Player Matchup

Ares
Ares
AD903
Ares
Level 106
God Stats
115W - 138L
1,546 SR
Queue Stats
316W - 331L
1,483 Elo+
Solo
Awilix
Awilix
FentyTrapper
Awilix
Level 68
God Stats
1W - 4L
1,230 SR
Queue Stats
330W - 328L
1,530 Elo+
Party 3
Janus
Janus
Inhaleshadow
Janus
Level 87
God Stats
2W - 10L
1,253 SR
Queue Stats
416W - 431L
1,522 Elo+
Party 3
Tyr
Tyr
MonsterHugs
Tyr
Level 62
God Stats
6W - 8L
1,407 SR
Queue Stats
307W - 301L
1,469 Elo+
Party 1
Chernobog
Chernobog
snapplepuss
Chernobog
Level 69
God Stats
9W - 16L
1,268 SR
Queue Stats
249W - 256L
1,489 Elo+
Party 1
Team Averages
Level 78
1,341 SR
1,499 Elo+

VS

Team Averages
Level 87
1,538 SR
1,414 Elo+
Cu Chulainn
Cu Chulainn
Lt fer14567
Cu Chulainn
Level 80
God Stats
12W - 10L
1,598 SR
Queue Stats
222W - 314L
1,398 Elo+
Party 2
Horus
Horus
MxncerYT
Horus
Level 86
God Stats
1W - 0L
1,573 SR
Queue Stats
46W - 50L
1,427 Elo+
Party 4
Nu Wa
Nu Wa
Srgt Frank
Nu Wa
Level 83
God Stats
9W - 8L
1,493 SR
Queue Stats
299W - 409L
1,374 Elo+
Party 2
Olorun
Olorun
XxZeroMPxX
Olorun
Level 80
God Stats
11W - 13L
1,449 SR
Queue Stats
257W - 328L
1,387 Elo+
Party 2
Bastet
Bastet
YT-NoLimitJustin
Bastet
Level 108
God Stats
9W - 6L
1,575 SR
Queue Stats
50W - 52L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AD903
Ares
12
2 / 7 / 3
7,549
472
6,456
19,027
11,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
14
3 / 6 / 1
7,698
481
11,112
16,627
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 2
7,567
473
5,998
8,880
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 0
8,273
517
11,364
14,836
13,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
snapplepuss
Chernobog
11
2 / 7 / 4
7,438
465
8,029
14,375
4,152
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lt fer14567
Cu Chulainn
13
4 / 2 / 10
7,969
498
9,366
13,888
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
MxncerYT
Horus
13
0 / 1 / 3
7,695
481
7,327
14,827
14,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
14
4 / 4 / 6
8,407
525
7,826
8,846
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
XxZeroMPxX
Olorun
15
8 / 3 / 7
9,163
573
15,331
11,209
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
8 / 1 / 5
9,240
578
12,786
17,159
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
24
24
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
AD903
Ares
2
7
3
0.5
L
Awilix
3
6
1
0.58
L
2
3
2
1
W
Cu Chulainn
Lt fer14567
Cu Chulainn
4
2
10
4.5
L
1
1
0
1
W
Horus
MxncerYT
Horus
0
1
3
1.5
W
Nu Wa
4
4
6
1.75
W
Olorun
XxZeroMPxX
Olorun
8
3
7
3.83
W
8
1
5
10.5
L
Chernobog
snapplepuss
Chernobog
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
52,636
73,745
Taken
65,929
37,348
Mitigated
37,923
22,086
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AD903
Ares
6,456
721
2,182
1,781
19,027
11,309
0
8,919
9,181
33,227
237
L
Awilix
11,112
4,485
0
6,351
16,627
5,553
0
4,322
11,678
0
71,085
L
5,998
215
0
1,550
8,880
2,635
0
3,328
5,235
54,089
1,547
W
Cu Chulainn
Lt fer14567
Cu Chulainn
9,366
2,930
0
1,760
13,888
12,002
284
3,500
10,308
0
19,261
L
11,364
1,398
143
7,135
14,836
13,699
0
782
13,710
0
62,782
W
Horus
MxncerYT
Horus
7,327
2,633
249
3,418
14,827
14,092
144
0
14,827
0
42,388
W
Nu Wa
7,826
1,627
0
1,960
8,846
2,280
1,017
3,892
4,560
45,207
1,467
W
Olorun
XxZeroMPxX
Olorun
15,331
7,094
550
5,630
11,209
3,845
870
2,416
8,793
61,837
1,527
W
12,786
4,120
0
10,388
17,159
5,704
16
2,487
14,510
0
67,432
L
Chernobog
snapplepuss
Chernobog
8,029
4,523
0
2,944
14,375
4,152
456
4,505
8,991
0
48,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
42,474
434
Minions Killed
347
0
Camps Cleared
0
1,561,071
Distance Traveled
1,550,248
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,549
472
46
3
0
294,443
0
L
Awilix
7,698
481
102
6
0
354,179
0
L
Janus
7,567
473
103
6
0
307,883
1
W
Cu Chulainn
7,969
498
20
1
0
319,409
2
L
Tyr
8,273
517
111
7
0
312,459
0
W
Horus
7,695
481
68
4
0
313,533
0
W
Nu Wa
8,407
525
63
4
0
268,402
2
W
Olorun
9,163
573
92
6
0
305,813
0
W
Bastet
9,240
578
104
7
0
343,091
2
L
Chernobog
7,438
465
72
5
0
292,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role