Player Matchup

Cerberus
Cerberus
Evilasasin49
Cerberus
Level 128
God Stats
2W - 3L
1,540 SR
Queue Stats
158W - 132L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GG Capu
Morgan Le Fay
Level 69
God Stats
27W - 24L
1,549 SR
Queue Stats
109W - 107L
1,369 Elo+
Solo
Jing Wei
Jing Wei
LeKsY
Jing Wei
Level 153
God Stats
11W - 20L
1,454 SR
Queue Stats
373W - 366L
1,489 Elo+
Solo
Chaac
Chaac
SaucedUp218
Chaac
Level 156
God Stats
0W - 6L
1,094 SR
Queue Stats
262W - 378L
1,432 Elo+
Solo
Hera
Hera
Some_Rojin
Hera
Level 200
God Stats
3W - 6L
1,331 SR
Queue Stats
529W - 510L
1,492 Elo+
Solo
Team Averages
Level 141
1,394 SR
1,457 Elo+

VS

Team Averages
Level 135
1,634 SR
1,502 Elo+
Raijin
Raijin
KingNamtar
Raijin
Level 96
God Stats
13W - 3L
1,767 SR
Queue Stats
98W - 100L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
Kneeloaded
Xbalanque
Level 97
God Stats
4W - 1L
1,746 SR
Queue Stats
220W - 190L
1,593 Elo+
Party 1
Atlas
Atlas
MrDUP
Atlas
Level 243
God Stats
3W - 7L
1,513 SR
Queue Stats
625W - 608L
1,461 Elo+
Solo
Ymir
Ymir
Rimsuq
Ymir
Level 79
God Stats
23W - 21L
1,568 SR
Queue Stats
270W - 299L
1,456 Elo+
Party 1
Loki
Loki
edinardoigreja
Loki
Level 158
God Stats
5W - 6L
1,578 SR
Queue Stats
86W - 82L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Evilasasin49
Cerberus
7
3 / 1 / 0
4,098
820
2,533
5,490
3,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
GG Capu
Morgan Le Fay
1
0 / 0 / 0
1,046
209
0
0
0
Jing Wei
LeKsY
Jing Wei
6
0 / 2 / 0
3,171
634
1,327
3,269
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 4 / 0
3,156
631
956
5,999
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 1 / 0
3,962
792
1,861
2,797
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KingNamtar
Raijin
7
0 / 1 / 0
3,912
782
487
2,143
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Kneeloaded
Xbalanque
7
5 / 0 / 2
4,539
908
4,973
2,273
529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
MrDUP
Atlas
6
1 / 3 / 0
3,612
722
1,816
4,058
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Rimsuq
Ymir
6
1 / 0 / 6
4,146
829
1,357
2,302
1,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 3
3,873
775
1,911
4,031
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
5
Kills
8
8
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Evilasasin49
Cerberus
3
1
0
3
L
Morgan Le Fay
GG Capu
Morgan Le Fay
0
0
0
0
W
Raijin
KingNamtar
Raijin
0
1
0
0
W
Xbalanque
Kneeloaded
Xbalanque
5
0
2
6
L
Jing Wei
LeKsY
Jing Wei
0
2
0
0
W
Atlas
MrDUP
Atlas
1
3
0
0.33
W
Ymir
Rimsuq
Ymir
1
0
6
4
L
0
4
0
0
L
2
1
0
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,677
Damage
10,544
17,555
Taken
14,807
7,166
Mitigated
4,743
5,667
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Evilasasin49
Cerberus
2,533
513
0
1,772
5,490
3,119
0
1,825
3,631
17,332
0
L
Morgan Le Fay
GG Capu
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
KingNamtar
Raijin
487
39
0
155
2,143
596
0
1,413
730
18,307
1,015
W
Xbalanque
Kneeloaded
Xbalanque
4,973
3,008
0
1,340
2,273
529
0
0
2,273
0
25,740
L
Jing Wei
LeKsY
Jing Wei
1,327
678
0
565
3,269
692
0
369
2,900
0
13,500
W
Atlas
MrDUP
Atlas
1,816
869
0
997
4,058
1,535
0
2,163
1,895
9,495
5,029
W
Ymir
Rimsuq
Ymir
1,357
90
0
856
2,302
1,149
0
238
2,064
7,801
0
L
956
127
485
1,575
5,999
2,742
0
949
5,050
0
7,245
L
1,861
413
0
1,270
2,797
613
0
242
2,515
16,742
0
W
1,911
460
0
2,444
4,031
934
0
580
3,451
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,433
Gold Earned
20,082
131
Minions Killed
157
0
Camps Cleared
0
426,441
Distance Traveled
559,295
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,098
820
50
10
0
98,270
0
L
Morgan Le Fay
1,046
209
0
0
0
0
0
W
Raijin
3,912
782
52
10
0
105,805
0
W
Xbalanque
4,539
908
37
7
0
111,274
0
L
Jing Wei
3,171
634
28
6
0
112,863
0
W
Atlas
3,612
722
23
5
0
94,817
0
W
Ymir
4,146
829
8
2
0
117,347
3
L
Chaac
3,156
631
7
1
0
104,935
0
L
Hera
3,962
792
46
9
0
110,373
0
W
Loki
3,873
775
37
7
0
130,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role