Player Matchup

Cerberus
Cerberus
Givenator13
Cerberus
Level 44
God Stats
4W - 5L
1,496 SR
Queue Stats
219W - 207L
1,305 Elo+
Party 1
Surtr
Surtr
Jloosh14
Surtr
Level 101
God Stats
21W - 9L
1,604 SR
Queue Stats
58W - 34L
1,533 Elo+
Solo
Ix Chel
Ix Chel
Quietuscall2020
Ix Chel
Level 136
God Stats
8W - 8L
1,710 SR
Queue Stats
315W - 312L
1,485 Elo+
Solo
Thanatos
Thanatos
oMorePain
Thanatos
Level 88
God Stats
3W - 3L
1,754 SR
Queue Stats
327W - 296L
1,567 Elo+
Solo
Hachiman
Hachiman
youngdilly77
Hachiman
Level 26
God Stats
51W - 41L
1,332 SR
Queue Stats
170W - 153L
1,271 Elo+
Party 1
Team Averages
Level 79
1,579 SR
1,432 Elo+

VS

Team Averages
Level 53
1,506 SR
1,481 Elo+
Kali
Kali
BrisRedEyes
Kali
Level 80
God Stats
11W - 16L
1,443 SR
Queue Stats
124W - 112L
1,478 Elo+
Solo
Jing Wei
Jing Wei
abd268
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
halo321rsm
Bake Kujira
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
stuebtheboss
Fenrir
Level 64
God Stats
4W - 10L
1,459 SR
Queue Stats
43W - 42L
1,502 Elo+
Solo
Agni
Agni
temp-761419
Agni
Level 81
God Stats
2W - 2L
1,628 SR
Queue Stats
20W - 31L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Givenator13
Cerberus
10
4 / 0 / 5
6,655
666
4,241
5,532
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Jloosh14
Surtr
13
1 / 0 / 3
7,269
727
4,174
6,118
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 4
6,945
695
4,107
6,264
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
oMorePain
Thanatos
11
6 / 1 / 1
6,873
687
2,293
5,693
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
youngdilly77
Hachiman
11
5 / 0 / 3
6,593
659
5,346
1,603
443
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,051
505
1,918
7,874
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
abd268
Jing Wei
7
0 / 3 / 0
4,300
430
767
2,975
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
halo321rsm
Bake Kujira
7
0 / 4 / 0
4,649
465
1,611
6,784
4,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
0 / 2 / 0
5,005
501
1,338
7,750
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 1
5,161
516
3,981
6,202
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
18
Kills
1
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cerberus
Givenator13
Cerberus
4
0
5
6.5
W
Surtr
Jloosh14
Surtr
1
0
3
2.5
W
2
1
4
4
L
Jing Wei
abd268
Jing Wei
0
3
0
0
L
Bake Kujira
halo321rsm
Bake Kujira
0
4
0
0
W
Thanatos
oMorePain
Thanatos
6
1
1
6.5
L
Fenrir
0
2
0
0
L
0
5
1
0.1
W
Hachiman
youngdilly77
Hachiman
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,161
Damage
9,615
25,210
Taken
31,585
10,948
Mitigated
11,649
14,687
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,918
526
0
2,291
7,874
2,362
0
1,547
6,327
0
26,546
W
Cerberus
Givenator13
Cerberus
4,241
772
0
1,665
5,532
3,497
326
1,783
3,719
22,948
1,534
W
Surtr
Jloosh14
Surtr
4,174
1,070
0
3,819
6,118
3,330
426
0
6,118
921
42,303
W
4,107
592
152
3,615
6,264
1,636
426
2,395
3,429
35,733
1,530
L
Jing Wei
abd268
Jing Wei
767
767
0
25
2,975
589
0
572
2,403
0
6,694
L
Bake Kujira
halo321rsm
Bake Kujira
1,611
875
0
1,039
6,784
4,118
0
1,861
4,923
22,025
0
W
Thanatos
oMorePain
Thanatos
2,293
351
0
4,592
5,693
2,042
288
430
5,141
0
42,195
L
Fenrir
1,338
556
0
2,564
7,750
3,100
0
880
6,870
0
17,546
L
3,981
185
0
366
6,202
1,480
0
3,640
2,562
28,020
0
W
Hachiman
youngdilly77
Hachiman
5,346
2,720
0
844
1,603
443
495
392
1,211
0
30,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
24,166
344
Minions Killed
210
0
Camps Cleared
0
1,081,413
Distance Traveled
986,875
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,051
505
47
5
0
193,651
0
W
Cerberus
6,655
666
61
6
0
220,677
0
W
Surtr
7,269
727
79
8
0
222,919
0
W
Ix Chel
6,945
695
68
7
0
194,214
0
L
Jing Wei
4,300
430
24
2
0
185,556
0
L
Bake Kujira
4,649
465
45
5
0
213,076
0
W
Thanatos
6,873
687
79
8
0
246,184
0
L
Fenrir
5,005
501
43
4
0
194,741
0
L
Agni
5,161
516
51
5
0
199,851
0
W
Hachiman
6,593
659
57
6
0
197,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role