,549 SR
1,524 Elo+
Kuzenbo
Kuzenbo
Chunky Barnacle
Kuzenbo
Level 164
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 184L
1,554 Elo+
Solo
Khepri
Khepri
J2SGA
Khepri
Level 147
God Stats
6W - 2L
1,589 SR
Queue Stats
86W - 88L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Punjab
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,605 Elo+
Solo
Geb
Geb
dca6995
Geb
Level 157
God Stats
13W - 6L
1,732 SR
Queue Stats
425W - 442L
1,478 Elo+
Solo
Chiron
Chiron
itsRandomYinz
Chiron
Level 43
God Stats
5W - 4L
1,424 SR
Queue Stats
148W - 132L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BarryDaGhost
Baba Yaga
13
2 / 5 / 4
7,813
781
6,630
8,449
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 5
6,652
665
5,489
8,568
1,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
Enstone1337
Chernobog
14
2 / 4 / 6
7,630
763
4,527
8,005
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
bagheera_dn
Discordia
12
1 / 5 / 7
7,227
723
7,121
9,123
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
fcperuano_33
Hercules
13
1 / 5 / 6
7,156
716
7,739
14,118
13,339
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,306
931
7,761
12,518
15,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
J2SGA
Khepri
12
0 / 3 / 15
8,311
831
2,687
11,732
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Punjab
Hun Batz
15
10 / 3 / 10
9,852
985
17,615
9,925
5,746
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
14
2 / 1 / 15
9,230
923
5,613
8,609
6,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 0 / 10
9,936
994
11,297
7,326
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
7
Kills
25
25
Deaths
9
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BarryDaGhost
Baba Yaga
2
5
4
0.8
L
1
6
5
0.58
W
8
2
6
5.5
L
Chernobog
Enstone1337
Chernobog
2
4
6
1.25
W
Khepri
J2SGA
Khepri
0
3
15
2.5
W
Hun Batz
Punjab
Hun Batz
10
3
10
5
L
Discordia
bagheera_dn
Discordia
1
5
7
0.9
W
Geb
2
1
15
9.5
L
Hercules
fcperuano_33
Hercules
1
5
6
0.8
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
44,973
48,263
Taken
50,110
22,350
Mitigated
39,953
11,816
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BarryDaGhost
Baba Yaga
6,630
44
380
2,225
8,449
2,598
0
3,381
5,068
15,629
0
L
5,489
0
0
658
8,568
1,792
0
2,435
6,133
10,483
512
W
7,761
2,454
1,825
4,168
12,518
15,525
562
4,013
8,505
16,993
0
L
Chernobog
Enstone1337
Chernobog
4,527
2,214
485
801
8,005
2,610
129
2,851
5,154
0
14,562
W
Khepri
J2SGA
Khepri
2,687
178
2,849
2,327
11,732
8,715
489
2,891
8,841
7,348
20
W
Hun Batz
Punjab
Hun Batz
17,615
2,354
212
613
9,925
5,746
2,429
5,021
4,904
0
26,195
L
Discordia
bagheera_dn
Discordia
7,121
290
1,378
2,937
9,123
2,011
0
1,932
7,191
20,199
0
W
Geb
5,613
292
2,522
2,942
8,609
6,548
851
3,587
5,022
15,722
0
L
Hercules
fcperuano_33
Hercules
7,739
1,064
359
2,593
14,118
13,339
0
5,442
8,676
0
12,681
W
11,297
1,524
3,071
2,292
7,326
3,419
2,269
3,377
3,949
0
28,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
46,635
102
Minions Killed
99
0
Camps Cleared
0
853,657
Distance Traveled
997,913
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,813
781
20
2
0
163,492
0
L
He Bo
6,652
665
20
2
0
172,710
3
W
Kuzenbo
9,306
931
11
1
0
205,929
0
L
Chernobog
7,630
763
27
3
0
159,708
0
W
Khepri
8,311
831
5
1
0
176,906
0
W
Hun Batz
9,852
985
26
3
0
202,377
0
L
Discordia
7,227
723
26
3
0
182,694
0
W
Geb
9,230
923
14
1
0
204,870
0
L
Hercules
7,156
716
9
1
0
175,053
0
W
Chiron
9,936
994
43
4
0
207,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role