Player Matchup

Bellona
Bellona
Silver I
Blood_Meridian89
Bellona
Silver I
Level 142
God Stats
37W - 40L
1,533 SR
Queue Stats
163W - 185L
1,335 MMR
Solo
Hou Yi
Hou Yi
Gold V
Bonbybongbibty4
Hou Yi
Gold V
Level 144
God Stats
0W - 1L
1,317 SR
Queue Stats
55W - 56L
1,205 MMR
Solo
Nu Wa
Nu Wa
Gold IV
CP xGod mAn1aCk
Nu Wa
Gold IV
Level 172
God Stats
2W - 5L
1,441 SR
Queue Stats
43W - 54L
1,438 MMR
Solo
Ravana
Ravana
Gold IV
GrimGrimaces
Ravana
Gold IV
Level 141
God Stats
10W - 5L
1,690 SR
Queue Stats
313W - 321L
1,322 MMR
Solo
Yemoja
Yemoja
Silver II
TheFastSpark
Yemoja
Silver II
Level 165
God Stats
11W - 23L
1,379 SR
Queue Stats
513W - 516L
1,224 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,472 SR
1,305 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,543 SR
1,303 MMR
Olorun
Olorun
Gold IV
Ghrimly
Olorun
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,456 MMR
Solo
Vulcan
Vulcan
Gold V
IVFisher
Vulcan
Gold V
Level 200
God Stats
10W - 4L
1,685 SR
Queue Stats
38W - 37L
1,474 MMR
Solo
Jormungandr
Jormungandr
Silver II
Sanctuary_Odin
Jormungandr
Silver II
Level 125
God Stats
2W - 5L
1,216 SR
Queue Stats
29W - 33L
1,149 MMR
Solo
Achilles
Achilles
Gold V
francoucss
Achilles
Gold V
Level 148
God Stats
1W - 0L
1,816 SR
Queue Stats
109W - 110L
1,215 MMR
Party 1
Arachne
Arachne
Gold V
pattroni28
Arachne
Gold V
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 129L
1,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,067
471
6,992
14,460
10,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
5 / 3 / 1
8,130
542
11,449
11,296
3,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 2
6,722
448
8,387
10,069
3,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
13
0 / 3 / 3
6,639
443
3,949
9,776
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
1 / 2 / 2
6,670
445
2,648
11,267
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
FreyaThanatosHera

VS

Bans
Ao KuangMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ghrimly
Olorun
14
3 / 5 / 0
8,635
576
8,671
10,501
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
IVFisher
Vulcan
15
6 / 0 / 3
9,351
623
13,310
5,533
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Sanctuary_Odin
Jormungandr
15
4 / 0 / 5
9,145
610
12,499
14,339
12,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
francoucss
Achilles
12
0 / 1 / 9
7,801
520
5,335
13,300
12,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
pattroni28
Arachne
13
4 / 1 / 6
7,850
523
5,712
11,721
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
17
17
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
5
3
1
1.83
L
1
4
2
0.5
W
Olorun
Ghrimly
Olorun
3
5
0
0.6
L
Ravana
0
3
3
0.5
W
Vulcan
IVFisher
Vulcan
6
0
3
7.5
W
Jormungandr
Sanctuary_Odin
Jormungandr
4
0
5
6.5
L
Yemoja
1
2
2
1
W
Achilles
francoucss
Achilles
0
1
9
4.5
W
Arachne
pattroni28
Arachne
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
45,527
56,868
Taken
55,394
28,486
Mitigated
32,893
18,437
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,992
1,760
0
5,268
14,460
10,393
0
7,743
6,676
3,506
48,095
L
11,449
7,228
0
2,990
11,296
3,798
0
6,608
4,614
0
57,069
L
8,387
1,780
0
1,759
10,069
3,036
0
5,948
3,872
49,602
0
W
Olorun
Ghrimly
Olorun
8,671
4,836
580
2,395
10,501
3,383
2,447
1,471
9,030
72,315
5,085
L
Ravana
3,949
695
0
1,812
9,776
3,712
0
4,673
4,957
0
65,434
W
Vulcan
IVFisher
Vulcan
13,310
661
0
1,000
5,533
1,570
0
3,266
2,267
74,160
1,142
W
Jormungandr
Sanctuary_Odin
Jormungandr
12,499
3,186
0
4,286
14,339
12,148
179
2,114
12,225
62,285
4,207
L
Yemoja
2,648
651
3,986
2,622
11,267
7,547
0
6,971
4,022
15,442
598
W
Achilles
francoucss
Achilles
5,335
1,344
0
3,433
13,300
12,066
0
3,211
10,089
0
25,323
W
Arachne
pattroni28
Arachne
5,712
4,221
0
5,602
11,721
3,726
39
1,803
9,918
0
49,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
42,782
428
Minions Killed
495
0
Camps Cleared
0
1,395,986
Distance Traveled
1,532,715
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,067
471
102
7
0
284,772
0
L
Hou Yi
8,130
542
96
6
0
256,251
0
L
Nu Wa
6,722
448
91
6
0
263,295
0
W
Olorun
8,635
576
143
10
0
254,899
4
L
Ravana
6,639
443
108
7
0
322,892
0
W
Vulcan
9,351
623
135
9
0
328,691
0
W
Jormungandr
9,145
610
114
8
0
266,876
0
L
Yemoja
6,670
445
31
2
0
268,776
5
W
Achilles
7,801
520
37
2
0
327,138
2
W
Arachne
7,850
523
66
4
0
355,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role