Player Matchup

Hachiman
Hachiman
HomelessHunter
Hachiman
Level 149
God Stats
3W - 1L
1,589 SR
Queue Stats
84W - 85L
1,483 Elo+
Solo
Horus
Horus
IcantDecideMyTag
Horus
Level 127
God Stats
5W - 2L
1,692 SR
Queue Stats
250W - 279L
1,449 Elo+
Solo
Merlin
Merlin
InnocenceMyBruh
Merlin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 78L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
THEKILLER560
Erlang Shen
Level 108
God Stats
6W - 9L
1,394 SR
Queue Stats
500W - 505L
1,460 Elo+
Solo
Cerberus
Cerberus
xXCozmoXx
Cerberus
Level 153
God Stats
4W - 3L
1,421 SR
Queue Stats
80W - 106L
1,680 Elo+
Solo
Team Averages
Level 128
1,519 SR
1,524 Elo+

VS

Team Averages
Level 80
1,542 SR
1,519 Elo+
Scylla
Scylla
Ajep14
Scylla
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 110L
1,444 Elo+
Solo
Atlas
Atlas
TurnipTickler-
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 1
Anubis
Anubis
Twistedcelery
Anubis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
WickedPickle-
Sylvanus
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
59W - 76L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
over1ove
Nu Wa
Level 67
God Stats
2W - 3L
1,474 SR
Queue Stats
362W - 377L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
6 / 1 / 7
11,404
815
18,062
9,501
3,856
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 3 / 11
10,888
778
6,995
24,423
22,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
1 / 3 / 13
10,477
748
22,012
11,632
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
THEKILLER560
Erlang Shen
18
4 / 1 / 11
11,039
789
15,491
17,226
14,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cerberus
xXCozmoXx
Cerberus
16
5 / 5 / 11
10,604
757
9,542
17,446
15,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ajep14
Scylla
17
5 / 3 / 4
9,800
700
16,480
12,896
4,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 9
9,254
661
9,904
18,258
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 5 / 5
9,630
688
10,032
11,698
5,794
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
WickedPickle-
Sylvanus
16
1 / 3 / 10
8,804
629
7,447
25,372
19,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
over1ove
Nu Wa
16
1 / 2 / 9
9,055
647
14,065
9,433
3,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
18
Kills
11
13
Deaths
18
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ajep14
Scylla
5
3
4
2.33
W
Hachiman
6
1
7
9.5
W
2
3
11
2.5
W
1
3
13
2.5
W
Erlang Shen
THEKILLER560
Erlang Shen
4
1
11
9.5
L
0
5
9
0.9
L
4
5
5
1.3
L
Sylvanus
WickedPickle-
Sylvanus
1
3
10
2
L
Nu Wa
over1ove
Nu Wa
1
2
9
2.75
W
Cerberus
xXCozmoXx
Cerberus
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,102
Damage
57,928
80,228
Taken
77,657
60,546
Mitigated
50,213
45,920
Healing
34,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ajep14
Scylla
16,480
1,700
2,784
2,178
12,896
4,420
180
4,962
7,934
27,585
0
W
Hachiman
18,062
9,040
1,911
1,877
9,501
3,856
2,174
6,397
3,104
0
52,597
W
6,995
2,817
17,077
14,076
24,423
22,814
754
16,337
8,086
0
12,415
W
22,012
1,027
1,415
914
11,632
4,053
2,906
10,033
1,599
56,235
676
W
Erlang Shen
THEKILLER560
Erlang Shen
15,491
4,003
506
4,126
17,226
14,786
1,007
13,707
3,519
0
28,042
L
9,904
2,541
637
2,031
18,258
16,982
164
5,531
12,727
17,939
853
L
10,032
89
1,306
2,010
11,698
5,794
364
3,957
7,741
22,118
120
L
Sylvanus
WickedPickle-
Sylvanus
7,447
1,678
9,789
12,013
25,372
19,664
434
12,620
12,752
11,666
732
L
Nu Wa
over1ove
Nu Wa
14,065
2,719
1,380
762
9,433
3,353
564
3,765
5,668
38,154
0
W
Cerberus
xXCozmoXx
Cerberus
9,542
411
243
3,775
17,446
15,037
107
10,131
7,315
18,931
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,412
Gold Earned
46,543
216
Minions Killed
128
0
Camps Cleared
0
1,362,613
Distance Traveled
1,196,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,800
700
34
2
0
250,253
0
W
Hachiman
11,404
815
71
5
0
286,454
0
W
Horus
10,888
778
5
0
0
261,435
0
W
Merlin
10,477
748
83
6
0
251,452
0
W
Erlang Shen
11,039
789
34
2
0
306,010
0
L
Atlas
9,254
661
13
1
0
244,067
0
L
Anubis
9,630
688
31
2
0
239,367
0
L
Sylvanus
8,804
629
7
1
0
203,617
0
L
Nu Wa
9,055
647
43
3
0
259,416
0
W
Cerberus
10,604
757
23
2
0
257,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role