Player Matchup

Bake Kujira
Bake Kujira
XxStraykerxX
Bake Kujira
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,408 Elo+
Party 3
Pele
Pele
ZawKep
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,346 Elo+
Party 3
Kukulkan
Kukulkan
burito_man655
Kukulkan
Level 28
God Stats
3W - 1L
1,613 SR
Queue Stats
127W - 142L
1,364 Elo+
Party 2
Chernobog
Chernobog
bwosonbee
Chernobog
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,520 Elo+
Solo
Chaac
Chaac
wateryice234
Chaac
Level 69
God Stats
10W - 0L
1,941 SR
Queue Stats
295W - 298L
1,527 Elo+
Party 2
Team Averages
Level 51
1,611 SR
1,433 Elo+

VS

Team Averages
Level 51
1,410 SR
1,351 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
JACKt2
Chaac
Level 124
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 1
Cerberus
Cerberus
MickeyDsINda251
Cerberus
Level 29
God Stats
0W - 3L
1,149 SR
Queue Stats
1W - 10L
1,045 Elo+
Party 1
Neith
Neith
WiseWyvern22
Neith
Level 22
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 6L
1,239 Elo+
Party 1
Fenrir
Fenrir
keefluvr
Fenrir
Level 35
God Stats
11W - 12L
1,550 SR
Queue Stats
44W - 58L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
XxStraykerxX
Bake Kujira
11
4 / 0 / 4
7,344
668
3,459
7,143
4,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
ZawKep
Pele
13
4 / 2 / 2
6,828
621
5,382
9,381
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
burito_man655
Kukulkan
11
0 / 1 / 0
6,214
565
1,632
4,996
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
bwosonbee
Chernobog
13
5 / 0 / 3
7,767
706
8,056
4,321
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 4
7,281
662
6,447
9,483
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 1
5,979
544
6,393
5,604
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JACKt2
Chaac
11
1 / 4 / 0
5,978
543
5,137
10,663
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
8
0 / 3 / 0
4,841
440
680
7,085
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,430
494
2,156
4,956
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
keefluvr
Fenrir
9
3 / 3 / 1
5,793
527
3,106
7,407
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
1
0.25
L
Chaac
JACKt2
Chaac
1
4
0
0.25
L
Cerberus
0
3
0
0
L
0
3
0
0
W
Bake Kujira
XxStraykerxX
Bake Kujira
4
0
4
6
W
Pele
ZawKep
Pele
4
2
2
2.5
W
Kukulkan
burito_man655
Kukulkan
0
1
0
0
W
Chernobog
bwosonbee
Chernobog
5
0
3
6.5
L
Fenrir
keefluvr
Fenrir
3
3
1
1.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
17,472
35,324
Taken
35,715
19,053
Mitigated
17,012
8,573
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,393
0
0
1,618
5,604
1,742
80
2,469
2,895
43,726
0
L
Chaac
JACKt2
Chaac
5,137
620
0
2,319
10,663
7,182
0
1,893
8,770
603
34,126
L
Cerberus
680
58
0
1,756
7,085
4,230
0
598
6,487
12,066
0
L
2,156
920
42
1,481
4,956
1,101
0
775
4,181
0
36,786
W
Bake Kujira
XxStraykerxX
Bake Kujira
3,459
1,182
0
1,583
7,143
4,643
546
1,125
6,018
24,917
1,359
W
Pele
ZawKep
Pele
5,382
1,638
0
1,227
9,381
3,343
0
2,031
7,350
0
61,973
W
Kukulkan
burito_man655
Kukulkan
1,632
62
0
930
4,996
1,444
441
3,837
1,159
32,006
1,366
W
Chernobog
bwosonbee
Chernobog
8,056
4,932
0
1,823
4,321
1,427
673
282
4,039
0
62,209
L
Fenrir
keefluvr
Fenrir
3,106
1,138
0
1,346
7,407
2,757
0
690
6,677
0
23,799
W
6,447
1,089
0
3,010
9,483
8,196
249
136
9,347
9,124
40,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
28,021
413
Minions Killed
276
0
Camps Cleared
0
1,178,733
Distance Traveled
1,146,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,979
544
74
7
0
212,598
0
L
Chaac
5,978
543
53
5
0
208,392
1
L
Cerberus
4,841
440
37
3
0
249,598
0
L
Neith
5,430
494
65
6
0
230,738
0
W
Bake Kujira
7,344
668
45
4
0
257,347
0
W
Pele
6,828
621
102
9
0
268,558
0
W
Kukulkan
6,214
565
64
6
0
197,686
0
W
Chernobog
7,767
706
118
11
0
232,789
0
L
Fenrir
5,793
527
47
4
0
245,622
0
W
Chaac
7,281
662
84
8
0
222,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role