Player Matchup

Xing Tian
Xing Tian
Ray2511
Xing Tian
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,461 Elo+
Party 1
Osiris
Osiris
seveg14
Osiris
Level 121
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 6L
1,557 Elo+
Party 1
Hades
Hades
stoutpython
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,461 Elo+
Party 1
Team Averages
Level 129
1,591 SR
1,493 Elo+

VS

Team Averages
Level 146
1,569 SR
1,465 Elo+
Arachne
Arachne
Lorthar
Arachne
Level 168
God Stats
211W - 157L
1,546 SR
Queue Stats
586W - 576L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Mountain Squid
Nu Wa
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 148L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
sombrea
Danzaburou
Level 143
God Stats
8W - 5L
1,661 SR
Queue Stats
315W - 340L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ray2511
Xing Tian
16
2 / 1 / 2
9,243
770
3,499
15,434
14,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
seveg14
Osiris
14
2 / 4 / 3
8,924
744
7,681
15,215
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
7,635
636
3,787
8,579
3,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lorthar
Arachne
16
3 / 2 / 4
10,405
867
12,304
10,883
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
2 / 1 / 2
9,712
809
10,826
5,581
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
sombrea
Danzaburou
15
3 / 2 / 3
9,947
829
9,195
8,412
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Lorthar
Arachne
3
2
4
2.5
W
2
1
2
3
L
Xing Tian
Ray2511
Xing Tian
2
1
2
3
L
Osiris
seveg14
Osiris
2
4
3
0.88
W
Danzaburou
sombrea
Danzaburou
3
2
3
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
32,325
39,228
Taken
24,876
29,327
Mitigated
9,310
6,327
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Lorthar
Arachne
12,304
9,109
0
5,004
10,883
4,736
0
2,770
7,637
0
30,723
W
10,826
3,109
0
1,437
5,581
1,805
1,150
2,090
3,385
32,126
1,036
L
Xing Tian
Ray2511
Xing Tian
3,499
581
0
1,492
15,434
14,623
0
5,122
10,249
32,034
182
L
Osiris
seveg14
Osiris
7,681
1,554
0
3,193
15,215
11,472
12
2,808
12,365
0
28,106
W
Danzaburou
sombrea
Danzaburou
9,195
3,494
0
1,009
8,412
2,769
1,883
2,311
5,136
0
39,302
L
3,787
147
285
1,357
8,579
3,232
0
2,627
5,910
16,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
30,064
122
Minions Killed
144
0
Camps Cleared
0
509,806
Distance Traveled
633,313
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,405
867
38
3
0
202,710
0
W
Nu Wa
9,712
809
44
4
0
222,002
0
L
Xing Tian
9,243
770
33
3
0
218,458
1
L
Osiris
8,924
744
56
5
0
190,520
0
W
Danzaburou
9,947
829
62
5
0
208,601
5
L
Hades
7,635
636
33
3
0
100,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role