Player Matchup

Tiamat
Tiamat
Platinum IV
Garnicles
Tiamat
Platinum IV
Level 144
God Stats
69W - 60L
1,616 SR
Queue Stats
127W - 143L
1,797 MMR
Party 1
Horus
Horus
Gold III
JIMBOSLiceed
Horus
Gold III
Level 134
God Stats
3W - 1L
1,989 SR
Queue Stats
38W - 44L
1,639 MMR
Party 1
Nut
Nut
Gold II
Kareemsicle
Nut
Gold II
Level 157
God Stats
8W - 4L
1,855 SR
Queue Stats
123W - 147L
1,584 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,820 SR
1,673 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,485 SR
1,681 MMR
Atlas
Atlas
Diamond V
Wizard--zzz
Atlas
Diamond V
Level 155
God Stats
1W - 1L
1,315 SR
Queue Stats
129W - 116L
1,927 MMR
Party 2
Vulcan
Vulcan
Platinum II
XxChampxX14
Vulcan
Platinum II
Level 175
God Stats
72W - 78L
1,644 SR
Queue Stats
231W - 252L
1,696 MMR
Party 2
Guan Yu
Guan Yu
Gold V
commonduder
Guan Yu
Gold V
Level 159
God Stats
5W - 5L
1,495 SR
Queue Stats
483W - 605L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Garnicles
Tiamat
15
3 / 6 / 1
10,285
857
11,284
10,461
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 2
8,392
699
4,195
13,927
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 3 / 0
8,848
737
4,473
8,059
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ThothSerqetMulanKuzenboPersephone

VS

Bans
Ne ZhaFenrirMedusaBastetAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
10,753
896
13,415
13,831
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
17
2 / 2 / 9
10,530
878
8,015
6,362
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
commonduder
Guan Yu
18
6 / 2 / 6
11,051
921
7,297
12,828
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
13
13
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Garnicles
Tiamat
3
6
1
0.58
L
0
4
2
0.25
L
1
3
0
0.33
W
5
0
8
9
W
Vulcan
2
2
9
3.25
W
Guan Yu
commonduder
Guan Yu
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
28,727
32,447
Taken
33,021
20,694
Mitigated
26,785
4,402
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Garnicles
Tiamat
11,284
782
0
683
10,461
6,443
0
5,900
3,960
41,782
0
L
4,195
1,618
520
2,260
13,927
12,164
0
7,612
5,396
0
11,493
L
4,473
2,669
0
939
8,059
2,087
975
4,743
2,782
0
31,869
W
13,415
2,819
0
4,769
13,831
12,814
785
3,925
9,587
24,313
5,004
W
Vulcan
8,015
297
0
875
6,362
2,235
1,103
4,166
2,159
57,301
0
W
Guan Yu
commonduder
Guan Yu
7,297
618
996
3,733
12,828
11,736
839
3,227
8,743
161
31,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
32,334
126
Minions Killed
166
0
Camps Cleared
0
645,511
Distance Traveled
729,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,285
857
62
5
0
214,765
0
L
Horus
8,392
699
13
1
0
225,872
0
L
Nut
8,848
737
51
4
0
204,874
0
W
Atlas
10,753
896
22
2
0
233,969
0
W
Vulcan
10,530
878
108
9
0
253,877
0
W
Guan Yu
11,051
921
36
3
0
241,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role