Player Matchup

Janus
Janus
 
Janus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
J0rm1trick
Susano
Level 148
God Stats
48W - 28L
1,702 SR
Queue Stats
693W - 653L
1,665 Elo+
Party 1
Skadi
Skadi
KARC7W7
Skadi
Level 131
God Stats
14W - 7L
1,836 SR
Queue Stats
373W - 329L
1,519 Elo+
Solo
Chaac
Chaac
Teyuun
Chaac
Level 153
God Stats
94W - 51L
1,691 SR
Queue Stats
551W - 441L
1,623 Elo+
Party 1
Charon
Charon
theMagikMann4
Charon
Level 154
God Stats
9W - 5L
1,591 SR
Queue Stats
173W - 160L
1,560 Elo+
Solo
Team Averages
Level 155
1,664 SR
1,573 Elo+

VS

Team Averages
Level 171
1,507 SR
1,607 Elo+
Fenrir
Fenrir
ClamStack
Fenrir
Level 157
God Stats
0W - 1L
1,251 SR
Queue Stats
119W - 96L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Jormmungand
Aphrodite
Level 203
God Stats
0W - 2L
1,486 SR
Queue Stats
111W - 88L
1,600 Elo+
Solo
Mulan
Mulan
KuroD4ni
Mulan
Level 190
God Stats
66W - 43L
1,697 SR
Queue Stats
394W - 334L
1,554 Elo+
Solo
Artemis
Artemis
PaImer
Artemis
Level 158
God Stats
2W - 2L
1,610 SR
Queue Stats
31W - 18L
1,665 Elo+
Solo
Agni
Agni
criderslider
Agni
Level 145
God Stats
0W - 3L
1,489 SR
Queue Stats
138W - 121L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 4
9,331
583
7,833
9,338
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
J0rm1trick
Susano
16
7 / 4 / 5
9,444
590
10,984
12,539
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
KARC7W7
Skadi
14
3 / 4 / 5
8,434
527
9,782
9,979
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Teyuun
Chaac
16
3 / 0 / 4
10,524
658
10,107
16,319
15,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 7
7,285
455
3,968
10,040
7,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClamStack
Fenrir
17
4 / 3 / 1
8,912
557
6,486
13,477
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Jormmungand
Aphrodite
12
2 / 3 / 6
8,198
512
4,601
13,898
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
KuroD4ni
Mulan
8
0 / 4 / 0
6,000
375
5,714
9,298
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
PaImer
Artemis
14
4 / 5 / 3
8,358
522
11,353
12,285
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 3
8,336
521
11,335
10,948
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
13
13
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
4
2.33
L
Fenrir
ClamStack
Fenrir
4
3
1
1.5
W
Susano
J0rm1trick
Susano
7
4
5
2.38
L
Aphrodite
Jormmungand
Aphrodite
2
3
6
1.67
W
Skadi
KARC7W7
Skadi
3
4
5
1.38
L
Mulan
KuroD4ni
Mulan
0
4
0
0
L
Artemis
PaImer
Artemis
4
5
3
1.1
W
Chaac
Teyuun
Chaac
3
0
4
5
L
3
4
3
1.13
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
39,489
58,215
Taken
59,906
33,906
Mitigated
23,070
16,524
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,833
228
0
941
9,338
2,987
70
4,182
5,156
55,637
0
L
Fenrir
ClamStack
Fenrir
6,486
1,993
0
7,275
13,477
5,172
0
2,117
11,156
0
78,690
W
Susano
J0rm1trick
Susano
10,984
2,945
0
4,960
12,539
4,357
0
3,398
9,141
0
61,031
L
Aphrodite
Jormmungand
Aphrodite
4,601
856
3,407
7,231
13,898
6,775
389
2,526
11,252
21,052
1,316
W
Skadi
KARC7W7
Skadi
9,782
2,869
0
1,455
9,979
3,373
631
2,800
7,179
0
70,043
L
Mulan
KuroD4ni
Mulan
5,714
1,273
0
3,195
9,298
4,046
0
224
9,074
0
28,195
L
Artemis
PaImer
Artemis
11,353
4,071
0
488
12,285
3,961
1,793
3,832
8,355
0
70,564
W
Chaac
Teyuun
Chaac
10,107
1,647
0
7,494
16,319
15,565
37
2,738
13,581
0
84,338
L
11,335
947
0
758
10,948
3,116
0
2,512
8,268
62,738
1,123
W
3,968
319
0
1,674
10,040
7,624
94
2,711
7,329
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,018
Gold Earned
39,804
496
Minions Killed
461
0
Camps Cleared
0
1,616,206
Distance Traveled
1,367,924
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,331
583
118
7
0
351,378
2
L
Fenrir
8,912
557
138
9
0
358,965
0
W
Susano
9,444
590
86
5
0
346,734
2
L
Aphrodite
8,198
512
41
3
0
287,808
0
W
Skadi
8,434
527
100
6
0
295,304
2
L
Mulan
6,000
375
46
3
0
128,286
1
L
Artemis
8,358
522
117
7
0
276,582
2
W
Chaac
10,524
658
149
9
0
320,291
3
L
Agni
8,336
521
119
7
0
316,283
3
W
Charon
7,285
455
43
3
0
302,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role