Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Atomisc
Medusa
Level 62
God Stats
1W - 2L
1,627 SR
Queue Stats
31W - 49L
1,438 Elo+
Party 2
Pele
Pele
EdenStar-
Pele
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 115L
1,594 Elo+
Party 1
Janus
Janus
Jaybirdxsr
Janus
Level 111
God Stats
1W - 4L
1,334 SR
Queue Stats
151W - 158L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
YIIIPE
Kukulkan
Level 162
God Stats
10W - 7L
1,622 SR
Queue Stats
1,062W - 1,091L
1,419 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,497 Elo+

VS

Team Averages
Level 106
1,522 SR
1,521 Elo+
King Arthur
King Arthur
ShaqtinAFull
King Arthur
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 136L
1,571 Elo+
Solo
Nox
Nox
SiRHeatwave
Nox
Level 123
God Stats
13W - 8L
1,545 SR
Queue Stats
295W - 291L
1,519 Elo+
Solo
Yu Huang
Yu Huang
jawar692
Yu Huang
Level 103
God Stats
6W - 2L
1,791 SR
Queue Stats
240W - 238L
1,531 Elo+
Solo
The Morrigan
The Morrigan
maskamulet
The Morrigan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,509 Elo+
Solo
Skadi
Skadi
xxDeniedxx
Skadi
Level 124
God Stats
2W - 5L
1,272 SR
Queue Stats
578W - 633L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 5
5,564
927
2,047
2,886
1,615
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Atomisc
Medusa
13
4 / 1 / 4
6,636
1,106
4,169
3,073
1,167
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
9
4 / 3 / 2
5,776
963
3,476
3,856
1,184
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
12
1 / 1 / 3
6,568
1,095
3,103
3,398
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
YIIIPE
Kukulkan
5
0 / 0 / 0
4,440
740
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ShaqtinAFull
King Arthur
10
0 / 2 / 5
5,740
957
1,886
4,616
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 4
6,476
1,079
2,624
3,362
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
jawar692
Yu Huang
11
4 / 2 / 0
6,229
1,038
4,557
3,406
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
maskamulet
The Morrigan
9
0 / 2 / 1
5,186
864
1,217
2,091
783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
10
0 / 2 / 4
5,530
922
1,997
3,203
997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
6
6
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
5
2.5
L
Medusa
Atomisc
Medusa
4
1
4
6
L
Pele
4
3
2
1.67
L
Janus
1
1
3
2.5
W
King Arthur
ShaqtinAFull
King Arthur
0
2
5
1.25
W
2
1
4
4
L
Kukulkan
YIIIPE
Kukulkan
0
0
0
0
W
Yu Huang
jawar692
Yu Huang
4
2
0
2
W
The Morrigan
maskamulet
The Morrigan
0
2
1
0.25
W
Skadi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,795
Damage
12,281
13,213
Taken
16,678
5,077
Mitigated
8,186
4,632
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,047
285
1,186
972
2,886
1,615
0
2,295
591
7,061
0
L
Medusa
Atomisc
Medusa
4,169
806
77
373
3,073
1,167
0
1,484
1,589
0
15,689
L
Pele
3,476
427
0
494
3,856
1,184
0
2,367
1,489
0
5,655
L
Janus
3,103
52
475
1,055
3,398
1,111
0
2,252
1,146
11,105
0
W
King Arthur
ShaqtinAFull
King Arthur
1,886
134
418
191
4,616
4,034
0
951
3,665
0
4,284
W
2,624
0
255
1,166
3,362
1,145
0
1,211
2,151
7,614
0
L
Kukulkan
YIIIPE
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
jawar692
Yu Huang
4,557
432
691
592
3,406
1,227
0
1,523
1,883
12,281
0
W
The Morrigan
maskamulet
The Morrigan
1,217
0
0
0
2,091
783
0
605
1,369
6,732
0
W
Skadi
1,997
327
0
290
3,203
997
43
860
2,343
0
8,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
29,161
57
Minions Killed
63
0
Camps Cleared
0
474,842
Distance Traveled
522,628
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,564
927
20
3
0
115,417
0
L
Medusa
6,636
1,106
15
3
0
127,121
0
L
Pele
5,776
963
6
1
0
100,592
0
L
Janus
6,568
1,095
16
3
0
131,311
0
W
King Arthur
5,740
957
10
2
0
110,815
0
W
Nox
6,476
1,079
13
2
0
92,867
0
L
Kukulkan
4,440
740
0
0
0
401
0
W
Yu Huang
6,229
1,038
13
2
0
108,019
0
W
The Morrigan
5,186
864
17
3
0
115,316
0
W
Skadi
5,530
922
10
2
0
95,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role