Player Matchup

Baron Samedi
Baron Samedi
CaIlMeFather
Baron Samedi
Level 149
God Stats
1W - 1L
1,737 SR
Queue Stats
16W - 17L
1,559 Elo+
Party 2
Ra
Ra
I GR1ZY I
Ra
Level 65
God Stats
15W - 16L
1,729 SR
Queue Stats
15W - 16L
1,598 Elo+
Party 2
Ishtar
Ishtar
xNekomancerx
Ishtar
Level 68
God Stats
2W - 1L
1,461 SR
Queue Stats
53W - 32L
1,610 Elo+
Solo
Team Averages
Level 94
1,642 SR
1,589 Elo+

VS

Team Averages
Level 99
1,673 SR
1,495 Elo+
Cthulhu
Cthulhu
BeUniquePanda
Cthulhu
Level 106
God Stats
2W - 1L
1,878 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
ConnorBudder
Zhong Kui
Level 68
God Stats
2W - 3L
1,631 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 1
Apollo
Apollo
INeoatomI
Apollo
Level 124
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 20L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaIlMeFather
Baron Samedi
18
7 / 3 / 2
12,333
881
16,146
12,166
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 5
11,274
805
7,499
11,294
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
16
1 / 6 / 5
10,854
775
7,858
13,034
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
7 / 3 / 8
12,805
915
12,910
19,881
19,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ConnorBudder
Zhong Kui
20
7 / 2 / 8
13,316
951
13,955
15,177
11,593
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
INeoatomI
Apollo
16
1 / 5 / 10
10,793
771
4,625
11,286
4,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
15
15
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
3
8
3.67
L
Baron Samedi
CaIlMeFather
Baron Samedi
7
3
2
2.67
W
Zhong Kui
ConnorBudder
Zhong Kui
7
2
8
5.5
L
2
6
5
0.75
W
Apollo
INeoatomI
Apollo
1
5
10
1.2
L
Ishtar
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
31,490
36,494
Taken
46,344
13,953
Mitigated
35,764
8,712
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,910
479
1,215
1,643
19,881
19,991
67
8,150
11,419
40,699
1,094
L
Baron Samedi
CaIlMeFather
Baron Samedi
16,146
1,175
729
3,382
12,166
5,177
321
9,190
2,446
42,541
1,124
W
Zhong Kui
ConnorBudder
Zhong Kui
13,955
1,459
0
6,766
15,177
11,593
2,104
7,450
7,515
50,130
0
L
7,499
540
713
1,942
11,294
4,139
28
7,455
3,709
46,559
484
W
Apollo
INeoatomI
Apollo
4,625
1,504
0
43
11,286
4,180
1,893
6,898
4,292
0
21,584
L
Ishtar
7,858
4,076
0
1,946
13,034
4,637
18
8,412
4,152
0
35,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
36,914
194
Minions Killed
162
0
Camps Cleared
0
708,648
Distance Traveled
815,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,805
915
42
3
0
303,589
0
L
Baron Samedi
12,333
881
74
5
0
249,318
0
W
Zhong Kui
13,316
951
82
6
0
265,153
0
L
Ra
11,274
805
74
5
0
225,089
0
W
Apollo
10,793
771
38
3
0
247,036
0
L
Ishtar
10,854
775
46
3
0
234,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role