Player Matchup

Artemis
Artemis
DonJotta
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,473 Elo+
Party 2
Ares
Ares
HurnSchend
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 2
Hun Batz
Hun Batz
JORGOBESCHD
Hun Batz
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
erwad
Zhong Kui
Level 109
God Stats
5W - 3L
1,709 SR
Queue Stats
151W - 150L
1,445 Elo+
Solo
Fenrir
Fenrir
lRevenge1
Fenrir
Level 65
God Stats
54W - 61L
1,456 SR
Queue Stats
143W - 136L
1,445 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,401 Elo+

VS

Team Averages
Level 94
1,476 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ApOCaLyPsePL
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,485 Elo+
Solo
Eset
Eset
Arcieliza
Eset
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 224L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
C2indiy
Morgan Le Fay
Level 129
God Stats
18W - 17L
1,378 SR
Queue Stats
229W - 233L
1,355 Elo+
Solo
Amaterasu
Amaterasu
zZun
Amaterasu
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 83L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonJotta
Artemis
8
2 / 2 / 1
5,239
524
4,939
6,054
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 2
4,966
497
1,291
7,957
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
JORGOBESCHD
Hun Batz
10
2 / 3 / 2
5,602
560
3,848
6,524
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
erwad
Zhong Kui
11
0 / 4 / 1
6,184
618
5,583
8,725
5,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
lRevenge1
Fenrir
11
3 / 1 / 0
6,080
608
2,455
4,918
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 2 / 3
5,660
566
4,762
6,833
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
ApOCaLyPsePL
Ao Kuang
12
4 / 1 / 1
6,358
636
3,482
6,985
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Eset
10
3 / 2 / 6
6,495
650
6,080
8,672
5,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
C2indiy
Morgan Le Fay
11
1 / 0 / 0
5,842
584
1,197
2,245
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
zZun
Amaterasu
11
3 / 2 / 1
6,224
622
5,756
10,446
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
14
14
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
3
2.25
W
Ao Kuang
ApOCaLyPsePL
Ao Kuang
4
1
1
4.5
W
Eset
3
2
6
3
W
Morgan Le Fay
C2indiy
Morgan Le Fay
1
0
0
1
L
Artemis
DonJotta
Artemis
2
2
1
1.25
L
0
4
2
0.25
L
Hun Batz
JORGOBESCHD
Hun Batz
2
3
2
1
L
Zhong Kui
erwad
Zhong Kui
0
4
1
0.13
L
Fenrir
lRevenge1
Fenrir
3
1
0
3
W
Amaterasu
zZun
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
21,277
34,178
Taken
35,181
16,975
Mitigated
16,586
9,039
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,762
2,025
0
1,730
6,833
1,798
581
548
6,285
0
27,620
W
Ao Kuang
ApOCaLyPsePL
Ao Kuang
3,482
1,009
0
415
6,985
2,477
0
1,067
5,918
50,995
2,899
W
Eset
6,080
538
380
3,405
8,672
5,157
17
685
7,987
26,886
1,550
W
Morgan Le Fay
C2indiy
Morgan Le Fay
1,197
0
0
970
2,245
731
103
0
2,245
36,771
0
L
Artemis
DonJotta
Artemis
4,939
1,641
0
1,793
6,054
1,885
0
2,578
3,476
0
26,201
L
1,291
200
0
730
7,957
5,112
0
3,190
4,767
8,973
0
L
Hun Batz
JORGOBESCHD
Hun Batz
3,848
1,365
0
500
6,524
2,279
0
2,562
3,962
0
34,315
L
Zhong Kui
erwad
Zhong Kui
5,583
1,135
0
4,009
8,725
5,962
0
1,121
7,604
40,727
1,001
L
Fenrir
lRevenge1
Fenrir
2,455
655
0
2,007
4,918
1,737
0
1,108
3,810
0
29,139
W
Amaterasu
zZun
Amaterasu
5,756
3,466
0
5,596
10,446
6,423
0
4,180
6,266
0
33,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
30,579
255
Minions Killed
264
0
Camps Cleared
0
1,016,509
Distance Traveled
986,810
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,660
566
35
4
0
190,778
2
W
Ao Kuang
6,358
636
81
8
0
216,261
4
W
Eset
6,495
650
25
3
0
185,547
2
W
Morgan Le Fay
5,842
584
60
6
0
198,925
6
L
Artemis
5,239
524
41
4
0
192,308
0
L
Ares
4,966
497
12
1
0
200,153
0
L
Hun Batz
5,602
560
65
7
0
236,955
0
L
Zhong Kui
6,184
618
87
9
0
174,228
0
L
Fenrir
6,080
608
50
5
0
212,865
0
W
Amaterasu
6,224
622
63
6
0
195,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role