Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GODDESS4ELF
Aphrodite
Level 143
God Stats
2W - 1L
1,718 SR
Queue Stats
104W - 95L
1,500 Elo+
Solo
Atlas
Atlas
IVlIOON
Atlas
Level 88
God Stats
14W - 4L
1,826 SR
Queue Stats
312W - 303L
1,498 Elo+
Party 1
Loki
Loki
Slipknaut
Loki
Level 123
God Stats
2W - 2L
1,296 SR
Queue Stats
121W - 132L
1,498 Elo+
Solo
Medusa
Medusa
TwistedPlaything
Medusa
Level 163
God Stats
12W - 16L
1,310 SR
Queue Stats
317W - 310L
1,499 Elo+
Party 1
Team Averages
Level 129
1,530 SR
1,499 Elo+

VS

Team Averages
Level 149
1,462 SR
1,491 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SCVKilljoy
Achilles
Level 157
God Stats
9W - 7L
1,425 SR
Queue Stats
874W - 934L
1,413 Elo+
Solo
Hel
Hel
SuperestNova
Hel
Level 148
God Stats
0W - 3L
1,304 SR
Queue Stats
75W - 78L
1,508 Elo+
Party 2
Lancelot
Lancelot
VinceSmashall
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,564 Elo+
Party 2
Ullr
Ullr
WensleyDale3593
Ullr
Level 169
God Stats
2W - 2L
1,580 SR
Queue Stats
113W - 126L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 12
8,577
780
8,525
16,097
19,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Aphrodite
GODDESS4ELF
Aphrodite
16
5 / 1 / 12
9,603
873
11,518
12,318
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
IVlIOON
Atlas
14
1 / 1 / 15
9,360
851
15,626
16,875
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
16
5 / 1 / 10
9,269
843
8,700
7,885
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 13
9,274
843
13,745
10,345
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 3 / 0
8,612
783
14,083
11,908
7,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
SCVKilljoy
Achilles
14
1 / 5 / 5
7,576
689
11,094
14,028
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 4
7,029
639
7,396
8,473
4,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
VinceSmashall
Lancelot
12
0 / 6 / 4
7,202
655
6,460
15,599
9,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 4
7,048
641
8,660
11,717
4,663
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
17
Kills
7
7
Deaths
17
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
12
4
L
Tiamat
 
Tiamat
6
3
0
2
W
Aphrodite
GODDESS4ELF
Aphrodite
5
1
12
11
W
Atlas
IVlIOON
Atlas
1
1
15
8.5
L
Achilles
SCVKilljoy
Achilles
1
5
5
0.7
W
Loki
5
1
10
10
L
0
2
4
1
W
4
2
13
5.25
L
Lancelot
VinceSmashall
Lancelot
0
6
4
0.33
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,114
Damage
47,693
63,520
Taken
61,725
49,065
Mitigated
40,385
31,667
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,525
713
871
1,833
16,097
19,917
143
4,674
11,229
2,680
13,146
L
Tiamat
 
Tiamat
14,083
474
131
2,110
11,908
7,536
0
4,390
7,518
28,883
0
W
Aphrodite
GODDESS4ELF
Aphrodite
11,518
592
9,701
7,750
12,318
6,290
721
5,299
6,778
30,761
0
W
Atlas
IVlIOON
Atlas
15,626
4,266
2,241
2,944
16,875
16,699
258
5,293
11,098
21,218
0
L
Achilles
SCVKilljoy
Achilles
11,094
767
193
1,771
14,028
14,803
0
6,399
7,629
407
17,702
W
Loki
8,700
194
906
1,031
7,885
2,802
984
2,113
5,737
0
19,347
L
7,396
184
9,552
3,396
8,473
4,040
0
4,587
3,886
16,604
0
W
13,745
4,161
3,125
1,265
10,345
3,357
4,388
4,273
5,779
0
27,915
L
Lancelot
VinceSmashall
Lancelot
6,460
757
991
1,647
15,599
9,343
0
7,886
7,713
0
12,668
L
8,660
2,749
39
2,610
11,717
4,663
0
6,017
5,700
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
37,467
139
Minions Killed
95
0
Camps Cleared
0
1,150,251
Distance Traveled
1,071,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,577
780
8
1
0
238,434
0
L
Tiamat
8,612
783
24
2
0
186,522
0
W
Aphrodite
9,603
873
46
4
0
230,494
0
W
Atlas
9,360
851
12
1
0
234,985
0
L
Achilles
7,576
689
13
1
0
234,334
0
W
Loki
9,269
843
31
3
0
244,829
0
L
Hel
7,029
639
20
2
0
220,053
0
W
Medusa
9,274
843
42
4
0
201,509
0
L
Lancelot
7,202
655
20
2
0
202,734
0
L
Ullr
7,048
641
18
2
0
227,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role