Player Matchup

Cliodhna
Cliodhna
Silver II
Abigor567
Cliodhna
Silver II
Level 149
God Stats
2W - 0L
1,568 SR
Queue Stats
5W - 10L
1,516 MMR
Party 1
Thoth
Thoth
Gold III
NecroTrack
Thoth
Gold III
Level 123
God Stats
2W - 3L
1,453 SR
Queue Stats
140W - 142L
1,440 MMR
Party 2
Jormungandr
Jormungandr
Silver I
XFalseRealityXx
Jormungandr
Silver I
Level 179
God Stats
4W - 3L
1,718 SR
Queue Stats
167W - 178L
1,227 MMR
Party 1
Medusa
Medusa
Gold V
cursedgunnergod
Medusa
Gold V
Level 86
God Stats
21W - 10L
1,714 SR
Queue Stats
123W - 126L
1,374 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
skunk90
Sun Wukong
Gold IV
Level 218
God Stats
226W - 197L
1,520 SR
Queue Stats
412W - 424L
1,350 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,595 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,437 SR
1,410 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Johann_820
Mulan
Gold V
Level 142
God Stats
0W - 2L
1,275 SR
Queue Stats
79W - 90L
1,342 MMR
Solo
Charybdis
Charybdis
Silver II
Surg mK
Charybdis
Silver II
Level 128
God Stats
65W - 70L
1,453 SR
Queue Stats
157W - 176L
1,220 MMR
Party 3
Vulcan
Vulcan
Bronze III
shrimad123456789
Vulcan
Bronze III
Level 156
God Stats
1W - 10L
1,478 SR
Queue Stats
2W - 11L
1,366 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
xthugnificense
Kuzenbo
Gold III
Level 153
God Stats
0W - 2L
1,481 SR
Queue Stats
179W - 189L
1,624 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Abigor567
Cliodhna
13
8 / 5 / 1
8,128
581
9,847
10,392
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
15
4 / 1 / 4
9,248
661
7,754
6,042
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
XFalseRealityXx
Jormungandr
15
5 / 3 / 4
8,904
636
10,794
15,417
13,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 1 / 5
9,506
679
11,380
6,703
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
skunk90
Sun Wukong
12
4 / 1 / 8
7,063
505
7,425
12,691
8,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaRatatoskrCu Chulainn

VS

Bans
BacchusHorusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 3
7,327
523
5,329
11,442
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
14
4 / 6 / 2
7,875
563
9,028
18,365
8,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Surg mK
Charybdis
11
0 / 7 / 2
6,424
459
3,477
11,958
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 8 / 0
7,003
500
3,702
9,892
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 4 / 1
7,773
555
5,893
12,398
8,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
29
Kills
11
11
Deaths
29
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
3
0.63
W
Cliodhna
Abigor567
Cliodhna
8
5
1
1.7
L
Mulan
4
6
2
0.83
W
Thoth
4
1
4
6
L
Charybdis
Surg mK
Charybdis
0
7
2
0.14
W
Jormungandr
XFalseRealityXx
Jormungandr
5
3
4
2.33
W
8
1
5
10.5
L
1
8
0
0.13
W
Sun Wukong
skunk90
Sun Wukong
4
1
8
8
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,200
Damage
27,429
51,245
Taken
64,055
30,038
Mitigated
25,316
10,063
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,329
1,417
0
3,681
11,442
2,766
0
2,924
8,381
0
55,129
W
Cliodhna
Abigor567
Cliodhna
9,847
1,117
0
3,352
10,392
3,551
55
1,552
8,716
0
43,795
L
Mulan
9,028
928
0
5,606
18,365
8,952
0
8,273
9,166
0
41,406
W
Thoth
7,754
308
0
698
6,042
2,043
0
2,886
3,052
76,347
1,344
L
Charybdis
Surg mK
Charybdis
3,477
1,304
0
3,722
11,958
2,463
661
1,186
10,772
0
39,219
W
Jormungandr
XFalseRealityXx
Jormungandr
10,794
1,846
0
2,868
15,417
13,644
670
817
14,570
55,310
2,726
W
11,380
3,498
0
2,174
6,703
2,269
200
1,599
5,052
0
81,995
L
3,702
152
13
1,688
9,892
2,432
175
1,134
8,732
36,185
5
W
Sun Wukong
skunk90
Sun Wukong
7,425
918
0
971
12,691
8,531
0
2,360
10,175
0
34,919
L
5,893
845
130
1,595
12,398
8,703
0
3,563
8,758
33,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
36,402
501
Minions Killed
369
0
Camps Cleared
0
1,447,777
Distance Traveled
1,421,675
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,327
523
100
7
0
349,111
4
W
Cliodhna
8,128
581
65
5
0
317,954
7
L
Mulan
7,875
563
59
4
0
250,652
0
W
Thoth
9,248
661
154
11
0
291,386
0
L
Charybdis
6,424
459
67
5
0
253,627
0
W
Jormungandr
8,904
636
105
8
0
241,050
6
W
Medusa
9,506
679
134
10
0
277,275
0
L
Vulcan
7,003
500
75
5
0
280,731
0
W
Sun Wukong
7,063
505
43
3
0
320,112
7
L
Kuzenbo
7,773
555
68
5
0
287,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role