Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlarmeArgent82
Merlin
Level 44
God Stats
4W - 4L
1,523 SR
Queue Stats
100W - 123L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
D4D Gurdyll
Cthulhu
Level 131
God Stats
0W - 2L
1,277 SR
Queue Stats
136W - 140L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
JojolapinaX
Jing Wei
Level 176
God Stats
5W - 6L
1,688 SR
Queue Stats
485W - 492L
1,394 Elo+
Solo
Chiron
Chiron
Yubhabba
Chiron
Level 125
God Stats
2W - 3L
1,549 SR
Queue Stats
165W - 181L
1,446 Elo+
Party 1
Team Averages
Level 125
1,508 SR
1,449 Elo+

VS

Team Averages
Level 121
1,547 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kabreras
Rama
Level 127
God Stats
3W - 1L
1,670 SR
Queue Stats
126W - 137L
1,451 Elo+
Solo
Odin
Odin
qnom189
Odin
Level 126
God Stats
7W - 6L
1,564 SR
Queue Stats
294W - 289L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 2 / 4
6,837
855
5,339
6,493
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 0
6,938
867
2,954
5,184
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
D4D Gurdyll
Cthulhu
12
1 / 4 / 6
7,060
883
6,001
11,253
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
JojolapinaX
Jing Wei
9
2 / 4 / 4
6,495
812
4,761
4,838
1,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Yubhabba
Chiron
14
1 / 2 / 2
6,705
838
5,443
6,559
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 1 / 7
7,898
987
5,840
4,991
1,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
 
Tsukuyomi
14
2 / 1 / 5
7,321
915
7,452
8,157
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
 
Sun Wukong
13
2 / 1 / 5
7,126
891
8,240
6,845
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
12
4 / 3 / 6
7,242
905
5,766
5,127
1,594
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
qnom189
Odin
13
3 / 2 / 6
7,635
954
5,011
6,884
3,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
8
Kills
15
15
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
4
2
W
Agni
 
Agni
4
1
7
7.5
W
Tsukuyomi
 
Tsukuyomi
2
1
5
4.5
W
Sun Wukong
 
Sun Wukong
2
1
5
4.5
L
2
3
0
0.67
L
Cthulhu
D4D Gurdyll
Cthulhu
1
4
6
1
L
Jing Wei
JojolapinaX
Jing Wei
2
4
4
1
W
Rama
4
3
6
2.33
L
Chiron
Yubhabba
Chiron
1
2
2
1
W
Odin
qnom189
Odin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
32,309
34,327
Taken
32,004
15,985
Mitigated
14,238
8,422
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,339
886
550
902
6,493
1,993
0
1,330
5,163
0
12,283
W
Agni
 
Agni
5,840
637
896
543
4,991
1,475
342
1,387
3,604
13,598
307
W
Tsukuyomi
 
Tsukuyomi
7,452
1,607
24
1,469
8,157
2,932
205
2,969
5,188
0
21,994
W
Sun Wukong
 
Sun Wukong
8,240
206
1,234
925
6,845
5,007
0
1,175
5,670
0
12,042
L
2,954
59
0
750
5,184
1,597
0
301
4,883
10,324
0
L
Cthulhu
D4D Gurdyll
Cthulhu
6,001
0
963
2,262
11,253
8,913
0
1,527
9,726
13,763
433
L
Jing Wei
JojolapinaX
Jing Wei
4,761
3,319
335
142
4,838
1,332
0
804
4,034
0
9,828
W
Rama
5,766
3,867
717
836
5,127
1,594
480
1,535
3,592
0
11,632
L
Chiron
Yubhabba
Chiron
5,443
803
1,053
1,465
6,559
2,150
0
1,871
4,688
0
15,838
W
Odin
qnom189
Odin
5,011
392
1,047
2,195
6,884
3,230
0
1,456
5,428
0
12,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
37,222
82
Minions Killed
90
0
Camps Cleared
0
712,962
Distance Traveled
847,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,837
855
12
2
0
181,705
0
W
Agni
7,898
987
18
2
0
188,621
0
W
Tsukuyomi
7,321
915
29
4
0
172,443
0
W
Sun Wukong
7,126
891
10
1
0
171,425
0
L
Merlin
6,938
867
26
3
0
149,008
0
L
Cthulhu
7,060
883
7
1
0
164,861
0
L
Jing Wei
6,495
812
8
1
0
86,311
0
W
Rama
7,242
905
16
2
0
142,587
0
L
Chiron
6,705
838
29
4
0
131,077
0
W
Odin
7,635
954
17
2
0
172,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role