Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Arthur_br335
Odin
Level 141
God Stats
2W - 0L
1,761 SR
Queue Stats
30W - 34L
1,429 Elo+
Solo
Mulan
Mulan
Endermax1204
Mulan
Level 158
God Stats
8W - 6L
1,615 SR
Queue Stats
91W - 90L
1,484 Elo+
Party 1
Ishtar
Ishtar
Mrbolf
Ishtar
Level 124
God Stats
13W - 14L
1,632 SR
Queue Stats
119W - 124L
1,498 Elo+
Party 1
Ra
Ra
SapinRonin
Ra
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 96L
1,495 Elo+
Solo
Team Averages
Level 134
1,601 SR
1,481 Elo+

VS

Team Averages
Level 136
1,481 SR
1,482 Elo+
Hachiman
Hachiman
Kakaroto_097
Hachiman
Level 146
God Stats
2W - 4L
1,452 SR
Queue Stats
140W - 151L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
NeWBANTCC
Kuzenbo
Level 107
God Stats
8W - 12L
1,440 SR
Queue Stats
199W - 199L
1,439 Elo+
Solo
Cliodhna
Cliodhna
TheBluePrince20
Cliodhna
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,461 Elo+
Solo
Eset
Eset
eagcba
Eset
Level 168
God Stats
0W - 3L
1,214 SR
Queue Stats
432W - 449L
1,467 Elo+
Solo
Loki
Loki
enderplays1987
Loki
Level 123
God Stats
9W - 10L
1,798 SR
Queue Stats
78W - 85L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 2 / 5
5,962
596
3,884
8,351
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
1 / 5 / 1
5,745
575
3,536
8,337
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 2 / 7
5,986
599
6,673
7,834
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Mrbolf
Ishtar
10
3 / 0 / 3
5,968
597
4,022
3,609
1,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
6 / 0 / 4
7,427
743
5,470
4,317
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kakaroto_097
Hachiman
9
1 / 5 / 0
5,051
505
2,496
5,866
1,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NeWBANTCC
Kuzenbo
7
0 / 4 / 3
4,880
488
4,117
10,360
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
11
2 / 2 / 2
5,825
583
5,024
8,900
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
eagcba
Eset
10
2 / 4 / 0
5,980
598
3,945
4,792
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 2
6,921
692
4,567
7,399
5,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
9
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
5
2.75
W
1
5
1
0.3
W
4
2
7
3.75
L
Hachiman
Kakaroto_097
Hachiman
1
5
0
0.2
W
Ishtar
Mrbolf
Ishtar
3
0
3
4.5
L
Kuzenbo
NeWBANTCC
Kuzenbo
0
4
3
0.38
W
6
0
4
8
L
Cliodhna
2
2
2
1.5
L
Eset
eagcba
Eset
2
4
0
0.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
20,149
32,448
Taken
37,317
14,311
Mitigated
21,039
8,160
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,884
2,899
0
240
8,351
3,292
95
2,318
5,901
0
34,946
W
3,536
330
0
1,120
8,337
4,609
0
270
8,067
4,520
25,799
W
6,673
1,303
0
1,908
7,834
3,999
0
2,646
5,072
0
25,089
L
Hachiman
Kakaroto_097
Hachiman
2,496
1,355
0
1,305
5,866
1,517
0
345
5,320
0
27,160
W
Ishtar
Mrbolf
Ishtar
4,022
2,493
0
1,591
3,609
1,024
530
974
2,635
0
35,736
L
Kuzenbo
NeWBANTCC
Kuzenbo
4,117
1,134
0
2,466
10,360
9,720
0
1,468
8,485
12,350
1,348
W
5,470
366
1,170
2,131
4,317
1,387
0
1,402
2,779
48,892
0
L
Cliodhna
5,024
847
0
4,322
8,900
2,634
0
1,732
7,008
0
41,598
L
Eset
eagcba
Eset
3,945
297
47
447
4,792
1,369
0
1,947
2,675
41,535
0
L
4,567
1,053
0
2,497
7,399
5,799
167
713
6,646
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
28,657
308
Minions Killed
317
0
Camps Cleared
0
1,061,998
Distance Traveled
972,039
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,962
596
53
5
0
229,132
0
W
Odin
5,745
575
62
6
0
200,724
1
W
Mulan
5,986
599
32
3
0
208,429
1
L
Hachiman
5,051
505
53
5
0
155,868
0
W
Ishtar
5,968
597
66
7
0
197,240
2
L
Kuzenbo
4,880
488
13
1
0
218,794
1
W
Ra
7,427
743
95
10
0
226,473
2
L
Cliodhna
5,825
583
72
7
0
223,642
0
L
Eset
5,980
598
100
10
0
200,639
0
L
Loki
6,921
692
79
8
0
173,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role