Player Matchup

Ah Puch
Ah Puch
CNA_Fede
Ah Puch
Level 37
God Stats
25W - 26L
1,529 SR
Queue Stats
69W - 130L
1,359 Elo+
Party 3
Ymir
Ymir
ITz__Bate
Ymir
Level 48
God Stats
38W - 82L
1,308 SR
Queue Stats
91W - 187L
1,316 Elo+
Party 3
Mulan
Mulan
Nickdelrio241
Mulan
Level 27
God Stats
20W - 32L
1,391 SR
Queue Stats
66W - 150L
1,308 Elo+
Party 3
Loki
Loki
darkgun03
Loki
Level 48
God Stats
1W - 4L
1,190 SR
Queue Stats
55W - 119L
1,254 Elo+
Party 3
Chernobog
Chernobog
rocket_15rt
Chernobog
Level 48
God Stats
7W - 12L
1,459 SR
Queue Stats
79W - 168L
1,326 Elo+
Party 3
Team Averages
Level 42
1,376 SR
1,313 Elo+

VS

Team Averages
Level 61
1,467 SR
1,442 Elo+
Thor
Thor
Agros sol
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
Crzsnipr
Surtr
Level 7
God Stats
1W - 3L
1,436 SR
Queue Stats
3W - 7L
1,264 Elo+
Party 1
Janus
Janus
KeeNeption
Janus
Level 69
God Stats
1W - 6L
1,350 SR
Queue Stats
173W - 162L
1,477 Elo+
Party 1
Medusa
Medusa
Mystic3183
Medusa
Level 147
God Stats
6W - 7L
1,550 SR
Queue Stats
494W - 450L
1,469 Elo+
Party 1
Mercury
Mercury
ReaperSovereign
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CNA_Fede
Ah Puch
12
2 / 2 / 11
7,686
549
9,011
7,563
2,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
12 / 0 / 5
8,359
597
6,741
8,419
3,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 0 / 10
9,093
650
9,541
8,593
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
15
13 / 2 / 3
9,230
659
10,189
11,087
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
rocket_15rt
Chernobog
14
4 / 2 / 10
8,213
587
3,867
5,644
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 11 / 1
5,267
376
1,862
11,791
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Crzsnipr
Surtr
9
0 / 7 / 0
5,859
419
3,573
11,937
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 9 / 2
6,263
447
5,639
10,111
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mystic3183
Medusa
11
4 / 5 / 0
7,095
507
8,190
10,959
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,874
420
1,073
6,807
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
36
Kills
5
6
Deaths
36
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
1
0.05
W
Ah Puch
CNA_Fede
Ah Puch
2
2
11
3.75
L
Surtr
Crzsnipr
Surtr
0
7
0
0
W
Ymir
12
0
5
14.5
L
Janus
1
9
2
0.22
L
Medusa
Mystic3183
Medusa
4
5
0
0.8
W
5
0
10
10
L
0
4
0
0
W
Loki
13
2
3
7.25
W
Chernobog
rocket_15rt
Chernobog
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
20,337
41,306
Taken
51,605
16,132
Mitigated
18,568
12,558
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,862
523
0
411
11,791
3,475
0
4,728
7,023
0
18,067
W
Ah Puch
CNA_Fede
Ah Puch
9,011
562
0
2,694
7,563
2,058
962
2,160
5,085
37,555
0
L
Surtr
Crzsnipr
Surtr
3,573
1,261
0
2,123
11,937
6,760
0
1,079
10,547
1,249
21,722
W
Ymir
6,741
1,812
70
3,194
8,419
3,293
853
1,329
6,903
35,112
0
L
Janus
5,639
219
0
786
10,111
2,594
0
3,976
6,135
27,809
0
L
Medusa
Mystic3183
Medusa
8,190
2,664
0
625
10,959
3,487
0
2,883
7,861
0
40,365
W
9,541
688
0
1,567
8,593
5,460
356
786
7,328
381
53,907
L
1,073
0
0
0
6,807
2,252
0
3,467
3,295
0
16,821
W
Loki
10,189
3,735
0
3,948
11,087
3,544
0
1,204
9,587
0
63,044
W
Chernobog
rocket_15rt
Chernobog
3,867
1,618
0
1,085
5,644
1,777
2,848
0
5,644
0
48,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
30,358
411
Minions Killed
235
0
Camps Cleared
0
1,456,547
Distance Traveled
1,354,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,267
376
26
2
0
275,885
0
W
Ah Puch
7,686
549
64
5
0
265,476
0
L
Surtr
5,859
419
38
3
0
259,946
0
W
Ymir
8,359
597
52
4
0
296,029
0
L
Janus
6,263
447
55
4
0
275,917
0
L
Medusa
7,095
507
75
5
0
266,751
0
W
Mulan
9,093
650
100
7
0
270,618
0
L
Mercury
5,874
420
41
3
0
276,076
0
W
Loki
9,230
659
111
8
0
340,055
0
W
Chernobog
8,213
587
84
6
0
284,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role