Player Matchup

Nox
Nox
Silver III
KyusenYinYang
Nox
Silver III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,441 MMR
Party 1
Athena
Athena
Silver III
KyusenZero-Two
Athena
Silver III
Level 136
God Stats
4W - 8L
1,234 SR
Queue Stats
40W - 62L
1,460 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
ToxicPanda89
Morgan Le Fay
Gold II
Level 89
God Stats
2W - 4L
1,460 SR
Queue Stats
117W - 132L
1,540 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ZaИaX
Ne Zha
Gold IV
Level 121
God Stats
3W - 7L
1,637 SR
Queue Stats
130W - 133L
1,481 MMR
Solo
Apollo
Apollo
Gold IV
cojinete100
Apollo
Gold IV
Level 106
God Stats
11W - 9L
1,919 SR
Queue Stats
99W - 105L
1,553 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,550 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,632 SR
1,495 MMR
Hou Yi
Hou Yi
Gold III
Dario_CTR
Hou Yi
Gold III
Level 174
God Stats
2W - 0L
1,470 SR
Queue Stats
373W - 381L
1,427 MMR
Solo
Mulan
Mulan
Silver II
ElSancheso
Mulan
Silver II
Level 140
God Stats
2W - 1L
1,567 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
HarukiJunek
Nu Wa
Silver I
Level 139
God Stats
5W - 1L
1,631 SR
Queue Stats
7W - 3L
1,547 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
LETEGUS
Gilgamesh
Gold III
Level 118
God Stats
7W - 7L
1,578 SR
Queue Stats
101W - 102L
1,454 MMR
Solo
Loki
Loki
Gold II
saimonlebon_
Loki
Gold II
Level 173
God Stats
2W - 0L
1,917 SR
Queue Stats
318W - 323L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,405
491
3,486
5,972
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 3
5,734
521
3,816
9,819
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
ToxicPanda89
Morgan Le Fay
11
0 / 4 / 3
6,096
554
2,379
7,563
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ZaИaX
Ne Zha
11
6 / 2 / 0
6,768
615
6,303
9,998
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
0 / 2 / 1
5,490
499
3,768
7,933
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BacchusThorMedusaAgni

VS

Bans
FreyaSusanoThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dario_CTR
Hou Yi
11
1 / 2 / 2
5,923
538
3,468
5,592
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
13
1 / 1 / 3
7,510
683
4,530
10,308
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
6 / 0 / 3
7,553
687
8,095
5,020
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LETEGUS
Gilgamesh
11
1 / 1 / 4
5,912
537
8,587
9,919
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
4 / 4 / 3
6,754
614
5,028
9,031
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
13
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dario_CTR
Hou Yi
1
2
2
1
W
Mulan
1
1
3
2.5
W
6
0
3
7.5
L
0
3
1
0.17
L
1
2
3
1.25
W
Gilgamesh
LETEGUS
Gilgamesh
1
1
4
3
L
Morgan Le Fay
ToxicPanda89
Morgan Le Fay
0
4
3
0.38
L
Ne Zha
ZaИaX
Ne Zha
6
2
0
3
L
Apollo
0
2
1
0.25
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
29,708
41,285
Taken
39,870
20,950
Mitigated
17,876
12,035
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dario_CTR
Hou Yi
3,468
1,198
0
2,340
5,592
1,348
0
603
4,989
0
42,798
W
Mulan
4,530
614
0
3,160
10,308
5,475
0
3,816
6,492
0
56,730
W
8,095
1,588
0
1,476
5,020
1,280
14
1,872
3,148
56,869
1,587
L
3,486
463
0
1,034
5,972
4,474
0
295
5,677
29,028
0
L
3,816
1,092
301
3,158
9,819
7,873
0
1,649
7,862
14,322
0
W
Gilgamesh
LETEGUS
Gilgamesh
8,587
2,373
0
1,299
9,919
7,313
0
2,491
7,428
0
29,321
L
Morgan Le Fay
ToxicPanda89
Morgan Le Fay
2,379
43
0
1,130
7,563
2,261
0
2,741
4,782
44,372
0
L
Ne Zha
ZaИaX
Ne Zha
6,303
2,105
0
3,225
9,998
3,955
0
2,346
7,576
0
40,261
L
Apollo
3,768
2,098
0
3,187
7,933
2,387
0
1,064
6,637
0
43,402
W
5,028
1,165
0
3,687
9,031
2,460
0
899
8,132
0
50,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
33,652
310
Minions Killed
396
0
Camps Cleared
0
1,136,609
Distance Traveled
1,155,675
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,923
538
64
6
0
218,824
0
W
Mulan
7,510
683
104
9
0
198,714
1
W
Nu Wa
7,553
687
97
9
0
242,069
0
L
Nox
5,405
491
58
5
0
203,416
0
L
Athena
5,734
521
16
1
0
237,668
0
W
Gilgamesh
5,912
537
48
4
0
234,414
0
L
Morgan Le Fay
6,096
554
87
8
0
225,388
6
L
Ne Zha
6,768
615
60
5
0
247,725
3
L
Apollo
5,490
499
89
8
0
222,412
0
W
Loki
6,754
614
83
8
0
261,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role