Player Matchup

Rama
Rama
GEMUFFINMAN
Rama
Level 61
God Stats
6W - 3L
1,509 SR
Queue Stats
62W - 45L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
KoleJay
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,548 Elo+
Solo
Anubis
Anubis
Revenge Of Taco
Anubis
Level 159
God Stats
7W - 3L
1,746 SR
Queue Stats
64W - 48L
1,638 Elo+
Party 1
Tyr
Tyr
jokerdabz
Tyr
Level 146
God Stats
64W - 18L
1,750 SR
Queue Stats
687W - 278L
1,567 Elo+
Solo
Fafnir
Fafnir
sketchychicken
Fafnir
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,730 Elo+
Party 1
Team Averages
Level 133
1,601 SR
1,626 Elo+

VS

Team Averages
Level 112
1,593 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Dragondong069
Sun Wukong
Level 134
God Stats
1W - 2L
1,816 SR
Queue Stats
139W - 114L
1,517 Elo+
Solo
Medusa
Medusa
Varrim
Medusa
Level 69
God Stats
82W - 53L
1,642 SR
Queue Stats
151W - 151L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
wunzer1
Baron Samedi
Level 56
God Stats
100W - 92L
1,506 SR
Queue Stats
384W - 394L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
7,864
1,573
7,166
6,456
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
KoleJay
Ne Zha
11
1 / 2 / 8
6,567
1,313
4,936
4,360
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 10
6,426
1,285
3,960
3,615
1,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 1 / 6
7,126
1,425
4,566
4,746
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 8
7,753
1,551
3,356
5,904
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

362

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 4
6,818
1,364
8,692
5,060
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
 
Ganesha
12
0 / 2 / 8
6,444
1,289
3,805
6,503
5,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Dragondong069
Sun Wukong
11
0 / 3 / 8
6,339
1,268
1,728
6,718
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Varrim
Medusa
12
6 / 3 / 3
8,165
1,633
6,707
6,680
1,916
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
wunzer1
Baron Samedi
10
0 / 3 / 1
5,392
1,078
572
2,635
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
13
Kills
9
9
Deaths
13
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
4
2.5
L
Ganesha
 
Ganesha
0
2
8
2
L
Sun Wukong
Dragondong069
Sun Wukong
0
3
8
1.33
W
7
2
4
4.5
W
Ne Zha
KoleJay
Ne Zha
1
2
8
2.5
W
0
2
10
2.5
L
Medusa
Varrim
Medusa
6
3
3
2.5
W
3
1
6
6
W
2
2
8
3
L
Baron Samedi
wunzer1
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
21,504
25,081
Taken
27,596
15,858
Mitigated
14,568
6,255
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,692
3,201
0
209
5,060
1,731
0
450
4,570
0
19,947
L
Ganesha
 
Ganesha
3,805
582
0
302
6,503
5,824
0
1,702
4,682
12,752
0
L
Sun Wukong
Dragondong069
Sun Wukong
1,728
177
0
834
6,718
4,486
0
2,988
3,659
0
8,807
W
7,166
5,853
0
2,371
6,456
1,873
0
1,453
5,003
0
18,867
W
Ne Zha
KoleJay
Ne Zha
4,936
610
0
143
4,360
1,645
0
538
3,742
0
15,416
W
3,960
150
0
1,154
3,615
1,429
0
878
2,706
15,599
0
L
Medusa
Varrim
Medusa
6,707
3,111
0
0
6,680
1,916
0
1,260
5,306
0
19,776
W
4,566
389
0
1,424
4,746
4,803
0
644
4,031
0
12,974
W
3,356
553
0
1,163
5,904
6,108
0
864
4,961
8,473
0
L
Baron Samedi
wunzer1
Baron Samedi
572
145
43
78
2,635
611
0
916
1,686
1,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
33,158
119
Minions Killed
88
6
Camps Cleared
4
535,839
Distance Traveled
432,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,818
1,364
27
5
1
93,878
0
L
Ganesha
6,444
1,289
0
0
0
101,072
0
L
Sun Wukong
6,339
1,268
29
6
0
92,847
0
W
Rama
7,864
1,573
27
5
1
94,716
0
W
Ne Zha
6,567
1,313
20
4
1
113,115
0
W
Anubis
6,426
1,285
34
7
3
97,261
0
L
Medusa
8,165
1,633
30
6
2
114,567
0
W
Tyr
7,126
1,425
19
4
0
124,640
0
W
Fafnir
7,753
1,551
19
4
1
106,107
0
L
Baron Samedi
5,392
1,078
2
0
1
29,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role