Player Matchup

Janus
Janus
Silver V
Edward_Riman93
Janus
Silver V
Level 49
God Stats
4W - 12L
1,256 SR
Queue Stats
10W - 25L
859 MMR
Party 1
Loki
Loki
Silver V
InchOverAvg
Loki
Silver V
Level 155
God Stats
15W - 17L
1,524 SR
Queue Stats
274W - 327L
672 MMR
Solo
Nu Wa
Nu Wa
Silver IV
KWIKUMAT
Nu Wa
Silver IV
Level 159
God Stats
63W - 62L
1,499 SR
Queue Stats
120W - 170L
761 MMR
Solo
Skadi
Skadi
Silver III
YFNSwerv
Skadi
Silver III
Level 168
God Stats
39W - 45L
1,575 SR
Queue Stats
284W - 321L
906 MMR
Solo
Ymir
Ymir
Silver V
emirjiujitsuboss
Ymir
Silver V
Level 82
God Stats
0W - 1L
1,394 SR
Queue Stats
28W - 49L
699 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,450 SR
779 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,379 SR
907 MMR
Ravana
Ravana
Bronze III
Guts04
Ravana
Bronze III
Level 127
God Stats
1W - 0L
1,297 SR
Queue Stats
21W - 15L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze I
Kamikaze-_Rogue
Fafnir
Bronze I
Level 129
God Stats
46W - 56L
1,421 SR
Queue Stats
333W - 385L
438 MMR
Solo
Neith
Neith
Bronze I
XexeuDoManganes
Neith
Bronze I
Level 108
God Stats
60W - 76L
1,395 SR
Queue Stats
101W - 137L
560 MMR
Solo
Surtr
Surtr
Bronze III
XxPaperxX4613
Surtr
Bronze III
Level 120
God Stats
8W - 10L
1,284 SR
Queue Stats
61W - 97L
581 MMR
Solo
Scylla
Scylla
Bronze III
hollowh3art
Scylla
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,865
608
2,192
3,244
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 1
3,369
421
389
1,060
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
KWIKUMAT
Nu Wa
9
0 / 2 / 0
4,581
573
2,936
3,207
850
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
YFNSwerv
Skadi
8
0 / 2 / 0
4,354
544
2,201
3,354
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,250
531
1,306
4,823
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresAwilixArtioKing Arthur

VS

Bans
ThanatosChang'eAo KuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Guts04
Ravana
10
4 / 0 / 0
5,490
686
1,848
3,511
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 3
5,763
720
1,587
5,018
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,637
705
2,605
3,458
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 0
6,324
791
2,237
4,878
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
10
0 / 0 / 2
5,480
685
1,776
2,943
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ravana
Guts04
Ravana
4
0
0
4
L
0
1
1
0.5
L
Nu Wa
KWIKUMAT
Nu Wa
0
2
0
0
W
1
0
3
2.5
W
1
1
1
1.5
W
2
0
0
2
L
Skadi
YFNSwerv
Skadi
0
2
0
0
L
1
1
0
1
W
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,024
Damage
10,053
15,688
Taken
19,808
5,568
Mitigated
9,170
2,994
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,192
0
0
400
3,244
917
0
1,414
1,830
27,605
720
W
Ravana
Guts04
Ravana
1,848
311
0
2,841
3,511
1,208
0
691
2,766
0
32,679
L
389
128
0
416
1,060
201
0
167
893
0
3,701
L
Nu Wa
KWIKUMAT
Nu Wa
2,936
1,340
0
0
3,207
850
0
129
2,960
28,108
0
W
1,587
338
0
2,033
5,018
4,107
0
815
4,139
9,454
0
W
2,605
677
0
1,697
3,458
1,065
588
619
2,839
0
44,729
W
2,237
593
0
2,716
4,878
2,094
21
2,645
2,233
1,323
44,472
L
Skadi
YFNSwerv
Skadi
2,201
421
0
500
3,354
747
0
448
2,906
0
29,367
L
1,306
450
0
1,678
4,823
2,853
0
1,334
3,489
9,879
0
W
Scylla
1,776
283
0
871
2,943
696
0
1,390
1,397
32,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
28,694
192
Minions Killed
332
0
Camps Cleared
0
732,762
Distance Traveled
904,989
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,865
608
74
9
0
187,252
0
W
Ravana
5,490
686
65
8
0
208,494
0
L
Loki
3,369
421
7
1
0
61,169
0
L
Nu Wa
4,581
573
45
6
0
143,354
1
W
Fafnir
5,763
720
19
2
0
179,097
2
W
Neith
5,637
705
88
11
0
160,110
3
W
Surtr
6,324
791
89
11
0
178,805
0
L
Skadi
4,354
544
45
6
0
154,383
3
L
Ymir
4,250
531
21
3
0
186,604
3
W
Scylla
5,480
685
71
9
0
178,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role