Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Courtneyk0
Cernunnos
Level 109
God Stats
10W - 8L
1,653 SR
Queue Stats
472W - 481L
1,487 Elo+
Party 1
Agni
Agni
Dabsburgh
Agni
Level 119
God Stats
1W - 3L
1,376 SR
Queue Stats
225W - 259L
1,355 Elo+
Party 3
Bacchus
Bacchus
Dr0pThAtCookie
Bacchus
Level 81
God Stats
2W - 3L
1,465 SR
Queue Stats
122W - 135L
1,385 Elo+
Party 3
Fafnir
Fafnir
John_xi_na
Fafnir
Level 146
God Stats
8W - 11L
1,354 SR
Queue Stats
203W - 212L
1,426 Elo+
Solo
Team Averages
Level 122
1,469 SR
1,430 Elo+

VS

Team Averages
Level 95
1,418 SR
1,381 Elo+
Zhong Kui
Zhong Kui
BlueEyedSlayer_1
Zhong Kui
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 2
Sobek
Sobek
CheeseCracker1
Sobek
Level 55
God Stats
5W - 3L
1,409 SR
Queue Stats
452W - 517L
1,397 Elo+
Solo
Janus
Janus
ShadowLynx86
Janus
Level 156
God Stats
3W - 2L
1,323 SR
Queue Stats
485W - 486L
1,429 Elo+
Solo
Cabrakan
Cabrakan
YoungSoulja22
Cabrakan
Level 156
God Stats
4W - 3L
1,358 SR
Queue Stats
132W - 144L
1,414 Elo+
Party 2
Ymir
Ymir
matiaskun00
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 1 / 4
6,868
981
5,711
3,763
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Courtneyk0
Cernunnos
14
3 / 0 / 2
7,039
1,006
7,811
4,408
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
6
0 / 1 / 3
5,098
728
697
1,026
318
12
2 / 2 / 5
6,535
934
6,510
6,662
4,736
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
John_xi_na
Fafnir
10
2 / 3 / 3
6,593
942
3,406
8,961
8,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
0 / 2 / 5
5,815
831
1,863
4,291
3,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 3 / 4
6,386
912
4,179
7,520
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 2 / 1
7,812
1,116
7,634
3,890
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
YoungSoulja22
Cabrakan
10
0 / 2 / 3
5,672
810
2,698
4,511
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 6
6,378
911
2,899
9,252
5,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
9
Kills
7
7
Deaths
9
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
1
4
4
W
Zhong Kui
0
2
5
1.25
W
1
3
4
1
L
Cernunnos
Courtneyk0
Cernunnos
3
0
2
4
L
Agni
0
1
3
1.5
L
2
2
5
2.25
L
Fafnir
John_xi_na
Fafnir
2
3
3
1.17
W
6
2
1
3.25
W
Cabrakan
YoungSoulja22
Cabrakan
0
2
3
0.75
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
19,273
24,820
Taken
29,464
17,253
Mitigated
20,303
8,434
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,711
2,566
218
436
3,763
1,614
0
3,081
602
0
18,296
W
Zhong Kui
1,863
348
0
893
4,291
3,258
320
2,058
2,233
5,180
0
W
4,179
260
278
1,195
7,520
7,433
0
1,710
5,810
8,974
0
L
Cernunnos
Courtneyk0
Cernunnos
7,811
2,302
688
1,452
4,408
1,702
0
3,790
510
0
24,234
L
Agni
697
0
0
0
1,026
318
0
941
80
697
0
L
6,510
131
432
1,242
6,662
4,736
0
5,218
1,230
9,566
913
L
Fafnir
John_xi_na
Fafnir
3,406
177
1,517
2,449
8,961
8,883
0
5,063
3,568
5,910
0
W
7,634
151
569
195
3,890
1,583
0
2,386
1,504
23,782
0
W
Cabrakan
YoungSoulja22
Cabrakan
2,698
400
942
1,127
4,511
2,797
0
1,137
3,374
5,466
217
W
2,899
281
0
4,052
9,252
5,232
0
2,987
6,265
6,380
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
32,063
72
Minions Killed
63
0
Camps Cleared
0
616,978
Distance Traveled
725,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,868
981
25
4
0
140,112
0
W
Zhong Kui
5,815
831
7
1
0
129,501
0
W
Sobek
6,386
912
2
0
0
149,358
0
L
Cernunnos
7,039
1,006
34
5
0
164,807
0
L
Agni
5,098
728
0
0
0
38,493
0
L
Bacchus
6,535
934
12
2
0
140,460
0
L
Fafnir
6,593
942
1
0
0
133,106
0
W
Janus
7,812
1,116
34
5
0
145,980
0
W
Cabrakan
5,672
810
9
1
0
125,753
0
W
Ymir
6,378
911
11
2
0
174,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role